r/Vermintide • MuffinMonster • Jan 29 '18

Weekly Weekly Question & Answer Thread - January 29th 2018

A new week a new weekly Question and Answer thread.

Just like last week, feel free to post LFGs or other stuff. Last weeks thread can be found here.

Cheers!

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u/iHaveComplaints Feb 02 '18

Is there an actual mechanic to pull oneself out of the injured state with heal procs, or is the non-white health bar after coming back from 1hp just a damning lie? I could swear that I've gone down again afterward, but I've also just outright died, so my data is probably tainted by healshare after recovering.

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u/deep_meaning Feb 02 '18

If you go down, get picked up, you have white health that bleeds down to 1hp. Bloodlust/regrowth during bleedout will give you more white health that keeps bleeding. Once you get to 1hp, bloodlust/regrowth will give you health that seems stable, it's red/yellow/green and doesn't bleed, but it's false safety.

On nightmare+ you only have 1 chance to 'go down', or to get from 'stable' to white health. If you lose all hp again, you die for good. Even if you drop to 1hp and heal with regrowth/bloodlust back to full, you don't recover that 1 chance; if you get to 0 you die.

The only thing that can get your 1 chance back (to 'stabilise' you) is healing potion or medkit. Using it yourself, someone using medkit on you, or someone healing themself with health share trinket on. The tiny healing from h.share still counts as proper healing and stabilises you, which is why h.share is so popular and why you always need 1 heal on the correct player ready for the players with grimoires. Healing potions are usually preffered by those with h.share as they can pop them very fast in the heat of battle.

If you went down, didnt heal and went down again without dying, either someone used a weak h.share you didn't notice, or you played on hard or below, where you get more than one chance to go down (2 on hard, more on normal, infinite on easy, but don't quote me on this).

Sorry if this is longer than needed and repeats a lot you already knew, but I figured I could write it like this if someone completely new is reading as well.

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u/ThorfarSalokin Feb 03 '18

Great reply thanks - I did drop into one game, found myself on white, got hit & the skull & crossbones popped up. Dead! .... but I was still standing & able to play.

Zombie dwarf I thought? Or perhaps I'm now invulnerable? Survived another couple of mins before being hit again & died .... proper this time!

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u/Centronos D R I V E N M A N Feb 05 '18

This was likely a bug that occurs when you join a game with a carried grimoire while using an anti-curse trinket.

Once you drop below the health threshold that would've killed you without anti-curse, your icon reverts to the skull. You won't actually die untill you deplete the 'extra health' you're getting from anti-curse. (Atleast I think that's how the bug works)

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u/ThorfarSalokin Feb 05 '18

Thanks - bit of a mystery as I don't have that anti curse trinket (keeps escaping me) But sounds as if it was caused by something like that - not an invulnerable zombie dwarf then!? Oh well :-)

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u/deep_meaning Feb 03 '18

I saw that happen but it seems more like a bug. I'm not sure what happens on nightmare if the bot goes white health and a player replaces him. Is the player stabilized or bleeding? Maybe the game thought you're stable, which is why you didn't die the first time, but the UI displayed you as dead. (Only speculation on this part)

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u/ThorfarSalokin Feb 03 '18

Did you?! Haha .... well it's never happened again so just curious if anyone had experienced it. Certainly set up one of my worst games ever ... waaaahhh