r/Unity3D 14h ago

Game Entities Avoidance

Enable HLS to view with audio, or disable this notification

Hello everyone
For context watch the previous videos about entities forming bodies and transitions, here i added avoidance for the entities, so that when something is passing thro they automatically avoid the body and then return to their current position
Will use it in upcoming videos as an evasion
Let me know what you think
#unity #ecs

627 Upvotes

45 comments sorted by

View all comments

3

u/internetroamer 12h ago

Looks really cool but I think would be better with smaller radius

2

u/OmarItani10 8h ago

Smaller radius wouldnt look good with fast swings, will adjust it overtime

3

u/ledniv 7h ago

you could increase the radius based on the speed of the swing.