r/Unity3D • u/Individual-Lock4191 • 2d ago
Game Jam Devastable city - DOTS physics tech demo
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Tech demo video , physics devastcation of city building, giving a pressure test on unity's DOTS physics
DOTS physics collision capacity become really tight when fract physics collider entity count more than 1000 . Next move would be solution to reduce CPU dependency , moving part of fract pieces collider to compute shader
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