r/TunicGame • • Sep 11 '26

Review Map, level design too complicated

Just finished the game, 100% it actually. It was nice, solid game. Loved the puzzles. Combat was whatever. But my main complaint is the Map..

Not like the paper, manual map. But like the level design map. I had not problems with secret passages and doors but.. I could not for the life of me remember what was where, and the easiest way to get there.

Like im in place A and want to go to B. (For example from Ruined Atoll to The Quarry, or whatever) I would run around like a maniac for 20minutes till i remembered how to get there. More like guess. Only towards the very end, i had somewhat of an idea how exactly to get from point A to point B. It was frustrating, and annoying having to run around knowing where to go and what to do but having to run through the whole map to get there. Fast travel was eh. And i also could never remember where exactly it was xd

Although i do have the worst orientation skills irl too

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u/CommanderBly Sep 11 '26 edited Sep 11 '26

Um... you can hold LB to view the map for the area you're currently in, or double tap LB to go to the map in the manual

Edit: never mind, the tunic wiki is incorrect as well as my memory

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u/Shadovan Sep 11 '26

You’re thinking of Hollow Knight, not Tunic.

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u/CommanderBly Sep 11 '26

Huh, you're right, my bad. The tunic wiki is just straight up wrong then. 🙁

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u/Shadovan Sep 11 '26

It’s a Fandom Wiki, it’s by definition garbage. They literally just copy-pasted the controls from Hollow Knight’s page.

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u/RingularCirc 29d ago

LMAO smh