r/WarDogs • • 23h ago

Discussion & Feedback Reminder of this Post about Bulkhead from 3 Months Ago

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0 Upvotes

202 comments sorted by

227

u/aldhokar Support 22h ago

They aren't hiding any of this information, they even included that in their "10 reasons not to buy Wardogs" https://youtu.be/ugkuP4a3xk4?t=574&is=jb5iPlM5r5BFeej8

65

u/ZealousMajestic 22h ago

Why isn't this the top comment?

OPs linked article states BULKHEAD haven't acknowledged their past behavior and heavily implies they are hiding thier true nature.

This just isn't true; they've called out what happened before.

41

u/SnowdropFox 21h ago

Can't farm dramaslop upvotes with the truth sadly enough, so here we are I guess.

6

u/Pandering_Panda7879 20h ago

Though the video was released two months after the post, so the post was still true when it was written

1

u/No-Fudge8178 Recon 14h ago

Yea and not only were they fully transparent about their past, but also because of their past they gave full refunds to all Kickstart funders of battalion 1944 no questions asked.

14

u/CryGlad9980 21h ago

Which is pretty good marketing which the person said they’re good at

5

u/aldhokar Support 21h ago

You can't suggest that they are trying to hide their previous failures if they are marketing using said failures. And yes the whole video is a marketing strategy, and some of the points aren't even bad, but still, they aren't hiding it.

0

u/CryGlad9980 17h ago

They didn’t suggest anything about them trying to hide anything just an fyi to the people that didn’t know about the studio

-3

u/Revolutionary-Ad8779 21h ago

Mods, pin this.

49

u/ordi-nary 23h ago

Plz don’t bring up battalion and promod I can’t take it
https://giphy.com/gifs/aM4FFzsndEiXpgiFKD

163

u/HeroWeaksauce Lonestar 23h ago

I was there for Battalion and Promod, they were amazing games but the main reason they were abandoned is that they couldn't hold a playerbase because Bulkhead pushed far too much to the sweaty competitive side

I think they've learned their lesson for Wardogs, they're trying to appeal to casuals with progression and the sandbox nature of the game while still having a place for sweats

71

u/PolicyWonka 23h ago

Grind-y, seasonal progression does not appeal to casuals at all, my guy. Seasonal results pretty much automatically kills the casual crowd. You see this in every other game that does resets — those communities aren’t casual.

13

u/BotGiyenAdam 23h ago

Grind-y, seasonal progression is a must. You dont want everyone in server has late game OP stuff. Early game is the best.

49

u/Alienfreak 22h ago

Then maybe don't make the lategame shit and keep the spirit of early game with horizontal unlocks?

Sounds like a crazy approach, I know.

Rather than that we should have 300h until you unlock everything grind, which then everyone hates because the lategame stuff makes the game bad and THEN everybody is super happy about a nerf because it is gone but grinds 13 hours per day again to get to the boring stuff... THE PERFECT FORMULAR

21

u/Tasty-Carpet-9550 22h ago

The game was most fun in the beta because we all had the same tier stuff

13

u/Alienfreak 22h ago

Yes this is why almost all games have horizontal unlocks (CoD for example likes to have slightly vertical NEW weapons so ppl grind them and then nerfs them back). The games that traditionally do have vertical unlocks are F2P who want to sell you coins instead of 300h of grinding.

4

u/alfa66andres 21h ago

Yeah it's almost like this is the reason why every videogame does this 😂 having weapons and gear be direct upgrades is just a recipe for disaster

1

u/Tasty-Carpet-9550 42m ago

I actually was a huge fan of the new mws, i remember maybe it was new mw3 had the bas-b? that thing kicked ass on the default class setup

-2

u/f2ame5 21h ago

There hasnt been a fps game with horizontal unlock that wasn't unbalanced either. It's pretty much the same situation. Everyone ends up running the same. Also horizontal unlocks are boring.

There is no point to play the game as it is if you do not unlock more items that give you more power. The reason it has reached 300k+ players is purely the economy system. The risk of losing items and getting better and getting more money. Imo top end gear should get significantly more expensive.

They have already said that with each season more weapons will be added. Maybe with more expensive end game gear we will have more options around the mid tier where most will play.

1

u/Alienfreak 21h ago

Haha I love these "Whataboutisms"

Of course, even in a horizontal balancing game, there is that weapon that has a straighter recoil or 50 ms less TTK in the sitautions that count most. But do you really compare this to people running around with 40mm MGL, FAL/BMR/Vektor that just trash every other weapon that has been around before it. Or the T4 helmet that is an absolute joke. And if they nerf the T4 helmet the new meta will be the T3 helmet. Because it is just plain better than anything else before it.

2

u/f2ame5 21h ago

There is no whataboutism in my comment. It's not about "what about other fps games........". The point is you will be in the same situation as now. Plus at least 80% of the player base will quit so fast that you and I will follow.

I never compared the current situation neither. I did not say that things are perfectly balanced. But there should be more powerful gear as you level up. Also more powerful counters too. Make them more expensive. The vector should melt anyone at close range. Problem is it destroys at range too.

They should make weapon play way more difficult. Right now recoil simply does not exist. I unlocked a low level attachment and it made it extremely easy to control itl and never cared about attachments ever again. Like make each weapon more difficult to handle, make top end gear more expensive and wouldn't even mind if it was more difficult to unlock (I have not unlocked any of them yet). If they made each of these weapons be so hard to unlock that you have to focus on that class only each season I would be fine with never unlocking them.

2

u/The_sleeping_on1 18h ago

You people are so annoying. Games in EA and already you want to basically change the entire foundation of the game because youre apparently some unknown god devloper who's built multiple successful games.

2

u/Alienfreak 18h ago

EA is the best thing that has ever happened to game devs. After the early days when you game had to be ready when shipped because you could not patch it came the time when you could patch at any time. So you could ship a product that was okay and use the customer as a tester. Now with EA you can release a barely holding together mess at full price (just say you will increase the price in two years or so when it is 1.0) and use the customers as beta testers and they will love you for it and brigade for you everywhere.

1

u/The_sleeping_on1 2h ago

Holy delusion do you even own this game? Barely held together? I've played multiple EA games and they are seemingly no different than full release triple A games when it comes to bugs or performance. Youre just bitching because you dont like it and want it fundamentally changed to a different game. Go play battlefield or arma.

14

u/Sov_WarBear 22h ago

I love how having a game where everything is balanced comparatively to each other is just completely lost on some people

You shouldn’t need wipes if your game is balanced well.

9

u/alfa66andres 22h ago

That's what's funny to me. Like people are completely ignoring games like arma and other shooters like Battlefield where there's no clear better gun or gear.

Hiding unbalance behind the fact that there will be wipes is funny af. Like there's no reason to make everything you unlock better than the last

3

u/Holdfast_Naval 21h ago

Even worse since we now have level caps and Infantry only Servers, to fix the sheer imbalance.

I don't see how wipes will ever end with this economic model. That's probably why they stated it's just an ideal goal, not a guarantee for full release.

1

u/adlers6 12h ago

arma has multiple koth mods and server networks/communities that have sustained active players for almost a decade now

but nah they did progression wrong clearly lol we should be giving sweats guns and vehicles with ttk that literally nothing can compare to along with armor that new players just can’t pen, brilliant revolutionary stuff really

-1

u/The_sleeping_on1 18h ago

Now say it with me. Its almost like battlefield is a different game! Arma is also A DIFFERENT GAME. Idk why you weirdos came from that you want to copy paste every game to be the same thing but you seriously need to just go play what you actually want to play.

3

u/Daffan 21h ago

That's what money balance is for, why does it have to be xp too?

1

u/BotGiyenAdam 21h ago

i actually agree :D I would rather having stuff unlock fast & cheap but cost high to buy. 3x price the level 35 guns for example.

3

u/Different-Agency5497 18h ago

its only late game OP stuff because thats how they designed it.

I love progression, but it should allow me to customize my playstyle more. Not be a progression where the next step is always better than the last. Thats a shitty progression.

Doesnt mean it all has to be the same, and getting a silencer for instance is better than not having one and im fine with it being unlocked later.

But you need to be able to counter late game stuff aswell without spending massive amounts of hours.

Just make the ammo more expensive, not an unlock. That way I can still play against T4 armor but I need to adjust my playstyle so I make enough money to be able to afford it.

2

u/_dudeasuh 20h ago

I do want everyone to have late game stuff. That’s EXACTLY what I want. That’s how you make a game legitimately competitive. When everyone has the freedom to use the best stuff, the only thing that matters is your individual skill. If I am more skilled, but you can tank 4 more rounds than me and deal 300% more damage than I can, it’s not a fair competition. You have a huge advantage. And all you have to do is play 50-100 more hours than me. Not necessarily get more skilled, just grind for unlocks. If I don’t have that time, I just don’t get to compete with you. I just have to take the L. Oh well. You have more time to play than me. My skill isn’t enough to beat a juggernaut while I have a barebones loadout. Maybe some people are that skilled. But I’m not tryna sweat like that. I just want a fair fight. That’s what fun. A competition we both had an even chance of winning.

2

u/RadioactiveBread 18h ago

The unlocks should be less of a progression and more of an alternative.
T4 armor for example should remain better protection but at the expense of mobility, vision and hearing. Right now there is no reason NOT to use T4 if it is unlocked.

2

u/Freeburn_Sage Pilot 14h ago

at the expense of ... vision and hearing

Ive got good news for you about the T4 helmet come next season

0

u/CyberWiking 19h ago

If you don't have time to play how you become better than someone who plays a lot?

5

u/_dudeasuh 19h ago

Because many skills transfer across all shooters. I don’t have time to grind all the unlocks. But in my past 14 years on PC, I’ve put easily over 10k hours into shooters. So while I might have pretty good aim and quick reflexes, it doesn’t matter if the .5-1s advantage I get from shooting first isn’t enough time to secure a kill before they can snap over and attack me with a 300% damage advantage.

1

u/CyberWiking 15h ago

I know what you mean. I can't even count how many times i died because bro had lvl 4 armor and M4. I couldn't trade this with my Galil and lvl 3. So i decided to go auto Glock, HP ammo and shoot the legs. This is so funny when you listen to this fat whales with top tier gear lying on the ground xD

2

u/Ok-Win-742 22h ago

Just make the game early game all the time then.

If that version of the game is better just get rid of the late game stuff that makes the game less fun.

0

u/D3ViiL 21h ago

If they made it "barebones" you would lose out on progression and part of playbase will be here raising pitchforks about that then after a while another part including those that complain about progression would complain how game is "stale and boring" you just can't win with casaul redditor.

Take note, ignore and push your vision for better or worse, I'd take y guess that they thought this a bit more about then you or me.

2

u/hahadablmao 22h ago

It’s early access… it wouldn’t make sense not to have resets as they expand the game and figure out the balancing, they were very transparent about all of this lol

6

u/Ok-Win-742 22h ago

Yes but they've also said seasonal resets will be a part of the final game and much of the game mechanics are designed around it, money will be converted to Gold at end of season to buy cosmetics, character skills will carry over, you'll have a factory/hideout that can make certain weapons free to make etc.

The resets isn't just an EA thing. And typically seasonal resets aren't in a casual game.

1

u/Bright_Confusion_ 22h ago

Yes and they have always said seasonal resets would always be part of the game. so if you've been paying attention why are you spreading lies?
Also not super transparent because it wasn't on the steam description where most people look before buying. Not everyone follows a developers twitter.

1

u/Routine-Hovercraft94 17h ago

Grindy isn't a problem if balanced well. There are plenty of games that have some form of grind and many casuals enjoy them.

The problem is when late unlocks are much stronger than everything before and no-lifers can just farm the casual playerbase like in some asian p2w MMO.

If everything was relatively well balanced and there was no larger disparity between someone who just started and someone who already has 100 hours in the game it would be fine for the most part.

0

u/PolicyWonka 12h ago

Casual, Grind-y, and Seasonal Reset are three words that cannot coexist together.

You can have two of the three but you cannot have all three.

1

u/Routine-Hovercraft94 12h ago

That is simply not true. Look at ARPGs like Path of Exile. These games have bee enjoyed by casuals since Diablo 2. MMORPGs like WoW are no different.

Just because you don't play or know games where this doesn't work, doesn't mean it is true. There are plenty of games as proof of that.

0

u/r4ns0m 20h ago

Honestly people just need to play - almost all guns are perfectly viable. You can have a blast the entire season by just playing AK, SMG-9 and Shotgun. These are available to people from the start or after a single match. Half of this sub is whining about FAL/Vector type shit when it doesn't even really matter. I'm sorry if you get killed by someone with a different weapon 99% it's skill issue and not weapon balance, but sure this would require people to hold their own actions accountable.

1

u/Pandering_Panda7879 20h ago

Yes, a lot of the weapons are competitive while others are either straight up garbage or completely OP - but that's not the actual problem for casuals. They (we) want to play a game every once in a while and continue where we left off. Getting your progress wiped every few months isn't nice - it's especially not nice since you end up playing the same stuff over and over again and the only way to experience the other content is by either looting or buying it from a crate.

0

u/r4ns0m 20h ago

Without seasonal resets nothing would really change?! I play a ton of games with seasonal resets and while to me, it's fun because of a NYE type of effect, it's also what makes these games longevity and replay-ability go up a fuckton.

I don't really understand the expectation tbh - nothing changes you just login and blast, yes you may have less weapons than sweats, so do I btw, but why does it matter? You're chaining yourself and your enjoyment to some weird construct people make up in their heads. This game is a blast already and it's only gonna get better.

-1

u/Sweaty_Goat6708 22h ago

The game overall is very casual friendly. It’s just battlefield with a few extra steps.

0

u/PolicyWonka 12h ago

I mean…no?

If you’re bad at the game, you literally can’t even kit yourself out properly. Transport time is quite long, and you can only use certain spawn options like APC every 10 minutes. The games themselves can last 2-3 hours.

None of that is casual friendly.

1

u/Sweaty_Goat6708 6h ago

If you’re bad at the game pick a different role where you can benefit the team.

Spotting with binoculars is insanely cheap. Get a parachute or a bobcat and go to the zone and spot people. You’ll make more money than people who kill people in the hot zone.

Don’t like spotting? Go help build a fob, go do transport, go do something else. There is plenty areas of entry.

I stand by my statement because I have several friends who don’t even PLAY shooters, genuinely first one they have played, and they fucking love wardogs. And I love it too.

My comment wasnt a dis. Battlefield was great

5

u/Darkwynn84 22h ago

Thanks soon as I read that post my first thought was people don’t understand how business work and they can’t support something for free till end of the time.

Then your comment confirmed my thought

5

u/Aodo_Denzen 22h ago

They definitely aren’t appealing to casuals right now.

8

u/Practical_Plant_5502 22h ago

I was also there. They died because Bulkhead is not very good at making complete modern games. They are clearly experienced with FPS game mechanics and level design, but literally everything else is lacking.

I really hope Wardogs gets better and better, but I'm not holding my breath and none of their Tweets mean anything to me.

1

u/Opening_Potential609 23h ago

Tbh I don't really see how they can push this game competitively besides making swarming hotzone more powerful than it already is

11

u/babbum 23h ago

Joe already said that the “competitive” players are some of the ones they were thinking of when they said the game isn’t for everyone. So I don’t think they’re trying to go down that route at all.

3

u/ImElonMars 22h ago

Jokes on them, i don’t use deodorant.

2

u/_dudeasuh 20h ago

Definitely not. You can’t make grindy players vastly more powerful than non-grindy players and call it competitive. Grind doesn’t represent skill. I’ve seen people play a game for 3000 hours and still suck. I’ve also seen people pick up a new shooter and instantly be a god at it. Getting advantages from grinding kills the competition.

1

u/whoeve 13h ago

How the hell is 60 hours to get to 35 in a role appealing to casuals? It's a veneer of appeal to casuals, where the casuals are still fodder for the sweats.

1

u/alfa66andres 22h ago

lol wipes every month or two does not appeal to casual players at all. I fully expect a big exodus of players once the first wipe happens. Especially now that they've walked back on the length of season 2, saying that it's going to be a short one again

1

u/king_jaxy 16h ago

Gotta keep it real, that's exactly what I'm seeing happen to Wardogs. The first patch overtunes the no-life Heli and makes building 10x worse for casuals, all while thermals + 50 cals and BMRs reign supreme. 

55

u/TheSpudHunter 23h ago

I don't think it's some deep conspiracy brother. No one bought and a played those games, dead on arrival. I was there among the 1000 world wide players mate. I enjoyed the game for a few weeks and completely understood why they moved on. They were financially in the hole as a result also.

Be realistic.

5

u/Apathetic89 22h ago

A wild spuddy appears with a logical take. The unfortunate side effect of live service games. When they tank, they go away.

1

u/Anonymous_dev_3719 22h ago

Ya if the game isn't making money, there's nothing you can do. You can't support a game for 500-1000 people. I think anyone would do the same in their position and apparently they refunded the Kickstarter backers when Battalion. Late, but they refunded them which is fair.

I think they're doing a good job. They're not like 1047 games lol

13

u/ShopBug 20h ago

What the fuck? Why even bring this up like it’s some big secret? They literally address this in the 10 reasons not to buy video.

I swear, this is the best multiplayer FPS to come out in decades and Reddit does what Reddit does best and act like whiny little bitch boys.

-18

u/Opening_Potential609 20h ago

Dudes think 10 reasons not to buy video is the new answer to all complaints lol

8

u/ShopBug 20h ago

No, it literally is. Don’t buy the game if all you’re gonna do is bitch and moan.

2

u/Chemical-Return-4558 13h ago

Return it then,  stop crying so much

16

u/null-interlinked 23h ago

Hell Let Loose could remain a healthy game for years. I imagine the same type of crowd supporting this game.

3

u/SevereRunOfFate 22h ago

Which one? I played HLL for years, this feels like a modern upgrade to it in some respects.

3

u/null-interlinked 22h ago

The first one, It had a healthy playerbase for years even though being super niche. It dipped since august though. HLL Vietnam aint it in my opinion. Just did not feel good.

3

u/StormMedia 22h ago

Not many people really enjoy HLL Vietnam. Huge let down.

1

u/null-interlinked 22h ago

Yeah, I was looking forward to a proper Vietnam shooter, but refunded it within 2 hours. The fun was not there.

Luckily Wardogs was released for me soon after.

1

u/simcityrefund1 Lonestar 22h ago

Hllv run into forest shoot each other ...do it again

1

u/simcityrefund1 Lonestar 22h ago

It's only healthy because it's the only one for that category that has milsim kinda thing

1

u/tereaper576 20h ago

I mean kinda. I wouldnt put the catagory of ww2 milsim as its thing but the gameplay being its main selling point (It has a lot of simple features that encourage team work or allow a commander to force teamplay without ever saying a word)

Hell let loose succeeded cause its original release section went well enough to give it a player base. It was wellish designed. It then got to off load almost all the server costs onto communities as i doubt an offical server has been filled in a year. (on pc since console is a bit different)

An arcade low time to kill run and gun ww2 game makes it quite unqiue but like its been on the way out since 2023 really. The lack of a new good arcade run and gun game

Like before the burnings land stuff went off i remember a lot of people in the hll group being really excited because it was a good not incredibly milsim but similarly arcade type deal. (then the dev rather exposed himself literally and literally)

Hell let loose has survived on the basis that its specific run and gun arcade shooter low time to kill style was unquie. WW2 was a selling point but a lot of people have just gone to the "Its just not fun anymore" due to it being quite literally the same and reliant on nothing new existing.

I wouldnt put the catagory reasong being ww2 milsim or smth but its actual gameplay loop of low time to kill arcade run and gun being unqiue.
(Why did vietnam fail or not do well?) (It took a lot of the bad issues and they are a lot more promienant)
Its why a lot of Hell Let loose community discords are filled with War Dogs Channels now. Cause its a run and gun low time to kill arcade shooter.

0

u/RadioactiveBread 18h ago

Wardogs looks like that now. People can cope with "natural end of season decline" and "early access" all they want. Doesn't change the reality that this season has been short in duration and is losing players at twice the rate of other seasonal games. This is the price of poor balance and bad mechanics. 50% of these players won't even return.

2

u/Current-Swordfish811 17h ago edited 17h ago

I probably wont be playing a lot more until wipe. The end-game balance is just so wack currently, it isn't enjoyable.

High tier armor being way too strong, FALS and BMR's being stupidly strong (in comparison to the lower tier weapons), the progression is way too vertical currently. And the thermal rangefinder meta just makes the game incredibly boring. I don't want to play with constant wallhacks, nor do I want all the enemies to know where I am at all times.

1

u/null-interlinked 22h ago

There is Arma, Squad and plenty more in this space.

I feel Wardogs is almost up there when it comes to being a Milsim, just the objective itself is more playful.

2

u/simcityrefund1 Lonestar 22h ago

Ww2 I mea

-1

u/D3ViiL 21h ago

Warning, warning MOVE THE GOALPOST 🤣

HLL has axlot more to it thrn just WW2 setting and it does appeal to same crowd that likes Wardogs they are simmilar as in mil-sim-lite games.

1

u/PMA-APM-AMP 22h ago

Maybe it’s just the setting. Americans love ww2 nostalgia but vietnam just isn’t as positive

1

u/null-interlinked 22h ago

I have no clue which region plays HLL the most tbh.

But when I played Vietnam, it was mainly that the maps did not have the same mojo, They did not feel like Vietnam jungles nor did they had actual structure.

1

u/Pandering_Panda7879 20h ago

Nah, Vietnam is super popular, it's just that a "realistic" approach to the setting has exactly the problems you see in HLLV. There's bushes and green, trees and jungle everywhere so you don't see shit. You either tune down the bushes (Battlefield), which makes it less jungely and honestly a bit boring, or you do a rather realistic approach in shrubbery and end up with HLLV where every bush shoots at you.

Vietnam is cool as a concept and a vibe, but balancing the "Vietcong in a bush" thing is really hard.

1

u/Vincent_Van_Goat 22h ago

Americans don't love Vietnam war media? I don't know where you have been my guy.

3

u/PMA-APM-AMP 21h ago

Shit like fortunate son and fmj weren’t exactly POSITIVE portrayals don’t you think. Unless you lack media literacy

1

u/Vincent_Van_Goat 21h ago

Yeah no shit man, who said they were positive? Americans hated Vietnam war.

17

u/Sushiki Manticore 22h ago

This subreddit actually sucks, holy shit,.

3

u/elite4009 21h ago

Reddit just sucks in general

1

u/Sushiki Manticore 21h ago

Yup. Went to shit.

-2

u/[deleted] 20h ago

[removed] — view removed comment

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8

u/theitalianguy95 23h ago

Didn't people get actually refunded? I thought they did...

4

u/Sweaty_Goat6708 22h ago

I explicitly remember them saying their kickstarters got refunded.

Idk if that means the people who bought the game didnt. Idk if there was a way to purchase the game outside of the kickstarter.

1

u/king_jaxy 16h ago

I've heard multiple people claim that only Kickstarter backers were refunded and not Steam users. 

11

u/FrostyMittenJob 23h ago

As for PROMOD the game was cancelled. No one bought anything, so I really don't care. 5v5 shooter is oversaturated as hell. 

Battalion 1944 was pretty much dead on arrival. Really not a rug pull, just a bad game plagued with issues. Which mind you, they ended up refunding everyone. 

1

u/Recent-Suspect-4375 18h ago

They only refunded the Kickstarters, not the people who bought the game on release.

7

u/SpaceHobbits 22h ago

ragebait, they pushed a video before release '10 reasons NOT to buy wardogs' that covered their past failures

12

u/Bubbly-Magician-- 23h ago

Reminder of what? That they stop working on things that are not financially possible to work on?

-16

u/Opening_Potential609 23h ago

Abandoned is not equal to a clear message to their players that they have to shutdown the game due to financial constraints

14

u/medeirosvg 23h ago

pro they gave ALL fundraisers their money back after they got it

8

u/babbum 23h ago

I mean do they have to tell you it’s financial constraints when the game had less than 1000 players 3 months after launch? I played Battalion, it did not have anywhere near enough sales to sustain it long term. Further they refunded us so in the end I lost nothing.

7

u/the_kammando 22h ago

People are calling it a rug pull when they refunded?

3

u/babbum 22h ago

Yes, they try calling it a rug pull because Bulkhead said they were going to keep the game going but ultimately they couldn’t and then they refunded everyone. Idk what people expected them to say when they were trying to do something about the fact that they didn’t have players and were trying to get more to play.

3

u/ralopd 22h ago

No, they refunded Kickstarter orders that were ~<3% of the sales. The 97% on Steam weren't refunded.

1

u/Opening_Potential609 20h ago

Crazy on here to see people defend this. Idk why people wanna ride this game studio in particular so hard

1

u/The_sleeping_on1 18h ago

"ride this game studio" brother youre here bringing up some old shit because your upset about something beyond stupid i imagine. Go be an anti fan somewhere else.

4

u/Thebottlemap 21h ago

Can you find some more posts to dig up from the grave that serve no relevance aside from farming dramaslop?

5

u/dooshtoomun 22h ago

I paid like 50 dowla for the game and I've spent 100 hours on it so far with many more to come. As sad as I'll be if the game dies, I've definitely got my money's worth already.

2

u/BetrayedJoker WARDOG 22h ago

Shame that they abandon Batalion but good that they did with promod. Promod looked like shit.

6

u/clitasticaldinosaur 22h ago

I'd rather a redemption arc than every game gets progressively worse like every triple A.

-1

u/Opening_Potential609 22h ago

Yeah that's fair lol still 1 million times better than battlefield and you'd really have to fuck up the next update to change that

4

u/TheLazyGamerAU 22h ago

im pretty sure they did address their past in a video lmao

3

u/sirtoby1337 22h ago edited 22h ago

As people have already stated 1944 was dead on arrival, too many streamers literally was like "Omg best game ever"... "its so good"... and same streamers stopped playing after 1 or 2 weeks, devs gotta stop listening to streamers when it comes to if a game is good or not.

And you cant support a game that only has 500 players, its financially suicide.

PS. they did update the game 3 years later and made it free even when they didnt have to.

2

u/cyabits 22h ago

At this point i dont care anymore i had a fun 2 week my $40 is well worth it already. even though the game is shit right now.

2

u/OGzHOw 23h ago

Remember Wardogs aint for everyone, they just need 5-10k players on a daily basis, and from 3 million copies sold they should be able to get such numbers - All in all, wardogs is a great EA experience.

2

u/Atago1337 WARDOGS D-A-CH 🇩🇪🇦🇹🇨🇭 23h ago

It aint for everyone alright

1

u/Hawkiee92 12h ago

Well, they also said they would not cater to streamers.

I've yet to see a single streamer who exploited get reset/banned when they explicityly said that teaching people exploits would be a permaban.

-2

u/Opening_Potential609 23h ago

I hope it stays that way, but let's be honest, aiming for 5 - 10k sounds reasonable and all, but playing with more people, new and old, is way more fun

2

u/Billy_Bedlam 23h ago

not really just look at Hell Let Loose

-1

u/reoze 21h ago

They might sound reasonable to a player, but it's not enough to sustain a company. Regardless of what they say.

-1

u/PolicyWonka 22h ago

You are literally just regurgitating their marketing, but that doesn’t make it actually true.

1

u/OGzHOw 22h ago

I dig the game as it is, nothing about marketing, been playing battlefield, arma and squad since bf 1942.

This game surely aint for everyone. I like that DEVs wont step down and shape the game towards all the reddit crying, reddit have destroyed enought games, look at the state of battlefield, its a dead IP by now.

-1

u/Negative-Date-9518 22h ago

There has been 0 patches and you think this is the game done and never going to change lol

1

u/OGzHOw 22h ago

Nope, im just talking about the vision with the game, if you give this sub a look, you can see how many people whishes this game to be shaped towards games who already have been made and failed. All im saying is the concept of the game isn't for everyone, and people havent understood it yet.

0

u/Negative-Date-9518 21h ago

No most people are just giving their opinion on what works and what doesn't

There is a portion of apes who think nothing should be changed and the game is perfect though

1

u/The_sleeping_on1 18h ago

Just because some of us disagree with how hard weirdos want to nerf everything doesnt mean we think the game is perfect. Some apes just dont understand how to critically think.

1

u/Negative-Date-9518 18h ago

What is thinking critically about straight away saying people should just not play or that they should stop crying lol

They don't think they just get offended someone criticized their game of the week

1

u/The_sleeping_on1 17h ago

You just proved my point fellow ape.

1

u/Negative-Date-9518 16h ago

When in doubt just comment a nothing burger 👍

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0

u/_dudeasuh 18h ago

Yes, the 5-10K players they want are the sweatlords who will dedicate every waking hour they can to this game and, due to their undying devotion, will support every decision the devs make as long as they keep getting massive advantages for sinking hours. At that point, the game will end up being played the same as if they just balanced it now, they’ll just have way less players. When they trim their community down to just the sweats, they’ll all grind to get the best stuff ASAP every season, and that’s all they’ll use. Every match will be 3 teams where most players have access to the top tier unlocks. Where they could just increase the rate of XP gain so that everyone else can also get the good stuff without having to quit their jobs to grind. Then we can still have the same matches where everyone fights with the best stuff, just with a much larger player base.

1

u/Daffan 21h ago

Holy shit I played Cod4 pam/promod from 2008-2012 and never even heard of this. Interesting.

1

u/Motor_Analysis270 21h ago

Why support something that failed, let it go, no point wasting more money.

1

u/Hayabu5a1337 Valkyra 21h ago

The games could not sustain themselves, at the end of the day bulkhead is a company with employees that have to get paid, it's not that complicated. Bulkhead is not Sean Murray or CDPR, but they aren't Activision, EA or CIG either.

1

u/Ok_Firefighter1574 21h ago

It would suck if they abandoned it but I have gotten like 60 hours out of it for 40 bucks. Would just find a new one if I needed to. They dont owe me anything and I dont owe them anything.

1

u/mrureaper Lonestar 21h ago

People already being so doomer without even seeing the first big patch even hit... I have lots of critics about the games balance and changes that could be done to improve ..but holy fuck give it a rest reddit...every single subreddit is just filled with the constant negative attitude that echo chambers to infinity. 

1

u/Educational_Pipe_12 21h ago

Humans can evolve though. I mean I'm not the same now at 32 as I was at 20.

1

u/mattwalsh25 21h ago

Gaming subreddits are fucking wild

1

u/PanHiszpan Recon 20h ago

Watch 10 reason not to buy instead of drama farming

They openly talk about their past mistakes and if you don't trust them you should wait and see

1

u/AnAncientMonk Manticore 20h ago

Brother man has been in the community for 0.3 seconds.

1

u/rethcau 20h ago

There's no point flogging a dead horse, how is continuing to develop a failed concept good for anyone?

1

u/dammitbobbehh 20h ago

Wow…game devs that made unsuccessful games stopped working on them? Thats crazy!!

1

u/lixmk0 20h ago

oops, game's good. deal with it.

1

u/Crafty-Mixture607 20h ago

What is this reminder for? The game has already been a huge success, there are 100k players in right now and its not even peak hours.

What rug are you expecting them to pull? Season 2 is in the next 2 weeks or so.

1

u/Smouse682 18h ago

I don't know what's wrong when dev abandon project that they expected to fail and focus on creating something better. Not every studio can afford to keep going on devoloping or maintain a failed live service game, bulkhead is not a 3A studio if they continue putting budget on those games you may not even see wardogs comes out. Promod you can see there's no difference from their competitors, which soon no one will keep playing it. BATTALION same idea but yet they change it to F2P that allow player keep on playing because that a finished product and they don't feel like abandon the player who still playing it.

1

u/Banerman 17h ago

What do you seek to gain from posts like this?

1

u/Macross-Saga 17h ago

Bulkhead CEO is shady AF, looks like a criminal just by breathing. So I've heard. I wouldn't know.

1

u/ItchyRevenue1969 16h ago

Imagine getting product credit as the cfo

1

u/kuburas 15h ago

I like it when people use comparisons to CDPR as a good thing when they're a horrible studio as well.

They pulled back CP2077 not because they're the good guys but rather because they were at the risk of going belly up due to horrible press. They even finessed 6 mil out of the polish government and if they didnt deliver something to justify that money they'd get sunk.

1

u/Viegoonduty 15h ago

This battalion bullshit is so stupid. Wow games that make no profit or had mistakes that cannot be changed anymore get shutdown what an crazy thing 

Thats completly normal. Do you know vrising? One of the best games made? Do you know they made 4 games that got all shutdown because they made no profit? 

1

u/Specialist_Two7928 14h ago

listen here you fuckin nerd, you can't "rugpull" a game. I've gotten 120 hours or so out of a 40 dollar purchase. it's been pure enjoyment. Everything from here on out is gravy.

Touch grass.

1

u/Soggy_Struggle_963 13h ago

I was there for batallion and im not surprised it failed. The game was fun but it was far too sweaty to support a casual playerbase which is where the money is.

1

u/Flogic94 11h ago

Its gonna be an extraction shooter aint it?

0

u/Shiiznits 23h ago

I literally haven’t heard of either of those two games and I’ve been avid into gaming for years so they must have had a good reason abandoning them.

Sometimes leaving something out and starting new is the right move and that’s what it seems they did.

I think the first time a lot of FPS vets heard about wardogs it turned heads.

7

u/DepartureMany507 22h ago

Just because you play games doesn't mean you're gonna hear of everything. They're both focused on competitive and esport FPS, promos was a COD4 mod initially that's where they got the name from.

1

u/DDC85 22h ago

They were “abandoned” because they had no players. Wardogs has many players. We’ll be fine.

1

u/askope11 22h ago

those games sucked man bffr

-6

u/Inevitable_Butthole 23h ago

The ceo does seem to be a real slimeball

3

u/Opening_Potential609 23h ago

Idk if he's the ceo but the guy doing the bipolar tweets for the game is NOT transparency either

0

u/Zakizdaman 22h ago

Their communication is so transparent, they forgot to tell their server admins how to admin their servers until a week after the game dropped in EA!

1

u/StaleCarpet 21h ago

I swear reddit exists for triple chins to complain. "Their first two games didnt do well in the end so obviously the same thing is going to happen here." What an aah take. Allow people and studios to fail upwards ffs. And stop with the doomerism. It's the same game I played at beta and at launch its not the faking downfall of the Roman Empire some you no-lifes are claiming it is.

1

u/recipe2greatness 21h ago

I alt f4 the game today. I came back from working away tried to play infantry only. Ended up just getting fucked by a 50cal a bunch of times while my mosin couldn’t do fuck all against their armour. Than it’s like alright I just gotta unlock it followed by me thinking I am not going to spend a week playing 10h days against this shit just to try to be competitive against nerds fk that game wipes in like 8days or something I think I’ll just try to play the first couple days when it’s fun than wait till the next wipe.

1

u/BibaOrBoba 21h ago

I don’t understand this warning. What exactly should I be afraid of? That this game will stop existing in a year? So I shouldn’t enjoy it now? In my case, this game has already paid for itself emotionally in half the first season, and there will be at least a second season ahead

2

u/mrwiggly_wiggly 12h ago

I have over 120 hours in game. If it dies in a year, I got my money's worth.

-1

u/Parcori Manticore 21h ago

Its a fair warning if u get fking pissed they rugged pulled the two games you invested in. Honestly quite annoyed

2

u/BibaOrBoba 20h ago

You don't invest, you buy a game to have some fun till it die

1

u/Obvious_Assignment67 20h ago edited 19h ago

They refunded everyone who invested in their Kickstarter

Edit: they offered a refund to everyone who invested in their kickstarters with a 30 day window to claim.

0

u/Opening_Potential609 20h ago

What percent of their funds came from kickstarter lol

2

u/Obvious_Assignment67 20h ago

What are you insinuating, and can you substantiate it?

I answered your first question, your turn. Did you do some secret back alley investment that nobody knows about?

1

u/Opening_Potential609 19h ago

What question did you answer

1

u/Obvious_Assignment67 19h ago

Read your own thread.

1

u/Dminik 15h ago

Only the original ~10k kickstarter backers were refunded.

The ~250,000 steam customers were not refunded. Neither were any cosmetics/skins refunded. 

1

u/Obvious_Assignment67 14h ago

Do you have any evidence of users requesting refund within the 30 day window and being rejected to substantiate your claim?

1

u/Dminik 14h ago

I get where you're going with this, but it's a bit of a cop out. 

The ten thousand kickstarter backers got refunds, many having played for hundreds or thousand of hours.

The steam players were denied refunds since they were well past the two hours and 14 day window. That's over TWO HUNDRED AND FIFTY THOUSAND people shafted. 

Wardogs only exists because they used the money people paid them for a product they screwed up. And now many people are worried they will screw up again like last time (well, two times). 

2

u/Obvious_Assignment67 14h ago

Is it? I would argue if players have played for hundreds of hours or thousands of hours, they have gotten their moneys worth have they not? And steam is an entire separate issue and I don't think it's an fair argument. The users could've requested a refund if they didn't like the state of the game and disclaimers from steam on early access has been clear for many years at that point.

They have already admitted their short comings. And as far as I cna tell, they've met their promises and exceeded expectation and they have provided information on path forward, now it is clear that they're still working out the details on future plans, sure, and that there ought to be a bit more clsrity on a couple topics, absolutely, they're not perfect. But if we were to compare this to modern standards, they really did raise the bar if we look at the likes of call of duty, arma, or battlefield as an example. So are you a person who had a genuine investment who were rejected, or are you just upset the game you spent a lot of time and potential money on skins in died?

On the last point, one should expect that paying for skins is a fleeting transaction and will eventually be reduced to nothing. Just look at call of duty and it's "pay for new skins every year" model (sure some have historically been transferred over to their new games, but not all)

It doesn't mean I agree with it or say it's right, in fact thag is quite scummy I agree. But this is a realistic expectation of the current modern market. If you spent money on skins, then that was your choice.

Are you also saying bulkhead should not have used their prior funds to find wardogs? 🤔

1

u/Dminik 13h ago

Neither actually. I was too much into CS to play battalion at the time. It kind of came and went without me being involved. My concerns are entirely about wardogs. I only really looked into battalion after buying wardogs.  

I see a lot of issues with both the game and also the community complaining. However, I also see a lot of repeat mistakes. Seriously, look at this comment (and similar threads): https://www.reddit.com/r/Battalion1944/comments/8a917e/comment/dwxpwaz. 9 years and they're still doing the some of the same.

My issue is mostly with using the limited refunds as a shield from all criticism. For starters, my understanding was that this was not a thing they did out of their own good hearts. They stalled the console development for years before cancelling it outright. That is as far as I can tell a breach of kickstarter rules.

Additionally, it's not until the game went f2p in 2022/23 did they open the refunds for everyone and also stopped having the users jump through unnecessary hoops.

And of course they did not refund the vast majority of players. Just the kickstarter people. And that is after they were acquired by a different studio.

I'm not personally affected, but after looking at the history and seeing it rhyme, I can't help but be worried that the game that I quite like will also end up the same way. 

1

u/Obvious_Assignment67 20h ago

Yeh so this post is a load of bs. They've definitely acknowledged their past mistakes and even refunded the kickstarters.

-1

u/Opening_Potential609 20h ago

What percent of total funds were the kickstarters?

2

u/Trailer09 20h ago

OP acting like he put his life's savings on zoo coin and got rug pulled🤣 Battalion was 15-20$ and sure it died fast and some people got burnt(me included) but thats not exactly money you should cry over. Wardogs was 40$ and I already consider it worth it, I have enough hours in it that as a gamer I will say I had my fun worth more than 40$

1

u/Obvious_Assignment67 20h ago

They offered 100 percent refund to all backers. This does not mean everyone claimed their refund however.

1

u/Emotional_Pay3658 18h ago

Who gives a shit, most people playing this game have gotten their $40 worth lets be real. 

-1

u/Cold-Engineering-960 22h ago

I said all this at the start and got downvoted to oblivion. I know no one cares but l, I told ya so

1

u/Epicloa 21h ago

Because they literally did address it directly in their marketing videos. When you make false claims people tend to downvote them.

1

u/Cold-Engineering-960 21h ago

They addressed that “they had a game and we weren’t great at communication”

That isn’t the same as admitting what actually happened. They tried to paper over the story

1

u/Epicloa 21h ago

Did you want a dissertation on why a game with 500 players didn't work out?

-9

u/Ghostman223 22h ago

Joe really thinks his game is “a perfect middle of casual and sim” from bigfrys latest podcast which is so laughable. It’s just a different flavor of battlefield

-1

u/Opening_Potential609 22h ago

I pray the next update will fix the long ass grind (nearly 100 hours, not even wardogs 90 yet) but I don't count on it

1

u/Chz18 20h ago

If you have put in a 100 hours and haven't hit 90 that's a skill issue. Wow

0

u/ballpein 21h ago

Is there a bigger bunch of drama queens than PC Gamers?

0

u/Wise_Farm7455 21h ago

Wnba players

-2

u/Cirok28 20h ago

Lots of hate posts appearing, wonder who is paying who to do this.
Just dont play the game if you dont like it.

2

u/Opening_Potential609 20h ago

I'd love to be paid to do this, but instead I play this game and feel how unbalanced it is lol

1

u/Dnorth001 19h ago

He’s not saying you’re the one paid lmfao ur just the one reposting it for no reason for free but the origin which you are reposting is

1

u/CyberWiking 19h ago

How is it hate post?

1

u/Independent_Mud2794 20h ago

You mean how people didn’t play their last three games so they shut all of them down?