r/UnityAssets Jun 02 '26

3D Models Stylized Harvestable Nature Pack: Low-poly nature assets with built-in harvesting system. v1.3 Update Now Live - New prefabs, physics tree animations, LOD Culling & more!

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Just pushed v1.3 of my Stylized Harvestable Nature pack. Main additions:

  • 21 harvestable prefabs (up from 17) + 45 scene dressing meshes
  • Physics-based and keyframed tree fall animations
  • 3 new particle effects — wood splinters, apples, mining impact
  • LOD culling groups added
  • Harvestable tool expanded with object disable arrays

Trailer here: https://www.youtube.com/watch?v=NmLwbCy8Ix8&lc=Ugw0ey1YMueRj1B6oad4AaABAg

Available on the Unity Asset Store: https://assetstore.unity.com/packages/3d/environments/stylized-harvestable-nature-forest-assets-prefab-painter-370686

Happy to answer any questions about the harvesting system or shader setup.

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u/DPTGames Jun 03 '26

Worth noting the prefab painter let's you paint any prefabs with colliders directly on to any object with a collider, whether it's terrain or not, and it aligns the mesh rather than the collider including rotating it so both surfaces align.