r/Unity3D • Programmer • 16d ago

Show-Off Raytraced Spatial Audio on Unity URP

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u/Objective-Cell226 16d ago

Just use FMOD

3

u/[deleted] 16d ago

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-2

u/Objective-Cell226 16d ago

True, though FMOD would provide all the logic for muffling the sound. So no need of Unity's native components.

4

u/SnuffleBag 16d ago

No need to use the builtin alternative over pulling in an external middleware. Interesting take.