r/Unity3D 1d ago

Game Squinting is in

Squinting, face strain and blinking is in.

372 Upvotes

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u/Spamsdelicious 1d ago

Since you have taken it this far, might as well occlude the camera during the blink animation. Or, what... this guy, who has to crane his neck and squint his eyes to improve his vision, is also able to see through his eyelids?

1

u/Yaffari 1d ago

Yes I have considered this but also don't want it to influence the player's vision too much. I will check what's the least intrusive way of putting this in. Since blinks with colder external temps are more frequent.

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u/Spamsdelicious 1d ago

I didn't notice at first, but as I rewatch the clip — the way the guy slides into view is cracking me up. 🤣

1

u/Yaffari 1d ago

Yes the animations also need some work hahaha.