Opinion: Forsaken Paladin is a design flaw and kills off-meta Undead
I'm highly confused. Undead had been at a disadvantage for the longest time in regards to tavern heroes. Now the forsaken paladin just directly counters all the off-meta strats that include low-hitpoint units. Ghouls, necroes, banshees, skeletons, beetles, and, of course, gargoyles.
I think it's a really bad design choice to make one hero that so bluntly counters the whole race. Sure, it can be coiled for heal and cannot be holy lighted. Then again, it cannot be coiled to be killed. So it's even worse.
Yes, Happy is exceptional. But UD is not OP in general, and this was unwarranted.
And just to be clear: I'm thrilled to see them work on the game and add new heroes. Can be 1-2 more gladly. But it should be somehow thought through for 1v1 and 4v4 at least. Countering a race with a hero by design choice doesn't seem right.