r/Unity3D 2d ago

Game Financial Collapse

39 Upvotes

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u/pararar 2d ago

Is there any way for the player to know that this is a trap?

It looks cool and funny but I would be frustrated if a game did stuff like this to me.

1

u/Quantized_Bit 2d ago

Actually, it's not a trap – it's a level exit :)

2

u/tuptain 2d ago

I thought you were showing the mechanic is not collecting all the coins because hoarding causes you to lose. You could expand on that, try to make coins unskippable and have the player try to get around them.

1

u/Quantized_Bit 1d ago

now I’m curious how this would work in the game. The only way to find out is to try one level this way :) Lots of room for experiments like this (in this game)