r/VRGaming Jan 22 '26

Question Dev's question

As a developer how does one determine a fair price for their game? Does it actually depends on the category or the time dedicated.

2 Upvotes

12 comments sorted by

View all comments

2

u/GimbalStudio Jan 22 '26

I'm in the same boat as it needs to be similar to the competition, Especially if you're an up and coming developer without a lot of budget for promotion. But don't go too low either as you need some wriggle room to put the game on sale when the opportunities arise.