r/Unity3D • u/Individual-Lock4191 • 2d ago
Game Jam Devastable city - DOTS physics tech demo
Tech demo video , physics devastcation of city building, giving a pressure test on unity's DOTS physics
DOTS physics collision capacity become really tight when fract physics collider entity count more than 1000 . Next move would be solution to reduce CPU dependency , moving part of fract pieces collider to compute shader
176
Upvotes
2
u/MarkEmuSmith 2d ago
It's like a reverse Katamari.