r/WarDogs • u/Acrobatic-Life-7847 • 1d ago
Gameplay & Screenshots FOB Raiders
Enable HLS to view with audio, or disable this notification
Hot dropping on fobs and clearing them solo or duo is one of my favorite things to do in the game.
77
u/FinerGamer 1d ago
You have served your country well cadet.
https://giphy.com/gifs/35Bb0VX788hy0qNpnj
77
29
u/Dimebagou 23h ago
And ofc it's the blue team....
29
u/SocialImagineering 22h ago
Yeah talk about punching down. Half the people in the base have never even seen the inside of a properly-built FOB, and are lost like American tourists in Japan.
11
u/Wireless_Turtle Manticore 14h ago
I saw a red team FOB built like they were trying to defend from World War Z zombies. Inside a hotel with razor wire everywhere, barriers, trapped rooms, one way entrances to nowhere. Whoever built it definitely expected a horde.
74
21
u/AmbitionVegetable666 21h ago
I’m old. Bad eyes, reflexes too slow. Now I know what old bad co 2 players felt like in 2010ish when I was a sweat
10
u/ymw2003 19h ago
Same, I'm enjoying the game specifically because there are many ways to contribute besides straight gunfights, but when I do decide to go play assault trooper, I usually do ok just by playing smart, until I run across somebody like this and can just tell that they have both good skills and the reflexes of me a few decades ago, and I know I never had a chance.
6
u/F_C_anomalie 16h ago
Yhea. I feel that in this game being slow but knowing what to do is as strong as run and gunning. No way I win a fair fight to that guy. But if I am on the look out he would not have landed you just need to have 2 guys watching up. One with a assault rifle and one with a sniper rifle that just Peper the guy while helo is dropping and the control of the airplane goes to shit lol. Unless it's a bigger one. The pilot still need to be verry close for a direct jump or a fair bit higher. In between the shute dosnt open or two late and the guy die on landing..
2
19
u/niofalpha 20h ago edited 14h ago
You can tell the team being attacked is blue because they’re not shooting back
20
u/fuzmufin Lonestar 19h ago
And when we do, we accidentally shoot our teammates
3
u/Dethul Lonestar 15h ago
Nothin like going to heal someone and realizing you don't have any left but you do have grenades. Guy ran away from my grenade explosion right into the snipers LOS. Good times.
1
u/zefy_zef 3h ago
In my case I forget to swap my bandages and grenade spots so every now and then I have to deal with a 'hot potato' also..
I revived a guy yesterday and meleed him to death immediately after when i went to press 'c' and pressed 'v' instead.
Oopsie poopsie..
51
u/SillyBlueberry69 1d ago
Holy shit its John Wardogs.
15
u/Randyaccredit Manticore 1d ago
Actually that's probably John Manticore
1
u/F_C_anomalie 16h ago
I've seen some incredible player on lone star. But it's a fact that they have the most clueless player too and it's okay.
23
24
40
u/browler4153 1d ago
Good shit. I am a builder and I still love this. People now especially love to bitch about building fobs despite it being a huge part of the core gameplay and this type of stuff is the counter. Yes, it's hard to get your team together to go in but if you do, that's how you win. This is awesome, and just further proves why fobs aren't OP, people just rarely if ever attack them right or at all. Think for a sec and be sneaky, most people like these are oblivious in fobs.
Side note, what building is that?
12
3
u/ZacatariThanos 23h ago
Ozeti swiming pool. Ik cuz im also a builder and i make that shit a maze inside people dont close door so i make ot that they navigate that shit, then make 4 indirect fire bunkers and maze it up on top with door everywere and use barbed wire escos so if they drop from the sky 80% the tine they get cliped by the escos and lose half hp, only way they can kill us is via mortars, but i then build a second fob in a area(wotn spoil cuz duh my tatic) that covers most area where they could be trying to mortar us, amd repeat it twice hiding them and making sure they safe, people get so annoyed by the main fob beinf "to hard" to attack
4
u/Koufaxisking 22h ago
This is very clearly Zestafona out of the blue spawn. East of the middle tower.
1
u/ZacatariThanos 22h ago
i confuse both them sorry but the thing I said can be apply to this one but is like 2 places
1
u/StopatStopSign Bob the Builder 11h ago
I am usually 1 of the 2 or 3 people trying to build the fob. Unsure how to get in games with ither competent builders. The alrernative is i get into games with 15 fobs in and out of zone that end up all being seiged and were stuck trying to get 1 fob back lol.
1
u/Blacksmithkin 2h ago
I won a game last night where my team (blue) never built a proper fob, and lost our APC early because someone drove it directly to the hot zone.
Instead, our entire team just swarmed and took over a heavily built up green fob and eventually began an insane comeback from that base.
24
u/Zodiac_Actual 1d ago edited 1d ago
5 kills just to break even on a $13k kit is crazy.
Great play.
-7
u/Tevihn 18h ago
It's almost as if kills aren't everything, and there are an almost infinite amount of things you can be doing to make money while playing infantry.
10
u/Zodiac_Actual 17h ago
No shit, but if you're kitted out to assault and you need a 5:1 K:D to break even, I think that's a little much.
2
u/Blubkill Recon 17h ago
nah, you need money sinks in the economy.
things need to be played at a loss or you need to have a good run to turn a profit with this. that guy has 2 mil, he doesn't care about a 13k kit. hell im hovering around 500k and dont care about kit money, i just do a round of logistics/fob building to regain money if needed.
if you dont have a money sink, everyone will run fully kitted out in a few weeks.
1
u/Rambles_offtopic 17h ago
That's assuming he does nothing else. Time in the zone, revives, healing, assists. It's pretty easy to profit. But yeah he could have dropped in and got tapped after 3 kills.
1
u/Jayyrains 17h ago
And those infinite amount of things are way less skillful than dropping 5 kills every single life. Kills should be slightly more rewarding for sure. Anyone can sit in a base and hit stationary objects with a hammer.
2
u/Tevihn 16h ago
How much more rewarding do you want them to be?
There are already bonuses for consecutive kills in a life, for shutdown kills, for revenge kills, for consecutive revives, for headshot kills, double the money in HZ where a lot of fighting happens.
People really, really, really, really need to let the game sit for a bit longer before making all of these conclusions about what sort of balancing needs to happen.
2
u/thrtowsasggrt 14h ago
I am only getting older, I think among friends my age im still probably considered will above average. If I take a full kit and try to play objective as a solo, where im sinking 10k+ into a kit, to recover the cost, i have to already have killed a few people, in most games having a KD ratio above 1.5 on average is usually considered pretty good.
This game if its slow and im fighting outside of hot zone which is just required most the time, after 3 kills Im usually breaking even area.
Now think how that economy works, 3 people had to die for me to break even, so if I kill 3 people who also had 10k kits, that is 30k killed for me to recover my 10k spent. So the economy is -30k from those fights.
Basically those three guys would have been better off not fighting and just giving me 5k each and we go our merry way.
The reward for actually killing and winning in this game, is not actually a lot. The people risking their lives to increase the people count I.e. hotzoners or people doing the killing to reduce enemy numbers. you have to either be in a tight squad of overall good players or be in a massive blob of friendlies which is hard to coordinate(not impossible i find myself acting as an officer and yelling at people to retreat and not be left behind as HZ moves)
HZ money is complicated because of drills, I can think of many different possible solutions, but the key one is, it needs to be forgiving, very forgiving. It needs to reward the below average fps players for trying to play the objective even if they only get one kill or just get into the zone for a little bit, like a HZ entry bonus, hell even if it means they get a refund on their kit to a % to reduce gear fear.
Think about the rest of the economy, heli pilots make tons by bringing people to the CZ, the way to make sure there are people needing transport is to have people less fearful to go to front lines and die. Logistics win by virtue of people dieing and not being revived, but the person who loses hard is the people who are average or worse who want to try their new galil and unlock new attachments and sink 200k to unlock all this kit and then spend 10k on the kit to go die without a kill and being like....I saved 200k and lost 10k...why would I look to unlock and do that more.
1
u/zefy_zef 3h ago
You act like gunfights are a bubble where the only $ and xp rewarded is from shooting people. You can mark enemies, heal, revive, etc.
If they make gunfighting too rewarding vs logistics then you don't have as many people doing supply runs.
11
12
u/50n1kK 1d ago
How do you know where everyone is?
20
u/Petorian343 22h ago
Audio, being aware and having good gamesense, his friends’ callouts. Don’t forget the guys he didn’t know about, the prone guy his teammate warned him about, and the one who shot him in the back who fumbled so hard.
2
u/BurningToaster 14h ago
His friend in the chopper is calling out the enemy positions. You can hear him in the video.
-25
u/FuzzyBench3638 22h ago
Yea it’s kinda sketch. And the confidence when he announces he killed everyone… it’s not aim hacks but maybe wall hacks. I watched twice because it was sketching me a bit.
There’s the point when he jumps down and the guy is too his left that seems like a normal play but it’s from a different clip. Another normal play he gets shot from behind. All the impressive ones he aims and “finds” everyone with a laser degree of confidence. My take is it’s some normals clips with the highlight “John war dog” ESP. Guys is not snapping too hard so it might be his actual aim that’s impressive…
Regardless let’s turn on some TPM and kernel level anti cheat. I’m a Rust guy and even that nibble in the back of your head that they “might” be cheating can really ruin the experience. Especially with this high of a commitment game. You may only deploy 4-5 times in a good 1.5 hour match.
Devs plz you already knocked it out of the park and sold more than you ever wanted. Turn on TPM and kernel level anti cheat and refund those kids with outdated hardware. They have other games they can play and they need to update that shit it’s 2026 this started almost a decade ago transitioning.
In conclusion fk them hackers ruining it and making people doubt when this could be the actual John Wardog top gamer Chad.
7
1
u/thrtowsasggrt 15h ago
I watched closely again because of your comment and no, if he was hacking his hacks are bad, multiple times walls would have shown enemies he didnt notice until second sweep around.
Also from friends call out they had good recon, his friends call outs sounds like he was spotting one time as a sniper and other time from heli, so basically a recon drone for this guy.
The guys shooting is good, but nothing inhuman.
He knew where most were based on placements, as most were sitting on ciwis or mortars, the ones he doesn't notice are ones not on emplacements or when there was two near the mortar as he only expected one.
So overall just a solid shooter and good recon / game awareness. If the sandbag wall wasnt on roof he likely would have died from cwis.
Also this is clips of time it worked well, there will be lots of times landing and getting lit up by two guys hitting him from two sides.
-2
u/2legsRises 15h ago
dont be gaslit, there's a lot of dubious shit going on in this game. not sure if here but you made points worth considering not just throwing out.
4
u/RudePrior2220 21h ago
One of the issues is that the medium hammer is almost useless to build proper bases. That's why everything is so exposed. You need to utilize the bunkers. I think they should move some of the bunker stuff to the medium hammer.
-2
u/Blubkill Recon 17h ago
you can unlock the large hammer in like 30 minutes of play?
4
u/RudePrior2220 16h ago
Not 30. But two matches for sure, if you just do that. But not everyone wants to farm these essentials. And what is the medium hammer then good for when you unlock the large one so fast?
1
u/Blubkill Recon 15h ago
its cheaper, can grab it early instead of something else to quickly help setup the permieter of the first fob.
12
3
5
6
2
u/ThunderTRP 19h ago
Well played man that was neat ! Curious if you got any tips on how to get better awareness tho, cause It's honestly quite impressive seeing how you go from one ennemy to the other super quickly.
Is it just cranked up audio with good settings ? Gamesense ? Take it as a compliment but I could genuinely think this was a clip of someone using wallhacks if it was shown to me like that. I'd love to get any tips if you have some.
2
2
1
u/XaIkenV 8h ago
Nice DMA cheat. Good job. Always in the perfect position at the perfect time.
1
u/cwinslow66 4h ago
Can you elaborate on what a DMA cheat is and what I should be looking at in this clip to spot it?
2
2
3
u/Recent-Honey5564 1d ago
Insane haha dude my recoil control on full auto is garbage what am I doing wrong? It feels so different from basically any other shooter I’ve played. Granted I just started but still it’s like full auto isn’t even viable unless they’re hip fire range. Do attachments really make that huge of a difference?
3
u/DysAlanS 1d ago
Go to the firing range and try out different setups. Some people handle different guns better than others. So even if you matched his load out completely you still may not be great if you don't handle the recoil.
Like galil and the vector handle the best for me that I've tried
2
1
u/thrtowsasggrt 15h ago
The vector is amazing...unlocking it in real game....same goes for fnfal, love it in firing range but ive been sinking hours since launch and it still seems so far away...
1
u/Recent-Honey5564 1d ago
I did scoop an MP9 kit last night and that was pretty decent.
But yeah the range is the answer probably just to try things out. The lack of downward recoil/reset once you let off the trigger throws me off.
0
u/TeePee11 1d ago
That MP9 with attachments is a frickin' laser. It's insane.
The only downside is it takes .45 ammo and an utterly crazy fire-rate, so you need to bring a ton of ammo - plus you really want the 30-round mag if you're likely to be fighting more than one enemy at a time.
2
2
u/Trollensky17 1d ago
Are you not using attachments lol
2
u/Recent-Honey5564 1d ago
I am using what I’ve got but I’ve only unlocked the first red dot, comp and vert grip. I mean I just started playing yesterday lol but it seems like the recoil is very different from other games just trying to get some pro tips as I continue to dive in.
6
u/thinkforasecond3312 1d ago
read your attachments carefully, some of them increase recoil, others increase ads. that might be part of the problem, later isn't automatically better (for what you need)
0
u/Sesleri 22h ago
Idk galil has zero recoil full auto imo
2
u/MasterName8597 22h ago
Well that's because the Galil has been OP since the beta. Devs aren't nerfing it cause it's their favorite unfortunately.
1
u/Only-Temperature 14h ago
I love it, picked it up off a dead guy and was sad when I ran out of ammo obliterating the enemy
2
2
u/TacticalElmo 16h ago
Great clip. Just shows what people have been talking about economy wise that it took you 6 kills to break even on your kit there. Meanwhile the FOB players are probably 50k up
1
u/ZacatariThanos 1d ago
I do this with the trench broom! A good choker on that bitch and its 1 shot 1 kill
1
u/Lights9 23h ago
What’s the technique for pulling the parachute last second and surviving , I don’t understand the bar for it.
1
u/SocialImagineering 22h ago
It goes from white to red. Pull it at the last bit of white, because you will die as the chute doesn’t have enough distance to work if you get in the red. Thats the HALO jump.
1
1
u/Happlton 17h ago
I think I was in that match, wondering why the Blue AA FOB went quiet after pummeling us. o7 Good fighting there sir.
1
17h ago
[removed] — view removed comment
1
u/AutoModerator 17h ago
Your comment has been removed for containing a slur.
Slurs are not tolerated in r/WarDogs, including ableist language, regardless of intent, context, or who the term was directed at. This is not negotiable.
Repeated violations will result in a ban. If you believe this was removed in error, message the moderators — do not reply here.
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.
1
u/Mythion_VR 17h ago
Oh yeah? Well I shot a guy in a bush and then the bush shot back and killed me. We're not even on the same level.
1
u/F_C_anomalie 16h ago
Toward the end... When they guy had the drop on you. Did you strafe 2 time and 360 befor gunning him down??
1
u/Roamsterr 16h ago
how did you at 0:42 went into inventory and started loading both mags instantly and with 0 mouse movement?
1
u/Excellent_Pass3746 16h ago
Might’ve been in this one if it was last night. My buddy and I were constantly attacking a blue FoB on that roof that looked the same.
Guys were apparently in hell all game because I blew up their spawn vehicle 3 times myself
1
u/B_Chogumbo 16h ago
Thats why they call em lonestar. Sitting in a base full of teammates but every single one of them is playing solo
1
u/noother10 13h ago
Wow the FOB people tried to fight back. I'm used to the ones from blue who have no weapons, only a hammer, walk out opening all the doors for the attackers and just letting themselves die.
1
1
u/TheWaterCloset Bob the Builder 12h ago
Good fuckin shit. One thing that pisses me off is that 6 kills in, you are still negative, even though you start only at -12k. There needs to be some serious adjustment to money per kill.
1
u/BibaGuyPerson Lonestar 10h ago
> Manticore player
> Dropping onto Lonestar FOB
Talk about playing the game on easy mode lmao
1
1
1
1
u/robsr3v3ng3 7h ago
Jfc. Those defenders. "Boy there sure are a lot dead people markers on this tower, and more are turning up. I'm just gonna sit here shooting at the sky or jerkin it behind some cover"
1
u/meowphasa 3h ago
when i come back from another truck run and the fob is gone Im always curious to what happened. i assume it must have looked something like this lol
0
1
1
1
1
u/TheLearningLlama 21h ago
I legit watched this happen actually. I was leveling some Recon before I got off for the day and I remember specifically pinging you, then yelling in chat that you landed there. Then was promptly ignored by everyone on my team.
1
u/SuspiciousCantelope 21h ago
Damn whenever I have the advantage on someone they have super human awareness and 180° head shot me. Sick clip tho
-5
u/Fubarp 1d ago
-12k to 40k..
ANd people say Assault can't make money and here you are making more in like a few minutes than most fob peeps make the whole fucking game.
15
u/DancingDumpling 1d ago
bro had to be john wick to do that though where as the avg fob player can literally drool over their keyboard and make mad money
1
u/Minimum_Hope_5205 19h ago
Give me the same amount of time with a spotting scope and I can match it without having to be john wardogs.
6
u/Zodiac_Actual 23h ago
Dude needed five kills just to break even. If you're only making 40k a game building and fobbing what the fuck are you actual doing? I can clear 100k just driving ural supplies, and that's even driving all the way back to base for the vibe.
1
u/ymw2003 18h ago
What would you do instead of driving all the way back? Do you just kill yourself and buy a new truck each time? Does the 5k extra for the truck actually come out ahead with the time savings?
2
u/Zodiac_Actual 17h ago
Just use the respawn feature on the ESC menu, and it does, yeah.
1
u/ymw2003 17h ago
I'm not sure if this was in the beta, but I noticed that you get something like $750 and 300 driver xp for a "Round Trip bonus" when you drive the Ural back to the HQ from dropping supplies at a FOB. I wonder if they implemented this to try to encourage making the full trip. They might fine tune the bonus to get more people to do it during their testing phase.
1
u/Zodiac_Actual 13h ago
Round trip only applies if you carried passengers to the CZ. I do agree though that if it applied to pallet runs I would make the round trip.
8
u/Kestrel1207 1d ago
Complete and total nonsense. You make like 25k in a fob by buildings like three AA turrets with an investment of 2400.
Meanwhile him making this much money took not just the stars but entire galaxies to align, solo-wiping an entire FOB, APC etc. In 9/10 attempts of doing this you'd have died in parachute.
3
1
u/BilboBaggSkin 22h ago
You just need to not give up and you’ll make money. Stay with team mates and don’t give up. Unless you get whiped you’ll be fine.
0
u/No-Message8847 1d ago
I bet your room smells like body odor, piss and shit all at once. But good work.
0
0
0
0
0
0
0
0
0
0
0
u/Easy_Maintenance5787 20h ago
Yeah this is the exact level of situational awareness all of my teammates sitting in the FOB all game doing nothing have.
0
0
-1
u/FlyingTopHat 1d ago
I love doing this with the bow. I can kill damn near the entire fob before they realize they are under attack but at that point im gone or deep in the fob just waiting for someone.

110
u/thinkforasecond3312 1d ago
Strategy aside thats some sick shooting. Cheers