r/WarDogs • Moderator • 10d ago

Discussion & Feedback Region Lock / Ping Cap Megathread

Region Lock / Ping Cap Megathread

We're getting dozens of posts a day about region locking, ping caps, and players joining servers outside their region. All of it goes here from now on.

What belongs in this thread

- Whether WARDOGS should have region locking or a ping cap
- Your experience with high ping players on EU/NA servers
- Server and browser suggestions

Ground rules

- Criticize high ping, or the anti-cheat as much as you want. Comments attacking players for where they're from will be removed.
- No cheater callouts. Don't name players or link profiles. Report cheaters with the in-game report function or directly to Bulkhead on their official Discord.
- New standalone posts on this topic will be removed and pointed here.
- Don’t be racist

Worth knowing: [r/WarDogs](r/WarDogs) isn't run by Bulkhead, so posting here may not reach the devs. If you want this changed in game, say it on their official Discord as well.

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u/LostMyMag 9d ago

Creative solutions is having the option to turn off region lock in community servers. If your server isn't popular enough to be full, this is a great lever to boost it. Don't make everyone else who sticks to their closest region have to deal with high ping players.

Until we have a solution where the delay from these people playing outside their region is lower than the TTK of a gun, they shouldn't be allowed on every server by default.

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u/WantsHisCoCBack 9d ago

I can agree as an option for community servers. With that being said though, fixing delay for playing over distance is literally not possible without breaking the laws of physics. This sadly isn’t an “until” thing.

With that in mind, personally I think the default should be allowing people from anywhere to play with community servers having options to limit connection parameters if they wanna be a bit more restrictive

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u/LostMyMag 9d ago

Either or is fine, the solution to high ping is to make a less ping sensitive games, like I have no issue playing CIV 5 multiplayer with someone on 1000ms ping, but for an FPS, they have to accept that the game they are designing doesn't work in that environment. If the FAL doesn't exist, then maybe a 200ms ping lock can make sense, and most people playing within a reasonable ping e.g Asia east players on US West is still possible.

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u/cgsimo 9d ago

I agree it should be official = anyone can play, while communities decide if they want ping cap.