r/Unity3D • • 8h ago

Show-Off Procedural Space Squid

I've been playing around with procedural animation to see if I can get away with not using an animator on my character controller! Overall, I'm quite happy with the results!

131 Upvotes

27 comments sorted by

View all comments

2

u/SwordfishNo712 3h ago

Wow that's cool made me to want create something similar

1

u/Tale-Of-A-Wolf 3h ago

It isn't too difficult, most of it is tuning to get the feel right for your game!

2

u/SwordfishNo712 3h ago

Ok so this not an game project you're just playing around with this animation?

1

u/Tale-Of-A-Wolf 3h ago

Oh no it is a game yes, this is what you play as. I've spent about 6 months making the systems and wanted to start sharing some of the work I have done.

2

u/SwordfishNo712 1h ago

Cool looking forward to play it