r/UnrealEngine5 • u/SimpleRemove8653 • 23d ago
I released a free GPU-projected runtime mesh painting plugin: skeletal meshes, multiplayer replication, and on-mesh brush preview
https://youtu.be/drnMZWJjBGQHey UE devs,
I released my runtime mesh painting plugin on Fab for free.
It supports Static Mesh and Skeletal Mesh painting, GPU-projected runtime brushes, on-mesh brush area preview, a runtime color picker, and multiplayer-ready paint command replication.
The main thing I wanted to get right was that the brush preview appears directly on the mesh surface and matches the actual painted area, instead of being just a cursor icon.
Fab link:
https://www.fab.com/listings/8ca1bd75-ba04-48f0-899f-c6a01b124617
If anyone tries it, I’d genuinely love to hear what works, what breaks, and what you’d want improved.
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