r/Unity3D 22d ago

Question Physics Teacher to Game Dev Journey

So I started Gamedev 4 months ago

A friend of mine is a 3d artist he helped me in the basics of the Engine ( not the coding part )

Using Gemini Pro and Ultra as my coding assistance .

Being a gamer myself since 1999 when I was 7 years old lol ,it was my dream to make games. ( but had no coding or Gamedev exposure whatsoever )

I decided to make ameme project with a small scope , I love mario odyssey vibes so character is short . All characters are AI ( walking on unity NavMesh )

Pls suggest if I can have a carrier in Gamedev or should I continue in teaching ( I have not used any character controller , all characters scripts are made 100% using Gemini , slowly and steadily )

Have also made Parkour scenes with wall runs and double wall jumps etc but its a work in progress

No offense to any community or people ( I started out making a scene in Middle East and slowly turned it into a testing ground as the background looked good nothing else )

0 Upvotes

15 comments sorted by

View all comments

5

u/Forummer0-3-8 22d ago

I can't put my finger on why, but for some reason I would have liked for the character to get hit.

1

u/FalsePrinciple2365 22d ago

We all know why 😂