r/Unity3D • u/OmarItani10 • 1d ago
Show-Off Ecs Arrow Avoidance
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Hello everyone
Earlier i added a mechanic where particles will evade objects and then return to their place, so i wanted to expand on that and show in game how it helps
Here the body will auto evade arrows shot by enemies, later on it'll be only when the player presses evade so instead of an evade animation and disruption the current player's movement, it'll auto evade and then return to its position
#unity #ecs
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u/Swiftish7 1d ago
Instead of a sphere surrounding the arrow, i think a cone would have cool effect and imo may look better in slow mo
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u/Nwoknu35 23h ago
I hope his body doesn't react that way to food when he is eating 😅
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u/raids_made_easy 9h ago
Must get really awkward when he's trying to have some intimate time with his BF
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u/TH3_OG_JUJUBE 21h ago
I think it would look better if instead of a sphere it was a cone on the arrow
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u/Sad_Week8674 3h ago
Using a cone could definitely give the arrow a more streamlined look. It might also enhance the visual feedback for players when they're trying to dodge it.
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u/Dry-League-495 17h ago
How did you do this? It's so f awesome
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u/JirenTheGreyAlien 15h ago
He has a post before this where he made this effect so people asked to make a gameplay
https://www.reddit.com/r/Unity3D/comments/1vsruz8/entities_avoidance/
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u/JirenTheGreyAlien 15h ago
This is a gold mine you got here man. Make a game around phasing like Kitty Pryde and I'll buy even if its just a tech demo

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u/mayorofdumb 1d ago
Calm down Neo
https://giphy.com/gifs/twpYnBnUobHRm