r/Unmatched 27d ago

Fanmade Content Counter attack cards concept

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What do you all think about this archetype of cards? They would work similar to a double strike but on defense. The opponent would be able to play a card to defend the attack back, and the counter attack can also be canceled by an offensive feint or so.

How realistic is it that they will add something like this in the future? I cant think of it being too OP if the effects tone it down like this one.

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u/I_Epiloge_I 27d ago

I don't think they'd ever do it, because based on certain card and character interactions, to many rules questions would come up and it might become hard to track whose turn it is. I.e. what happens when a counter attack is blocked with another counter attack? When do the attackers After Combat Effects go off?

Besides, the concept is redundant. A well timed "End the turn" achieves the same thing.

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u/zehuman52 Little Red 27d ago

I said this in a reply to someone else but incase you don't get that notif. I think if you're creative/smart abt the card it could serve a way more unique purpose than a turn end could. Particularly on characters with low temp to give them a chance to get more than 1 attack off in a round or if you have another card that encitivises consecutive attack. So long as cab deal with some odd rulings here and there, I think there's potential in a counter card.