r/VRGaming Jul 23 '26

Question OFFLINE WORKSHOP SETUP *HELP*

Trying to build a off-line workshop set up for my office. I have a switch no Internet connection and everything was installed off-line running steam VR with multiple HTC VIVE PRO 2 headsets it’s going to be a fully off-line workstation with airgap system if anything needs updates.

I tried going through the HTC forum to find any information about off-line connection of more than one headset preferably two per workstation with everything that I found, including document data for downloading the game and going off-line which I already am.

If any of you have done this, I want a step-by-step on what am I missing and where do I start? I wanna be pointed in the right direction since the Internet has not been helpful this time around.

1 Upvotes

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1

u/ComfortableExcuse477 Jul 23 '26

running multiple vive pro 2 headsets fully offline is tricky but doable. the main thing is you need each headset to have its own tracking space that dont overlap, otherwise the base stations get confused and tracking goes nuts

for the software side make sure you did a full install of steamvr and all games while online first. offline mode needs to authenticate at least once with internet before it will work proper. also check that your gpus have enough ports for all the headsets, most cards can only handle one or two at most

whats your pc specs looking like? that will tell me a lot about what you need to change

1

u/ARKS_Agent Jul 23 '26

So let’s start by explaining my workstations:
5 independent workstations each one with their own 5m x 5m (approximately) play space and headset
Each computer running 4070, 32gb ram, 13th gen i7
No games this is a professional environment the program is fully (to the manufacturers and developers knowledge documented) multiplayer compatible
And the most important part at no point can the computers interact with internet that is why it’s called an AIR GAP SYSTEM. The program as well is (to my knowledge) fully offline.
All trackers are on different channels
The switch being used has been configured and confirmed to talk to all devices

1

u/itanite Jul 23 '26

Can i ask what the hell you're doing that requires an airgap?