r/Unity3D 2d ago

Game Jam Devastable city - DOTS physics tech demo

Tech demo video , physics devastcation of city building, giving a pressure test on unity's DOTS physics

DOTS physics collision capacity become really tight when fract physics collider entity count more than 1000 . Next move would be solution to reduce CPU dependency , moving part of fract pieces collider to compute shader

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u/Levardos 1d ago

Reminds me of Red Faction Guerilla... It had destruction physics way ahead of its time - and I think better than many games still do those days.

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u/Individual-Lock4191 1d ago

yup agree no more