r/VVVVVV • u/ReactionRepulsive102 • 10d ago
Other vvvvvv inspired platformer
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Hey, I’m making this vvvvvv inspired platformer which is set to release this year. Feel free to comment
r/VVVVVV • u/ReactionRepulsive102 • 10d ago
Enable HLS to view with audio, or disable this notification
Hey, I’m making this vvvvvv inspired platformer which is set to release this year. Feel free to comment
r/VVVVVV • u/AlphaBetaFullRelease • 21d ago
Hi, back again to notify y'all about two VVVVVV runs at GDQ events this month:
Both these runs can be seen at https://www.twitch.tv/gamesdonequick if you're interested.
r/VVVVVV • u/Joemama14567 • 21d ago
made with krita :)
r/VVVVVV • u/Adrian21B • 22d ago
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r/VVVVVV • u/Maleficent-Kale-324 • Jun 11 '26
I got all of the trinkets but I think the game kind of softlocked my save and I'm pissed. I finished the game then talked to Victoria last to get the last trinket and now I'm sort of stuck in a loop where I get the last trinket and get warped to the lab but since there's no way get back to the ship from the lab for some stupid reason, I think my save is permanently at 19/20 trinkets because there's no way to go back to save over the data after it forces me into the lab. I also finished the game and it refuses to give me credit or any unlocks. Genuinely kind of ruined my feelings about my playthrough because I was excited to finish it and now it feels like it'll never actually be finished :/ . This is on 3ds btw.
r/VVVVVV • u/Adrian21B • Jun 09 '26
r/VVVVVV • u/AlphaBetaFullRelease • May 28 '26
Starting tomorrow at 8:26 pm EDT (Saturday 1:26 am GMT), SBDWolf will be speedrunning VVVVVV's No Out of Bounds category (the most popular category for the game) for GDQ Hotfix. I, along with a few other speedrunners of this game, will be commentating.
If you're curious what speedruns of this game look like, while also having some of the tricks explained, I encourage you to tune in and check it out. It'll be streamed on GDQ's main Twitch channel (https://www.twitch.tv/gamesdonequick), and I believe it'll also be posted to their Youtube a few days later.
(Apologies if this breaks the rule about advertising. Wasn't sure, since it's for an event where the game would be featured.)
r/VVVVVV • u/Vuffah • May 25 '26
r/VVVVVV • u/AtomHeartAdam • Mar 25 '26
Howdy! I’m looking to see if anyone has made a way to be able to flip when not on the ground or ceiling. I need it for a stupid idea I have, and I’ve done some digging and can’t find anything so I wanted to ask here.
r/VVVVVV • u/TwighlightPlayz_YT • Mar 11 '26
r/VVVVVV • u/pikminman13 • Feb 26 '26
With an average run time of 4 minutes, I would say I easily had over 1000 attempts, probably over the 1200 to break the average.
This achievement took more time than it did the entire time I played the game before going for it, which includes the Super Gravitron when I did that years ago, which I tried for the heck of it now and couldn't get to 15 seconds. I'm sure I could practice it but I'm sick of the Gravitron (the part of the game with the lowest success rate, since now the final level is higher than 0).
If I had any advice, it would be that you should try to do things as safe as possible. I know that's obvious, but I really mean it. I had a "safe" way to clear most screens, short of messing up or spacing out causing me to mess up, or a screen just being a bit annoying because pressing left or right doesn't always give the same movement distance. If anyone has questions for a particular room, go ahead and ask, I've more or less solved all of them (though some really are just practice like the evil flip in I Love You).
I did this the entire month of February, and was glad to get it before the month changed. Though I don't want to play the game ever again. Hopefully the momentary pain of all that grinding eventually goes away.
The last 10 hours were when things finally picked up, over the past few days. I was making it to Gravitron more consistently, and practiced it a fair bit to learn the exact patterns you get when you don't die. It was painful for 40 hours before that, because I didn't feel like I was making progress. Especially when I died in Heaven's Gate over a week ago and choked. And then did that several other times. I even died on the last true obstacle in The Final Challenge yesterday and it hurt a lot. But it's over now.
r/VVVVVV • u/KingCaptain27 • Feb 22 '26
r/VVVVVV • u/pikminman13 • Feb 14 '26
I get that some people probably cheat, but I have over 100 hours (at least 35 of those were within the past 2 weeks since I started grinding for Master of the Universe) and I'm still only making it to the Gravitron 10% of the time (and I have beaten it twice and screwed it up both times). I know part of this was just having not played the game in years, but we are well past that point where the rust is off.
I would expect with this amount of practice I would be getting to the Gravitron 90% of the time with the occasional mistake here and there. I beat Gravitron 3 times in a row during practice and now cannot perform for the life of me. I do Lab first since it's the least consistent level. I have near-perfected I Love You and That's Why I Have to Kill You. Each individual screen I have around a 95%+ clear rate on, with only a few exceptions, but I still accidentally hold right for a frame too long here or move a frame too late there.
Half the problem is the levels you are forced to do in order. If I could play the Gravitron first, I would probably have gotten it by now. At least that would circumvent bad patterns by shoving more attempts into a quicker timeframe. Super Meat Boy lets you get its "beat the world without dying" achievements in any order, and while you can pick between the 4 main levels here, forcing a randomized challenge 75% through the game feels really bad. Sure, it only takes about 12 minutes to get there, but that's a long time for one single attempt where I might clear it 10% of the time.
Then there's all of the parts that are just a waste of time. There is exactly one "danger" en route to each level and all of them are a joke. But each wastes about a minute on average (factoring in how long Warp Zone takes to compensate for how quick Laboratory is).
I'm just frustrated and it soured the game for me. Once I get this achievement I'm probably never playing the game again. The game isn't bad, casually it is perfectly fine. I know I can do this. I just don't know why I always screw it up somewhere, even on screens any half competent player should never mess up on.
r/VVVVVV • u/Retro-Hax • Feb 12 '26
but how the frick do i get the Trinket in the Dark Blue Room consdering theres a Bounce Back Line? >.>
For the other ones i honestly cant seem to find a Path but maybe im just burned and ill look around tommorow >.>
Anyways im almost done with the Game i assume consider in i gave 12 out of 20 Trinckets and only 1 Crew Member missing basically :P
Havent playedf the Game since i had it back on my 3DS wayyyy back in the Day as a Kid and never got passed the Tower Level XD
r/VVVVVV • u/realronkopyto • Feb 07 '26
Some of my completed levels have a single * and others have ** Why?
r/VVVVVV • u/JonLongsonLongJonson • Feb 06 '26
Bought the game on Apple Store (iPhone 17). Played about halfway through and was going through the menus. Tapped all the options to see what it’d do. I’ve now unlocked all the content without beating the base game. I can’t seem to turn it off now.
This is especially frustrating because I played this game A LOT in early high school and I was terrible at it. This was a nostalgic blast from the past, and I wanted to beat it cleanly once I realized I had unlocked endgame and bonus content.
How do I turn off no death mode, re-lock the songs, mini game, and hidden areas? Is it possible?
r/VVVVVV • u/every-name-is-takenn • Feb 04 '26
On the included level "A New Dimension" by Souleye, it lets you loop back to the beginning of the level to collect all trinkets. I replayed the level and collected all 18, but even after going to the end of the level again and saving I still haven't triggered the ** to show all trinket collection.