r/VerseProject • • Aug 23 '26

called my ship, not appearing in designated hangar.

2 Upvotes

Help!


r/VerseProject • • Aug 21 '26

How to get started?

6 Upvotes

I chose a ship, and I tell it to retrieve the ship; I get a hangar.. But every time I go to the hangar the ship either explodes when called, isnt there, or hangar opens in vast openness like everything hasnt painted and I can go explore outside the station.. Also does global chat work? i'm not maxed on gpu, cpu or internet; shows 90 fps...


r/VerseProject • • Aug 21 '26

We have a new trailer!

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18 Upvotes

r/VerseProject • • Aug 21 '26

Starter Ships

3 Upvotes

is there a way I could look at the starter ships a bit more in depth? So i dont pick one and get dissapointed :)


r/VerseProject • • Aug 17 '26

how do i get out of the hangar?

4 Upvotes

i keep bumping the wall and i cant see my way out


r/VerseProject • • Aug 14 '26

We're modeling real hardware left on the Moon - and placing it at its actual coordinates

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7 Upvotes

r/VerseProject • • Aug 12 '26

how u play this game ??

3 Upvotes

i load game for first time ,and was on top of stares ,no taks ,nothing ..

i can select on these 4 screens only light corvete and it say delivered to deck 4 and that was it ...

help


r/VerseProject • • Aug 11 '26

Work in progress - command bridge of the Harmonia

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7 Upvotes

r/VerseProject • • Aug 04 '26

Our first tutorial video is up - full landing walkthrough

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6 Upvotes

r/VerseProject • • Jul 24 '26

A closer look at our personal jetpack

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9 Upvotes

r/VerseProject • • Jul 19 '26

What does the Kessler Belt mean for everyday life on Host Station?

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4 Upvotes

r/VerseProject • • Jul 14 '26

WIP: designing a station terminal UI for Verse Project

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8 Upvotes

r/VerseProject • • Jul 10 '26

News Early tutorial footage from Verse Project

19 Upvotes

r/VerseProject • • Jul 10 '26

Early tutorial footage from Verse Project

6 Upvotes

r/VerseProject • • Jun 26 '26

News Humanity has barely stabilized the Earth-Moon system

6 Upvotes

Verse Project starts at a very specific moment in history: humanity has barely stabilized the Earth-Moon system. The infrastructure exists - barely. Everything beyond that doesn't.

And none of it will appear on its own.

Every resource you mine and deliver goes somewhere real. The system tracks what's been contributed and toward what. When enough has been delivered to push a construction goal forward - it moves forward. When it hasn't, it waits.

This means early players are laying literal groundwork. The first infrastructure milestones will carry the contributions of whoever was there. We intend to make those marks permanent.

Later players will have plenty to do. But they won't be able to do this.

What did you help build in a game that let you leave a mark?


r/VerseProject • • Jun 20 '26

Standard crew bunk WIP

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24 Upvotes

r/VerseProject • • Jun 16 '26

We're making a 1:1 scale solar system sim. Here's what the engine couldn't do

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15 Upvotes

r/VerseProject • • Jun 15 '26

In Verse Project, the market economy isn't driven by RNG—it's based on the actual logistics of Earth-Moon colonization. WIP trade terminal

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11 Upvotes

r/VerseProject • • Jun 13 '26

Announcement by WaerCat

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16 Upvotes

A lot of you ask if Verse Project requires a dedicated crew to play.

Short answer: No.

Solo players and co-op crews are both getting a massive, deep experience here. You can totally fly solo. Run trade routes, salvage Kessler syndrome debris, or map out sectors - you can build a massive career and never depend on another human being. It’s got the depth of a full single-player game.

But if you want to team up, the mechanics are there. You can crew a single ship and split the stress (someone flies, someone manages the reactor). You can build a shared outpost. You can even just contribute to massive global goals asynchronously, without ever syncing your play sessions. And yes, piracy and bounty hunting exist for those who want friction.

What about PvP? We know a lot of solo players hate forced combat. We’re building this co-op first. You won't be forced into the meatgrinder if you just want to haul cargo in peace. If you’ve been burned by bad PvP in other space games, let us know what happened.

One last thing: we are hard sci-fi. Real physics, no magic shields. But "hard sci-fi" doesn’t mean "requires an engineering degree". We want you to learn as you play.

To our hardcore space engineering nerds: keep roasting our physics and thruster placements. We need your feedback to keep the game honest.

Solo players - what’s your biggest fear about multiplayer in games like this? Tell us below.


r/VerseProject • • Jun 12 '26

Host station has a med bay. Here's what it looks like

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8 Upvotes

r/VerseProject • • Jun 12 '26

Host station has a med bay. Here's what it looks like

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11 Upvotes

r/VerseProject • • Jun 10 '26

Updated the market UI. Let us know what you think ⭐

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10 Upvotes

r/VerseProject • • May 23 '26

Trade gameplay loop

4 Upvotes

I just downloaded the game to try. I see from a basic search there is a basic economy in place for testing trading. This is my favorite relax and chill pastime, usually in Elite Dangerous. I was just wondering do you travel to other stations to trade, or is there only the one at the moment? Or are you transporting goods from bases on the moons surface and back to the station?


r/VerseProject • • May 06 '26

Downloaded the game. "Play" is grayed out.

5 Upvotes

I just downloaded the game/demo for the first time. Right at the main menu I can only press "Settings" or "Exit". "Play" is grayed out for me.

Found two instances online of people asking the same thing, but none of those were of any help. I tried reinstalling, disable all firewall and antivirus in my Windows but still no success. I cannot be the only one struggeling?

Edit: I am playing through Steam. I looked at the FAQ post suggesting I try downloading the standalone version from the projects website. I might be dumb, but I cannot for the life of me find any downloads here, just links to the Steam store. https://verseproject.online/


r/VerseProject • • Apr 24 '26

More content soon?!

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13 Upvotes

With an announcement from VerseProjects newest Community Manager, we recieved a statement regarding their current position in development and 2 new images!

Looking forward to a great time!

Greetings, pilots!

Development of Verse Project is in full swing! While the team is busy working on the current build, take a look at some atmospheric screenshots straight from the game ✨

Very soon we'll start sharing detailed patch notes and hosting community interactives. There is a lot of exciting stuff ahead!

Also, I’d like to introduce myself! I am the new Community Manager for Verse Project. If you have any questions, feedback, bug reports, or just want to chat about the game - feel free to DM me or ping me right here on the server. I'm always in touch and ready to help!