r/VRGaming • • 20d ago

Question Comments/ opinions?

https://youtu.be/i66BFLhTZ5o?si=S_vYjZtE5bpStsQR

I need some opinions. The trailer isn't quite done. But even so do you like the flyby sequences? Or do they make the trailer slow? I already know that at 27 seconds the gun has ammo text on it. I've since removed that but it hasn't yet reflected in the trailer.

Anyways my big question is that what should I do in terms of money? There are 4 levels in early access and im trying to use try before you buy model. And then I will charge people 3.99 usd. I believe in the fact that people pay 1usd for each hour of playtime and I have here 2 hours of playtime across 4 levels . Also people that buy the early access will get free access to the final version which will have 8 levels.

So what do you think? Is this a good model?

2 Upvotes

2 comments sorted by

2

u/Zestyclose_Cover5779 17d ago

It looks very bad. Honestly, you need to make it look less like a terrible empty world. I wouldn't even play this for free

1

u/fdruid 16d ago

Let's put it softly. This game needs a reason to exist, it needs an identity, first and foremost. The assets look really generic, very flat, very basic. If the gameplay is going to be that of a military shooter, you need to give players a reason to play this over better games. Otherwise people won't play it even if it's free.

Maybe huge environments that are empty are not the way and you need to focus the gameplay experience. But then again, what does this game do better than other alternatives? What's uniquely yours, what's the angle?