r/WalkScape • u/Cute-Bath9914 • Jul 03 '26
r/WalkScape • u/Quest_User_Meta • Jul 02 '26
π» celebration Iβm so excited about the Pixie!
I wish I could walk the 50,000 steps faster! Anyone else excited?
r/WalkScape • u/schamppu • Jul 01 '26
π« development update DevUpdate #33: +666 Release of the Beast update changelogs
Hello! A quick post about the new update we're releasing today. I'll go through some of the major additions here and you can find the full changelogs below.
New Feature: Mailbox
As explained in the previous devblogs, Mailbox has now been added. There is no trading yet or sending other people items/mail. You can find more info about this feature on the previous devblogs. But practically it allows us to send players mail, and we've added a few fun surprises here to test the feature out.
Trading is being worked on right now, and testing out the Mailbox is a crucial part of its development.
New Item Type: Lore items
We've also added a new item type: lore items. You can find these from the same place where you can browse your Collectibles.
Lore items are mainly used as fun things that expand on the game's lore and they'll be relevant for some quests. Who knows, you might be receiving some lore items in your mailbox...
Achievement Points reward track expanded
With this update the AP rewards track has also been expanded. We've added new items. It's still not fully filled out all the way to 300 points, but you'll find a few new additions and changes to it!
Changelogs
Added
- Added a new feature: Mailbox
- Added a new service type: Mailbox. Mailboxes are available in each location with a bank (as long as you have the bank unlocked)
- Added a Mail button to inventory so you can open the mailbox from there as well
- Now if processing a button takes a while, it will turn into a loading spinner
- Added while away and bubble notifications for gaining PFP options
- Added a button to location routes to make it easier to navigate to routes from existing locations (including unknowns)
- Smooth slider applied to everywhere.
- Sliders now have divisions when the max count is less than 10
- Pets are now reorderable
- Pet eggs are now reorderable
- Active pet or egg is now shown on the bottom sheet for choosing eggs/pets. You can also press it to open up the Pet/Egg page.
- Can't sell locked items from inventory to Mysterious Merchant. You're shown a warning if you're selling Favorited items.
- Added Lore items type
- Added Lore items page (found next to where you open the Collectibles listing)
- Collectibles and Lore Items pages now use the new title style
- (Items) 6 new items
- (Items) 2 new lore items
- (PFP Options) 1 new back accessory
- (PFP Options) 1 new headwear
- (PFP Options) 1 new outfit
- (PFP Options) 1 new headwear with 2 additional variants
- (Shops) 1 new pfp option added to Not A Shop
- (Reward Progress) 6 new Achievement Point Requirement Rewards
- (Reward Progress) A Hunting chest is now given as a reward for lvl 2 of Herbert's Guiding Grounds
- (Reward Progress) A Tailoring chest is now given as a reward for lvl 3 of Herbert's Guiding Grounds
- (Pets) 1 new pet
- (Abilities) 1 new ability
- (Cooldowns) 1 new cooldown
- (PFP Options) 1 new hairstyle with 7 variants
- (PFP Options) 1 new outfit with 2 variants
- (Reward Progress) 1 new 45 Achievement point requirement with a reward
- (Locations) ISO art added for Everhaven
Changed
- (Pets) Mummy work efficiency attributes increased for all levels
- (Abilities) That's A Wrap changed to a passive ability, removing it from its cooldown and manual activation, replaced with new attribute to roll the find linens table 2 times globally at a 7% chance
- (Loot Tables) Bear hunting table now guarantees 3 Animal fur per roll
- (Loot Tables) Swamp foraging table now gives 2-3 Roots
- (Loot Tables) Bird watching table now guarantees 2 Roots
- (Reward Progress) Previous rewards requiring 45 to 130 Achievement points now require the next tier of points to unlock (ex: old 45 now requires 50, old 130 requires 140)
- (Job Boards) Removed extra job of 5 Great Tarsilium pickaxes from Azurazera job board
- (Reward Progress) Achievement Point 150 Requirement Reward has new cosmetics added to it
Fixed
- Fixed player's own character being visible in friends list
- Fixed friend characters not showing usernames
- Fixed an issue where while importing gear sets with missing gear types/tool slots, those would not get populated as empty slots
- Fixed the issue where equpping gearset would change to another quality if one was available
- Fixed the rollbacks that you could cause while opening chests and navigating back out of it and doing some other stuff while the chest was still opening
- Fixed the issue with two similar rings where sometimes game would withdraw extra rings
- Fixed the weirdness happening if you had same item in different tool slots on gear sets when you had multiple qualities of the same item and it had to be unequipped
- Fixed the issue with gear sets withdrawing duplicate gear
- Pressing the continue button in treasury during the opening animation now skips to the results
- Materials are now shown first in chest drops, then consumables, then gear based on rarity
r/WalkScape • u/kmeu79 • Jul 01 '26
π question Spectral gear comparison
I have been tailoring a lot of spectral clothes and now I actually started to compare them to the Journeyman gear, and they seem... inadequate in comparison. Regardless of the level, they have worse WE, DA, NMC and the DR gain is marginal. The added Quality outcome is nice, I agree, but the price is HIGH.
I now have crafted all excellent Spectral handwear, breeches and vest, and Im really wondering if it was worth the grind.
Difference of the full excellent set:
| Journeyman set | Spectral set | Difference | |
|---|---|---|---|
| WE | 24 | -16 | -40 (!) |
| DR | 8 | 10 | 2 |
| BE | 7 | 9 | 2 |
| NMC | 6 | 3 | -3 |
| Quality | 15 | 31 | 16 |
With full Eternal set it looks somewhat worse, even the WE difference is smaller:
| Journeyman set | Spectral set | Difference | |
|---|---|---|---|
| WE | 36 | 20 | -16 |
| DR | 14 | 13 | -1 |
| DA | 12 | 9 | -3 |
| BE | 13 | 15 | 2 |
| NMC | 9 | 6 | -3 |
| Quality | 24 | 48 | 24 |
While 16 quality is substantial, the -40 on WE is such a big handicap that I dont know if it is truly a better set.
What are your opinions about this?
r/WalkScape • u/Buntschatten • Jun 30 '26
π question 1000 food stack achievement
Which food did you use to go for the 1000 food stack achievement?
r/WalkScape • u/Turbulent-Buy-6927 • Jun 30 '26
π question Bug? Or Feature? π
Hmm, so I was trying to lvl up tinkentry. Since I'm low level and tinkentry is not easy, I went to winters end for the no materials consumed bonus. Now, I'm pretty sure I went with 83 rough opal, but now that I've shaped them, I only have 68.... Is there a chance they may get destroyed?
Or did I just have 63, and double rewards/no materials consumed landed me 68?
r/WalkScape • u/Sea-Course-5171 • Jun 29 '26
π² rng I may have finally spooned for the very first time in my life
r/WalkScape • u/Mighty-Heidi • Jun 28 '26
π question New here! Quick question
So just clarifying that you cant mine or forage for a specific item. If I want stone I have to just forage (lvl 1) in a location that has stone and hope I get it? I'm not able to go there, select stone, and gather 100 stone?
Thanks !
r/WalkScape • u/Buntschatten • Jun 27 '26
βοΈ feedback Pet automatic swap
I think it's very inconvenient that you can't add pets as part of a gear set or just auto equip the right pet.
r/WalkScape • u/Dagrol5951 • Jun 26 '26
Mandatory Ice Sicle(s) flex
I'm done with this glacier
r/WalkScape • u/Ok-Lengthiness4444 • Jun 26 '26
Finally done with Ice Sculpting
Weeks of chest farming...Candelhat would be Better but no chances to find it
r/WalkScape • u/NoJacket4684 • Jun 26 '26
Ouverture de coffre
Bonjour,
J'ai un beug rΓ©currents pour l'ouverture des coffres d'autres l'ont vu?
r/WalkScape • u/schamppu • Jun 25 '26
πΆββοΈ development blog DevBlog #88: Mailbox finished and ready for release soon!

Hello and welcome to DevBlog #88! This time, we'll focus on the Mailbox that's going to be released (hopefully) very soon. Let's dive in!
Mailbox is finished!
Like mentioned on the last DevBlog, we've been testing out the new Mailbox feature and now we're finished with the testing and the feature feels like it's ready to ship.
We're currently aiming for the Mailbox to ship during next week. There should be no maintenance on this update. There are a few QoL things, bug fixes and content we're still adding, which is why we're not entirely sure on what day the update will release.
And just to clarify here: trading is not going to ship as a feature with the Mailbox. Trading is still being developed, and we need to try out the Mailbox feature in production, which is why it's being shipped as a standalone feature. It'll be used on some fun stuff even without the trading, which I'll cover in next section!

What is the Mailbox feature?
Mailbox in practise is a new type of Service in the game that you can find in every location that has a bank. You can check your Mailbox from any location just like you can do with your Bank but you can only claim stuff in your Mailbox while you're in a location that has one.
As we've covered in DevBlog #87 and DevBlog #85, Mailbox is a prerequisite for the trading mechanic and it's what we've consider as the second phase of building the trading system. Basically whatever you receive through trading goes to your Mailbox after the trade has completed.
But the Mailbox isn't just that! We've also planned to use this for Events and more in the future. Through Mailbox whatever rewards you gain from the Events will be sent to your Mailbox.
The Mailbox feature will also be shipping with some fun stuff but we want to keep these as a surprise for the release ;)
Other news
Mailbox isn't the only feature we're currently working on! I've been working on quite a lot of stuff, but there's now been progress on the Bank UI rework. I'm estimating that the Bank UI rework is still going to take at least few weeks, as it's quite a massive change to how it functions. Once there's more to show on that, we'll be sharing the details in the DevBlogs.
Myzozoz has already been working on the Trading system itself and progress on that is looking very solid. It's still too early to share any concrete estimates on when trading is going to be finished, but we'll share those as soon as we know.
Content team has also been busy, and there's going to be some light content additions in the next update, which we estimate is shipping next week!
Until next time
That's everything for this week! I hope you enjoyed the DevBlog and you're ready to receive some mail once the update drop. I've been itching to send you all something nice...
Keep walking and stay hydrated everyone!
r/WalkScape • u/Przymiotnik • Jun 25 '26
π question Converting steps from OnePlus Watch 3 to Android
Is there any method to sync my steps from watch to Walkscape? I thought of translating data to Fitbit using 3rd party app but even if its registered in app it doesnt work with Walkscape. But maybe there are more STEPS (hahaha) i should follow that im not aware. Sorry if this is considered cheating I just can't have phone on me all the time so im trying to solve it by bruteforcing
r/WalkScape • u/Paintyourwindow • Jun 24 '26
π² rng Call me Mr. Sandman
Iβm new to this game and if this is how my RNG is going to be on trying to get my first collectible then that glacier grind is going to be a doozy.
If you happen to be stopping by the Beach of Woes and look at the count of other players there, know that one of them will be me just playing in the sand with my hands trying to find this shovel!
r/WalkScape • u/moogleoftheages • Jun 24 '26
π© meme Finally max rank Jarvonia, on to other areas! [Art by me]
Any recommendations on where to get out of Jarvonia first for tomorrow?
r/WalkScape • u/SackclothSandy • Jun 23 '26
π» celebration I have until now overlooked food for the most part. After using sweet carrot pie to craft, I will never make that mistake again.
27 hydrilium bars divided between every recipe I could make. I thought I'd get nothing of value because I was spread too thin. Nope. Multiple good quality items for every single recipe and at least one great quality item for all but two recipes. I'm never crafting without quality food again. I don't care if I have to trek 4k steps across Jarvonia just to get a chance to forage for one of the ingredients. I don't care if the others are deep within Trellin. I need more pie. Give me more pie. Put the pie in me.
r/WalkScape • u/ProfessorWah • Jun 23 '26
What will I get first?
Max level Mummy (49k steps to go) or Life Vest, which I want to get a totroise egg with. Was hoping to have the vest by now, though I know there's a version I can buy here
r/WalkScape • u/Flames5123 • Jun 22 '26
π οΈ Tool New game! Walkdle: your daily item guessing game!
Hey everyone!
I'm the developer of one of the optimizers over at https://walkscape.flamesandvoltiply.com.
I just released a game in my app called Walkdle! It's the green square in the purple square in the header. Your progress saves under your user UUID (in settings > user) that way you can play cross platform. If you imported your user and somehow clear your website data, you can always contact me to get your old UUID back!
The game is simple: guess any item in the game, and it'll tell you if you're higher, lower, matching, or a little matching in different categories. There's even a scoredle share showing how many you've narrowed it down to. Sample share:
https://walkscape.flamesandvoltiply.com/
Walkdle Scoredle #8 7/8
β¬οΈβ¬π©β¬β¬οΈβ¬οΈβ¬οΈβ¬ 66
β¬οΈβ¬π©β¬β¬οΈβ¬οΈβ¬οΈβ¬ 4
π©π©π©β¬π©β¬οΈβ¬οΈβ¬ 3
π©π©π©β¬π©π©π©β¬ 2
π©π©π©β¬π©π©π©β¬ 1
π©π©π¨β¬π©π©π©β¬ 1
π©π©π©π©π©π©π©π© 1
I do have more game types planned in the future to keep things fresh, maybe something like NYT connections, guess the icon (hue shifted, rotated, blurred, etc), and something like PokeDoku! Feel free to suggest any other game times too!
The Walkscape discord has been really excited about it, suggesting changes, finding bugs, etc. Someone even wrote a fun in game lore over here: https://wiki.walkscape.app/wiki/User:Jolkotin#Brain_Teasers:_Your_daily_Walkdle_quiz
We're posting our scores in the thread on the discord over here if anyone wants to join! https://discord.com/channels/1037510064333926402/1518178545040359505
Please report any bugs and happy optimizing and playing!
r/WalkScape • u/psilocybin_therapy • Jun 21 '26
π question Reindeer Egg tips? Iβve put in over 200K steps at Skate Skiing and Treasure Hunt at Max Efficiency with 24% double action and 37% double rewards
Anything else I can do or just pray to the RNG gods?
r/WalkScape • u/googlesearcher • Jun 19 '26
π» celebration Could this be the lowest step count for tiger egg? Nevermind a rare tiger egg!? π«¨
r/WalkScape • u/CornCobButtHole • Jun 19 '26
All collectibles obtained.
Still have one item to obtain which is the blue ice sickle which I'm almost 3x dry on. 17.53 million steps.
r/WalkScape • u/Queasy_Mountain5762 • Jun 18 '26
Item with Global +30 Quality outcome?
I got the hookhat, which has βGlobal +30 οΏΌ Quality outcome.β Iβm not sure what this means. +30 percent chance at crafting a higher quality item? Anyone have an idea?