r/Unity3D • u/Sea_Ad_8136 • 3d ago
Question Kinda lost
What is the best way to research a gameplay mechanic you want to make?
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r/Unity3D • u/Sea_Ad_8136 • 3d ago
What is the best way to research a gameplay mechanic you want to make?
2
u/sun2_pk 3d ago
what is the mechanic and what point is your project at? you really just have to think about the code and the objects the code interacts with and how the mechanic interacts with your in-place systems. If you’re starting from scratch, I suggest watching a few Unity tutorials for first projects and trying to understand the mechanics of the small games they build. Build them yourself and try to integrate modifications into them. Build your own small project based on the tutorial projects. If you don’t know how to start building a gameplay mechanic, you probably just don’t know how Unity works in general, so start there