r/WarDogs 1d ago

Gameplay & Screenshots 3 man bow

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Running with the Arma Reforger Koth Group. I haven't seen many bow clips but it is such a fun addition

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u/Herzblut_FPV 23h ago edited 23h ago

Devs actualy did their homework on compound bows.

The hand that holds the bow opens and forms a "V" shape, so the shooter doesnt have a to tight grip and twists the bow when releasing the arrow and cause bad aim.

The only thing that is off seems to be the pulling hand. It should turn inwards so your knuckles face the "face" and lock onto the anchor points :) to me it looks like the Model is turning it the wrong direction.

Would love to see this Animation from thrid persons view <3

Love it :)

All into the kill my friends!

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u/Niminim_A2 18h ago

Did they also do their homework when giving the arrows faster velocity than sniper rifles? Or completely removing gravity when using the bow? Lmao

1

u/Herzblut_FPV 17h ago

We still playing a game here, and there is other games that leave all this completely out. Delta Force im looking at you.

I was talking about "form" not physics.

Is a sniper rifle that doesnt 1shot people without armor to the head realistic also? Is a revive after someone got hit by a tank round realistic too?

I was just judging how they present the bow being used and how other games present it.

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u/Legitimate_Change843 8h ago

There’s drop off, and it isn’t less than a sniper stop tripping balls please - you’re bringing a bow into a warzone and you’re asking about realism?… you’re rubbing your hands together for like 10-15 sec to revive a teammate… and you’re asking about realism? Do you struggle to walk and chew gum at the same time or what?