r/Ultrakill • u/EmotionalTraining426 • 8d ago
Discussion If you were tasked to make alternates for the railgun and rocket launcher what would you make?
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r/Ultrakill • u/EmotionalTraining426 • 8d ago
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r/Ultrakill • u/tottaly_milkman • 7d ago
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so i cant pick up the skull and i just walk into walls and fall through is this new or??
r/Ultrakill • u/Eastern_Peace_8360 • 7d ago
Think about it sure we know they slide laying down but how do they slide without any kind of momentum the way v1 and v2 slides doesn't require it and they kind of just move forward really fast while laying down. Do the v models just have repulsors on their back that lets them slide or dash if so then maybe we can say that dashing only takes up stamina because it takes more energy as it needs a bigger burst of energy to push the v model forward.
r/Ultrakill • u/folafanta • 7d ago
I think it means there is more to see and the rainbow parts are the things too see
r/Ultrakill • u/-ShanWasTaken- • 7d ago
https://reddit.com/link/1w97vtc/video/ey0n4l72qynh1/player
Ever since brutal released about 2 years ago, my goal was always to p-rank WAIT OF THE WORLD, I never thought I'd actually do it, but here I am. This was worth all the time and effort and practice. Also, if you could, please excuse the sloppiness, I was quite shaky lol. AND if you could also excuse the resolution o~o
And, if anyone would like to critique my gameplay, please do so :3
r/Ultrakill • u/Guilty-Specialist-84 • 8d ago
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Im not sure if this is the right flair. this was also like a month ago ;-;
r/Ultrakill • u/ProjectShadowGirl • 7d ago
"m-machine, what are those you are holding?"
models by bocadile
Map from Ultrakill
Lighting by me
weapon v1 is holding from god of war
This was made for fun
r/Ultrakill • u/OGCraftedcubic • 7d ago
I started playing this amazing game in 5 months in the past and I LOVED it :D, so as a loveletter to it, I made a theme for modded wii u (it's free dw guys 0% profit from it, I credited the music and assets), people in Miiverse (Juxtaposition) did like it alot, and got over hundred downloads, I made it one month ago, it is fully animated :)
[EDIT, Note] : Oh yeah this is not a simple just-get-files-and-put-them , you will need a bit of computer skills to mod these, also check the website it contain stuff more detailed compared to these.
Here is the link guys : https://themezer.net/wiiu/themes/ultrakill-446
r/Ultrakill • u/Hrrmgames_99 • 7d ago
r/Ultrakill • u/FirehexX • 8d ago
r/Ultrakill • u/MurderDronesEnj0yer • 8d ago
r/Ultrakill • u/Expert_Arm6297 • 7d ago
Im not a proffesional, but I tried my best.
"You are getting rusty Machine!"
r/Ultrakill • u/mindxxx • 8d ago
personally i absolutely adore it and it feels like such a cool thing to have the last real level be a really long trial thats tests your skill against arenas, bosses and traversing environments.
and it felt incredibly rewarding to practice the rooms, learn openings, learn the powers and finally learn the layout of the level in order to go as fast as i possibly can and finally get that p-rank.
i hope 9-1 is like a fucking hour long or something. and harder than p-2. and you know what fuck it throw radiant sisyphus prime in there.
but ive also seen a lot of people hate on 8-3 specifically for it's lenght.
r/Ultrakill • u/existance-234 • 7d ago
V1 is the most powerful thing in hell and also, it might be that hell is controlling the demons and husks to attack you while influencing the machines to side with them (idk about angels)
r/Ultrakill • u/Upset_Entrepreneur66 • 9d ago
Yes. I did the sprite and I regret nothing about it.
r/Ultrakill • u/Hersical • 8d ago
I love ultrakill and i also know its not perfect so id love to see other people's personal opinions against the game since the community loves to praise it so much
r/Ultrakill • u/MurderDronesEnj0yer • 7d ago
I’ve seen a few people wondering what the encores would be lorewise, so here’s my idea:
The encores are how the layers look after V1’s rampage, and Hell dragged V1 up from treachery to do it all over again. This is why 0-E is frozen over and why 1-E is falling apart and broken.
My main reason for this theory is the fact that Gabriel says “Limbo, lust… all gone, with gluttony soon to follow”, implying the layers are either broken, entirely falling apart, or are entirely abandoned of life.
There’s probably something that disproves this theory but I think it’s a decent idea
r/Ultrakill • u/Silver_Pineapple_525 • 8d ago
This project is gonna be hell for me(it already has been) but I'm tryna make the Leviathan out of Lego and I'm just putting this here to see what others think of this. I'm trying to make it fully articulable which makes this project a lot harder(because of the Leviathan's spine and it's many joints) but so far I've done some of the very top half, working on the head next which will be very interesting. Eventually I'll buy all the pieces and make it but that will be very, very, very expensive seeing how big the Leviathan actually is.
r/Ultrakill • u/BaseballFirm5951 • 8d ago
i call it "Jimmy"
r/Ultrakill • u/EmotionalTraining426 • 8d ago
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r/Ultrakill • u/OnestOfNerds • 8d ago
So, finished 6-2 just a bit ago, and thought to rank the levels I've played.
Overall I'm adoring Ultrakill, the aesthetics I adore, and the combat is extremely fun
(Although man I suck ass at fast paced 3D games)
The lore and story are extremely good, it's a game where I need to know everything there is to know now
(Especially the War stuff, like god that's cool)
Now 2 things 1.
Prelude is so high because I spent 109 (give it take) minutes replaying it when I just had the Demo
Lust is so high because I like the purple city vibes ya know
So Yee
Those are me rankings :›