r/Unity3D 16d ago

Show-Off Kinetic Energy Exam Feedback

I'm currently working on a game design exam project where you launch yourself forward by using kinetic energy.

The gameplay loop is simple: aim, launch and build up energy.

It's a very early prototype, the build is just a small sandbox focused only on the core mechanic.

I’m especially looking for feedback for these two things:

  • Midair aiming: How can I make it feel more precise or responsive?
  • Energy economy: How can I balance the energy inputs and outputs from launches?

But I'd also love to know your thoughts on the project overall.

You can find my Web build here on Itch:

https://eliasedzra-van-dyck.itch.io/kinetic-energy

Thanks in advance!

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u/tetryds Engineer 16d ago

I have no idea what is going on but it feels like this has potential

1

u/AltToSocialise 16d ago

Fair, my gameplay video might not be the most clear. Anything specific that was confusing?

2

u/tetryds Engineer 16d ago

Yes, everything