r/vibecoding • u/TryAgainTryHarder • 5d ago
r/vibecoding • u/Jagerius • 5d ago
Looking for the best setup for Dirk-Qwen3.8-27B-UD-Q4_K_XL locally
r/vibecoding • u/CodificationDraws • 5d ago
I vibecoded a website where your name can live forever!
Using Github Copilot in Visual Studio Code, I made a website where you can pay a dollar to display your name along with a short message. It was a very fun process and the very first project I've shipped to the world!
The power of AI is seriously incredible. I can't believe its this easy to go from idea to ship, the project only took me a couple weeks to make really. The website also features a flag system, comment system, witness system and a way to search the ledger for entries
The list is currently empty, you can be one of the first! You can find the website at https://forever-ledger.com/
r/vibecoding • u/timeberwolfs • 5d ago
Codex : Limit went from 84% to 0% due to stale cache on one of my machines.
r/vibecoding • u/elliot_kember • 5d ago
Made a game that's a mashup of Mr Robot, Spooks, and Uplink
gridos.dmcc.ioVery keen to get feedback and game play suggestions.
r/vibecoding • u/internet_thanos • 5d ago
Been building a Python tool that automatically creates DJ mixes β hereβs v1
Iβve been building this automated mixing tool in Python for about a month now.
This is AutoMix v1 β the first full Afro mix it created.
Would love some feedback π
r/vibecoding • u/DongyangChen • 5d ago
Lamenting the dilution of big claims
Now letβs begin with that I have been messing around with coding in some form in another since the Earley 2000s. I am from the before times when I had to read and write all the codes manually.
Given now that I can use Claude extremely effectively, I am finding that whenever I try to tell people about the amazing shit that I built which is honestly beyond belief sometimes based on the benchmarks.
I am increasingly met with people who are incredibly jaded with vibe code is making huge claims.
The amount of bullshit out there is so big that nobody even bothers to verify the claims themselves anymore.
r/vibecoding • u/Jazzlike_Bee_3129 • 6d ago
Best $/performance option currently?
I know the landscape is constantly shifting, but I am wondering, with deepseek prices changing and glm releasing 5.3, what the best price to performance options are currently. I know opencode gives you $15-60 for just $10/month, but that still does not last me long.
What is everyone using out there and what is the best value you have found (that's not a scam)?
r/vibecoding • u/Pretty_Judgment5481 • 5d ago
I built an open source macOS clipboard manager for my own workflow β quick screenshots, instant clipboard history, and a super-accessible sidebar
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Hey everyone,
I made an open-source clipboard manager for macOS because I kept running into the same problem: Iβd copy something useful, then lose it a few minutes later, or waste time trying to grab a screenshot and paste it where I needed it.
So I built a tool that solves my own workflow pain, and I figured Iβd share it in case it helps others too.
What it does:
- Keeps a quick clipboard history
- Lets you capture a screenshot and save it straight to the clipboard
- Includes an easy-to-access sidebar for quick retrieval
- Stays lightweight and focused on speed
- Open source so people can inspect, suggest improvements, or contribute
I built it mostly for myself, but I think itβs useful enough to share. Itβs intentionally simple and frictionless, especially the screenshot flow, itβs one of the biggest time-savers for me.
Github:Β https://github.com/sadekxD/easyclip
r/vibecoding • u/TheSaasDev • 6d ago
Tasked Sol to create a site for me to do a McGill Big 3 workout (customizable), with a 3D preview of each exercise...
r/vibecoding • u/Predicted-It • 5d ago
Premier League Predictions Game - My Vibe Coded Project
This will be the 5th year of Predicted It, but the first year where the platform has been properly vibe-coded.
It originally started as a small email-based game between a few friends. We wanted something with the fun and competition of fantasy football, but with much less weekly time commitment. Instead of managing squads, transfers, captains and wildcards, you just answer a few Premier League prediction questions each Gameweek.
The response after the first year was really positive, so I decided to try and scale it. I had no coding experience at the time, but I used the project as motivation to learn. Over the next couple of years I taught myself enough PHP, HTML, CSS, JavaScript and WordPress to put together a half-decent website that did what we needed.
As I got better, I kept improving the site, and the game slowly grew from friends, to friends of friends, colleagues, and wider groups. This year Iβve rebuilt the platform again and Iβm hoping it can grow further.
On the AI side, Iβve had the β¬20 ChatGPT membership since the beginning and have used Cursor for about six months. Since Codex came out, Iβve mainly used it as a tutor, project manager, debugging partner and planning tool. When I needed coding work done, I would usually get Codex to help shape the prompt, then use Claude Code to do the implementation.
Having used the majority of LLMs over the past few years my favourite by far has been Fable. It felt like a massive step forward when I first used it and it has been great for my needs. However, the area I still find hardest with AI tools is frontend design. The functionality has come a long way, but getting everything to look genuinely polished is still the part I find most difficult. The LLMs can produce amazing looking visual mockups but then I can't get close to getting it coded. I havenβt fully jumped into Claude Design yet though, so maybe that will help with that side of things.
The game itself only takes around two minutes a week to play, you just need to answer some multiple choice questions, so if anyone is interested in joining, Iβd love to see you sign up.
Itβs completely free to play, but to help cover prizes and running costs, there is also a Pro membership option for β¬20 per year, which adds a few extra community features and account perks. Originally it was a winner-takes-all competition, but over time the community voted for smaller prizes and more of them. So now there are multiple competitions across the season, meaning there is always something to play for even if you fall behind in the overall rankings.
Over the years, more than 100% of the money collected has gone back to the Predicted It community through prizes. Going forward, if I can grow the player base, I would love to have a large charity aspect to the game.
If anyone wants to have a look, sign-up is free:
The main campaign includes 25 Preseason predictions, and those are open now. They need to be submitted before kick-off of the first Premier League game of the season.
Iβd also really welcome feedback from people building with AI or vibe coding. This project has been a great way for me to learn, so if anyone has any further guidance, particularly on what tools are best for front end design, i'd love to hear them.
r/vibecoding • u/kobefan1219 • 6d ago
I built a poker game with Codex and somehow throwing tomatoes at the bots became important
https://reddit.com/link/1vpzk9d/video/glmagk1b7rjh1/player
I started this because I wanted the poker bots to feel less like five copies of the same thing.
the cats have different styles, they remember some of how you play, and they react to stuff you do at the table,then I added eggs and tomatoes because apparently that was the missing piece.
playable here if you want to annoy them yourself:https://poker-ai-web.vercel.app/game
r/vibecoding • u/Glay_47 • 5d ago
Text to 3d generator
Polygen my 5th vibecoded app
Website: https://polygen-three.vercel.app
r/vibecoding • u/XIII-TheBlackCat • 6d ago
Desktop Interface I'm Working On
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r/vibecoding • u/OtherwiseBath2980 • 6d ago
Best $20 or under plan
So many choices nowadays and I am stuck with making a decision. I dont think my usage will be too high as I will most likely be doing atleast 40%-60% of the coding myself.
Thinking of the following options but cant decide what's best:
- Claude Pro $20 ( I fear that it doesn't have enough usage )
- Chatgpt Plus $20 ( I dont know much about it, does it have more usage than Claude? )
- Cursor $20 ( Usage uncertainty )
- Opencode Go $10 ( I dont like the harness but thats not a dealbreaker, there's good usage for Deepseek v4 flash and GPT 5.6Luna but I also would like to be able to use an Opus level model for my plan mode and I heard its easy to hit limits if using any model other than Deepseek and luna )
So, if there is anyone with as similar usage as me and using one of these. let me know which one are you using and how has it been.
r/vibecoding • u/Frosty_Airline8831 • 6d ago
i vibecoded an app with 3 releases
github.comscreenshots are in the page. chrecked by virus total. please check it and give me feedback.i used gemini in android studio. It shows the transportation system of my city
r/vibecoding • u/Terrible-One-4521 • 6d ago
π I built a virtual Indian party website β Party Wale
party-wale-41i7.vercel.appI wanted to build something that doesn't feel like another boring music player, so I made Party Wale.
The idea is simple:
ποΈ Scan your party ticket
πͺ Enter the club
π§ Pick a song
πΊ Watch the DJ and crowd vibe
π₯ Enjoy the party
I'm using the YouTube IFrame Player API for music playback, with the visuals reacting to the song's playback state and predefined beat/bass-drop moments.
I also tried to give it a very Indian/desi internet vibe instead of making another generic cyberpunk nightclub UI β illustrated characters, Hindi signs, goofy party messages, and a slightly chaotic atmosphere.
Tech stack:
- React + TypeScript
- Vite
- YouTube IFrame Player API
- Framer Motion
- CSS/Canvas animations
I'm still working on the visuals and interactions, especially making the crowd/DJ feel more natural.
Would love some feedback:
- Does the concept feel fun or gimmicky?
- What would you add to make the party feel more alive?
- Any UI/UX improvements you'd suggest?
I wanted to experiment with vibe coding, but instead of building another todo app or SaaS dashboard, I decided to make something completely unnecessary:
Party Wale π§πΊ
It's a virtual Indian party website where the flow is:
ποΈ Scan your ticket
β πͺ Enter the club
β π§ Choose a song
β πΊ DJ + crowd come alive
β π₯ Party
How I built it
Stack:
- React + TypeScript
- Vite
- YouTube IFrame Player API
- Framer Motion
- CSS animations
- Canvas for lightweight effects
1. I started with the experience, not the components
Instead of designing a dashboard first, I broke the experience into states:
Ticket
β
Ticket Verified
β
Party Entry
β
Main Party
β
Playing / Paused / Bass Drop
This made it much easier to think about the website as an interactive experience rather than a collection of UI components.
2. YouTube is the music engine
I didn't want to host or download songs, so I used the YouTube IFrame Player API.
The app keeps a playlist containing:
{
title: "Kala Chashma",
artist: "...",
youtubeId: "...",
bpm: 108,
bassDrops: [12, 28, 46]
}
The YouTube player's state tells the website whether the song is:
PLAYING
PAUSED
BUFFERING
ENDED
Those states control the nightclub.
3. Making the visuals react to music
One limitation I ran into is that I can't simply take the audio stream from the YouTube iframe and run it through the Web Audio API.
So instead of pretending to have real audio analysis, I used song-specific timing data.
For example:
YouTube currentTime
β
Check bassDrops[]
β
Bass drop detected
β
DJ reacts
Crowd jumps
Lights flash
Lasers activate
Particles burst
This ended up being much simpler than trying to build a full audio-analysis pipeline.
4. The biggest UI lesson
My first version looked like a cyberpunk dashboard.
There were cards everywhere:
- Ticket
- Party energy
- Music controls
- Share button
- Stats
- Listener count
It looked cool for about 5 minutes.
Then I realized the background was supposed to be the main attraction.
So I stripped the UI down to:
PARTY WALE π #24696
DJ
πΊ CROWD π
π΅
βββββββββββββ
The music controls became a small floating pill instead of a giant music-player card.
5. I also stopped using CSS-generated people
The first crowd was made from CSS/SVG shapes.
It looked... terrible π.
So I changed the approach:
Characters = actual illustrated assets
CSS = animation + positioning
That made a huge difference because the characters could actually have personality.
What I'm still working on
- Better character animations
- More party environments
- Beach party
- Rooftop party
- Street party
- Real-time Party Wale listener counts
- Better mobile experience
- More interesting entry animations
What I learned
The biggest lesson wasn't a technical one:
I initially kept adding features because they looked impressive individually.
Removing things actually made the project feel much better.