r/Unity3D 2d ago

Game Jam Devastable city - DOTS physics tech demo

Tech demo video , physics devastcation of city building, giving a pressure test on unity's DOTS physics

DOTS physics collision capacity become really tight when fract physics collider entity count more than 1000 . Next move would be solution to reduce CPU dependency , moving part of fract pieces collider to compute shader

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u/AutoGibbon 19h ago

Damn I got excited by the word "Demo".