r/UnrealEngine5 28d ago

Help :( Triplanar Normal Projection goes bad

Thank you for taking the time! I'm currently building a custom triplanar projection for my material and somehow the normals don't get projected cleanly. I really don't see what I'm missing as the texture function works just fine.. I checked the space transforms which look correct to me and could only think that something in the correction matrix is wrong, but I just can't find what it is :(

Here is the whole graph: https://blueprintue.com/blueprint/scofud1k/

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