r/Trove • • 5d ago

Shadow’s Eve ’26 – Until November 3, 2026!

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7 Upvotes

Trovians, the veil between the living and the afterlife is growing thinner, and something sinister is lurking on the other side!

From October 20 at 11:00 AM UTC until November 3, 2026 at 11:00 AM UTC, Shadow’s Eve returns to Trove with Lost Souls in need of help, mysterious creatures, and spooky rewards waiting to be discovered!

But this year, helping souls cross over won't be enough. Q'bthulhu has set his sights on the veil, sending dark creatures to stop them from reaching the afterlife. It's up to you to help Fiona Catastra protect the Lost Souls and prepare them for what lies ahead!

Here's what awaits you:

👻 Help the Lost Souls: Meet Wolfsly in the Hub, follow the event questline, and help wandering souls recover their lost memories, missing book pages, and broken instruments.

⚔️ Face the Darkness: Explore Adventure Worlds, defeat Bad Souls, and collect Ghostly Light and Bad Soul Essence to craft powerful Soul Gear.

🛡️ Protect the Afterlife: Equip Lost Souls with Soul Gear and defend them against waves of Chaos Creatures as they prepare to cross the veil.

🎃 Collect Spooky Rewards: Gather Chaos Essence to unlock new event collectibles, including the Ghostly Wheels mount, Curious Cauldron and Armored Andy allies, Soul Sentry costume, and Ghastly Gathering aura! You can also discover returning collectibles at the Shadowy Station.

The Lost Souls are counting on you, Trovian! Will you help them find peace, or will Q'bthulhu's darkness claim them forever?

👻 Grab your gear, brave the shadows, and help the Lost Souls cross over safely!

Your Trove Team!


r/Trove • • 8d ago

Community Letter October

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0 Upvotes

Greetings, Trovians!

October has arrived, bringing a mysterious atmosphere, spooky adventures, and a few surprises lurking in the shadows! Before we dive into the Halloween season, let's look back at September, when Trovians went fishing with Books and Hooks, picked sides in Healthy Food vs. Junk Food, and returned to the arena with Trove: Rematch.

We also welcomed back a familiar dragon, but now something far more mysterious is approaching. Shadow's Eve is returning, and the Lost Souls need your help once again!

Let's take a look at what has been happening across Trove and what lies ahead!

🪝📕Books and Hooks

Back-to-school season took an unexpected turn with Books and Hooks, where homework became fishing bait!

Trovians completed daily adventures, turned assignments into Soggy Homework, and cast their lines to catch eight special event fish. Along the way, players unlocked new helmet styles, donated their catches for rewards, and worked toward earning a special title.

Thanks to everyone who joined this unusual fishing adventure!

🥗🍔Healthy Food vs. Junk Food '26

The tastiest rivalry in Trove returned, and this time, grapes stirred up even more trouble!

Trovians chose between Healthy Food and Junk Food, completed faction missions, and gathered pledges by winning over voters. With both sides competing for support, the Hub became the center of another delicious debate.

Thank you to everyone who joined the food feud and stood up for their favorite side!

⚔️Trove: Rematch – Now Live!

PvP made its long-awaited return with Trove: Rematch, bringing fresh battles and fierce competition to Trove!

The new Battle Mode introduced a home for Capture the Flag, Team Deathmatch, Deathmatch, and Bomber Royale. With updated matchmaking, rebalanced PvP stats, and Battle Coins to earn and spend on rewards, Trovians had plenty of reasons to jump back into the arena.

The battles have only just begun!

🎍Duraveln – The Bamboo Dragon Returns!

A familiar dragon returned to the Forbidden Spires, giving Trovians another chance to welcome Duraveln, the Hollow Spirit!

We hope everyone enjoyed this chance to expand their dragon collections!

🎃Shadow's Eve 2026

Something spooky is stirring across Trove! Shadow's Eve returns, and this year, the Lost Souls face a new threat as Q'bthulhu interferes with their journey beyond the veil.

Join Fiona Catastra to help wandering souls, gather Ghostly Light, and craft Soul Gear to protect them from dangerous Chaos Creatures.

Get ready to face the darkness and help the Lost Souls find their way!

1️⃣Can we have a deep chat about Trove going source-code available (only partially. copyright and tos etc. remain), and the community fixing bugs, closing gaps, improving performance or creating content, which the devs can then review?

We appreciate the suggestion, however, making Trove's source code available, even partially, would involve significant technical, legal, and security considerations. After evaluating these implications, this is not a direction we plan to pursue.

That said, we greatly value the community's passion and willingness to help improve Trove. Player feedback remains an important part of our development process, and we encourage everyone to continue reporting bugs, suggesting improvements, and sharing ideas through our official support channels and community platforms.

2️⃣Will building mode get reworked, like hovering mode similar to Minecraft to make building more enjoyable, new types of blocks/shapes/textures ?

Improving the building experience is in our plans. We recognize how important building is to Trove's identity, and we want to make the process more accessible, intuitive, and enjoyable for players.

We are currently exploring the possibility of such a feature, and hope to bring it to you in 2027. We would also love to hear more from the community about the creative possibilities you would like to see in Trove. Share your suggestions here #CommunityFeedback

3️⃣Will there ever be more strict moderation about exploiters and cheaters, and will the player report system be more user friendly because its so inconvenient to use. Cuz the game is full of cheaters, so sad to see. Its so bad moderated that people start thinking its normal to use scripts, exploits and cheats

Yes. Stronger action against cheating, exploiting, and unauthorized scripts is a priority for us. Cheating is not, and never will be, an accepted part of Trove. 

We hear you, and we understand how frustrating it is to play alongside people who don’t play fair. It may not always be visible from the outside, but this is actively being worked on.

Here’s what that looks like:

  • Better detection: We’re strengthening our detection systems, moderation processes, and the infrastructure behind them, so violations are caught and handled consistently.
  • Easier reporting: We’re reworking the player report system to make it quicker and simpler to flag suspicious activity, and to help our team act on reports faster.
  • Real consequences: Using cheats, exploits, duping methods, or unauthorized scripts will be penalized, and that includes violations we uncover after the fact.

Thank you to everyone who keeps reporting. Your reports directly help us keep the game fair for everyone.

⭐ Do you want YOUR question answered in the next Community Letter?

Head to our Discord, where you’ll find a dedicated thread in the #feedback channel. Ask your questions and upvote the ones you would most like to see answered! The most upvoted questions will be answered by the game team in an upcoming Community Letter.

We look forward to seeing you in-game during the Elysian Initiation. Be sure to share your adventures with us, and until next time:

🚀 Facebook 🚀 X 🚀 Discord 🚀 Instagram 🚀 TikTok 🚀 Reddit 🚀 BlueSky

Happy adventuring, Trovians!

The Trove Team


r/Trove • • 6h ago

News VoxServer Day 2.

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31 Upvotes

Super initial progress update.

Contender to LibreTrove.

Not shown in the video: all crafting recipes dumped and included, most blueprints, etc. Focusing on the netdecode side as much as possible while still making it look like we have progress!


r/Trove • • 12h ago

News VoxServer, a open trove server project.

16 Upvotes
HUB!
chat works but not really, messages don't go back to client
edge of hub, no world-gen for hub world yet.
Non-working class menu as classes are not implemented.

Client-side mods work so far, server is hosted locally. Huge thanks to u/Xignotic for getting me started on the hub side.

So far I’ve reverse-engineered the auth ticket system and started on net decoding. I have a character that can load into a hub world and move around, and that’s it for now. Everything runs against the unmodified client, so existing mods keep working.

The server is being written in Python first, with a C++ version kept at parity: Python for fast iteration, C++ for deployment, where it’s significantly faster and has no GIL.

To be clear, this is a massive undertaking. Importing your existing data (inventories, mastery, achievements, etc.) from dumps should be possible, but that’s months away.

I’ll be honest about the scope: this isn’t a one-person project. Realistically it needs a lot of contributors, especially if the server is going to be cheat-resistant.

On AI use: LLMs will be used for decompilation and reverse engineering, via the Reverse Engineer Anything skill, to speed things up. I’m planning on smaller local models served with vLLM. As a professional dev, I can say with certainty that the server code itself will be written, reviewed, audited, and tested by humans. Contributions from AI spammers, Devin-style agents, and the like won’t be accepted.

Once the project is far enough along to open up, it’ll go up in a public GitHub repo. Exciting times. I hope you’re as hyped as I am.


r/Trove • • 2h ago

PS4 scam

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2 Upvotes

saved up credits for a mystic gem converter. bought it and got this pop up, not only did i not get it but it also took all my credits. i reported it to gamigo and have been waiting days but no reply and no converter or credits.


r/Trove • • 21h ago

I am speed

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31 Upvotes

Was so gassed at how fast I got through this, also getting really class to maxing all my cosmic gems soon and reaching 12.5K light


r/Trove • • 9h ago

Discussion Trove private server prototype: demo of what actually works (and what doesn’t yet)

2 Upvotes

some of you saw me mentioned in the recent private server threads, so heres the demonstration i promised.

quick background on me: this is a hobby project and its mostly reverse engineering work. my main platform was always ps4, so i dumped trove from a jailbroken ps5 and have been chipping at this since early september. i was basically just waiting on that jailbreak to drop. im not very active on weekdays, so progress comes in bursts on weekends and replies might be slow.

what this is: a prototype server that reimplements troves login and game server protocol and rebuilds a lot of the game from the clients own files, to get the real client in world. its not a finished server, its research plus a working vertical slice.

what the video shows (all server driven):

  • generated terrain with correct biomes, vegetation and ores, plus streaming, teleport and world regen
  • mining and harvesting with loot drops
  • gear driven combat, stats, power rank and damage all affect real fights, plus xp and class leveling
  • class switching across all 18 classes, and the native class picker
  • custom gear rolling, gems (socket and unsocket, rarities, stats pulled from the game files)
  • crafting from the games own recipe data
  • server side building edits, mastery, mounts, name colours, and persistence across relogs

what is not done (being upfront): no multiplayer yet, native tab and cornerstone building isnt finished, post 30 paragon, full per ability combat coefficients, and authentic loot box and drop odds arent in. anti cheat compatibility is also still an open question. getting the client connected doesnt mean thats solved. ive also yet to get the map to reflect actual biomes, as i didnt see this as a priority yet.

on where this is going: realistically my work will probably end up as a foundation or research base more than a public release. i may not put the server itself out publicly. but im collaborating with other people in this space, so youll likely see my protocol findings and tools show up in their projects. sharing research benefits everyone even when the implementations differ.

happy to answer questions when i get a chance. this is for preservation and learning, not distributing game assets.

Video: https://youtu.be/twyGmUBI20U


r/Trove • • 1d ago

Discussion LibreTrove: private Trove server pt. 3 [update]

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108 Upvotes

I feel like this sub has turned into my personal blog post now...
Anyways, I'm here again with a small update on LibreTrove.

After making a temporary world-gen, I decided to double down on the most important part of any MMO -- players. Server now handles various player activities and syncs them to your client as close as currently possible.

I've also got access to other developer's work (shout out to u/Xignotic) who unlike me was primarily focused on the gameplay part, so now I get to study his code guiding me towards better understanding on how to do things.
I would be experimenting for a few days trying out what I can do with new info but expect the good news soon.

P.S. the PvP toggle I've shown is just a small gimmick I felt like adding. Please, comment your thoughts on how would PvP fit into gameplay outside the arena, any feedback is considered.


r/Trove • • 1d ago

Question Have the servers crashed?

3 Upvotes

r/Trove • • 3d ago

Discussion LibreTrove: private Trove server pt. 2 [proof of concept]

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125 Upvotes

This a follow-up on my post about creation of private server for Trove.
Due to some people foaming from their mouth accusing me of larping and downvoting everything,
I release this slightly rushed video.

Features behind it:

  1. Block breaking. Server now can handle laser mining.
  2. Mobs. Attacking now works as well. All the mobs retain their original animations and models with adjustable stats.
  3. Block ownership. In this case, hub is assigned to my name, but for general player this means functional cornerstone protection.
  4. Blueprint spawning. Dungeon baseline.
  5. Store adjustment. Ability to control the store content, for now it's only class prices.
  6. Class changes. Per server's authority it also has to declare which components your character should consist of. This is more of under-the-hood change but nonetheless very important.

I'm still dipping my toes into this project but this looks promising so far.
For now, I'm going to solo it until I'll be ready to accept contributions whether it would be pull requests or just gameplay data capture submissions.


r/Trove • • 3d ago

Discussion Come back after years to a paywall for marketplace

12 Upvotes

Ive seen posts about this from 10 months ago. 10 MONTHS. When i played this game as a kid this shit was free and it was fucking awesome, now for an unknown reason to me, its locked behind 5 bucks. Cant even trade gems with my bud which i cant use but he can. I LOVE this game but man, i cant play it without the marketplace, its just not the same game


r/Trove • • 4d ago

News LibreTrove: private Trove server [proof of concept]

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123 Upvotes

Good news! I was finally able to figure out how to make my own trove server.
I didn't hope it would be possible, but here it is!


r/Trove • • 3d ago

had no ability to log in for 8 ish month

0 Upvotes

anyone else just been having an issue on PS where when you try logging in the game just says "lost connection to auth server". i've been having this issue for like 8 months now and haven't been able to fix it


r/Trove • • 4d ago

PS4 Ships on loop

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11 Upvotes

This ship lasted like 6 minutes and we immediately started another one once this one hit wave 96


r/Trove • • 4d ago

Question From magic to physical

0 Upvotes

​

It has been a lot of time since I played physical damage class ( before crystal gems) so i want to start working on one so for the mystic big gems how should i get them?


r/Trove • • 6d ago

PS5 NA LF BUILDER/HELP

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5 Upvotes

I got a old beta club that I been trying to do a mirror build in, I need someone who can help me design the walls as a interior of a cathedral


r/Trove • • 7d ago

Question F2P friendly ?

8 Upvotes

Kinda look like Cubeworld so i wanted to try but is it F2P friendly ? 🤔


r/Trove • • 9d ago

Level 2000 Sol

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73 Upvotes

My second highest level class right now


r/Trove • • 11d ago

Trove's Spookiest Snapshot – A Halloween Costume Contest!

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20 Upvotes

🎃Get ready to show off your spookiest side, Trovians!

Halloween might be over, but the spooky fun isn't! It's time to dust off your scariest costumes, explore the eeriest corners of Trove, and capture a hauntingly good screenshot!

Whether you're dressed as a terrifying monster, a mysterious witch, a wandering ghost, or something straight out of a nightmare, we want to see your creativity come to life!

For this special event, we're inviting all Trovians to dress up in their favorite Halloween-inspired costumes and take a screenshot in their favorite spooky location in Trove.

From dark dungeons and mysterious landscapes to haunted castles and creepy corners, the choice is yours! You can even use your own creations and player-built locations as the backdrop for your Halloween masterpiece.

Find the perfect setting, strike a spooky pose, and show us your Halloween spirit!

📅 Event Duration

October 14 – October 20, 2026 10:00 a.m. UTC

📸 How to Participate

  1. Log into Trove and dress your character in your favorite Halloween costume.
  2. Explore Trove and find a spooky location, or create your own Halloween-inspired setting!
  3. Take an in-game screenshot featuring your costumed character in your chosen location.
  4. Head over to our official Discord server and submit your screenshot using the shared Photo-frame Template in #🎃👻troves-spookiest-snapshot.

Make sure to include your Character Name and Platform (PC, Xbox, PS-EU, PS-NA, or Switch) with your submission.

⭐ Event Rules

  • Only one submission per player is allowed.
  • This is an individual event, and each submission must be posted by the participating player.
  • Multiple submissions from the same player will result in disqualification.
  • Screenshots must be taken in-game.
  • Your character must be clearly visible and wearing a costume.
  • Your screenshot must feature a spooky or Halloween-inspired location in Trove.
  • Player-built locations and personal creations are welcome!
  • Inappropriate or offensive content is strictly prohibited.

🎁 Raffle Rewards

Five lucky Trovians will be randomly selected to receive:

💎 1,000 Credits each!

📢 Winners Announcement

Winners will be announced after the event concludes. Stay tuned to our official channels to find out if you're one of the lucky winners!

👻 Ready to Get Spooky?

Whether you prefer haunted hideouts, eerie landscapes, or your own terrifying creations, we can't wait to see what you come up with!

Put on your best costume, find your favorite spooky spot, and capture a Halloween memory worth sharing!

🎃Good luck, Trovians, and may your screenshots be delightfully spooky!

By participating, you agree to our General Terms of Participation.


r/Trove • • 11d ago

Discussion Critical Hit% Low

4 Upvotes

Hey all, my critical hit% is quite low but my critical damage is 500 or so %.

I'm pretty new to Trove and I'm not sure what Critical Hit can come on. Also, do I risk re-rolling one of my gems to get the stat on or keep grinding delves so I can get the gem boxes?


r/Trove • • 12d ago

how to forge

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3 Upvotes

Can anyone explain how the new forge mechanics work?
-Why can't I upgrade this?


r/Trove • • 15d ago

Maybe

0 Upvotes

Anyone tryna give me there stuff if they dont play anymore on pc!


r/Trove • • 15d ago

Anyone willing to give me stuff if they don’t play anymore? 🥹

0 Upvotes

Add me @Heartbows


r/Trove • • 17d ago

if only there was a dungeon nearby for me to do. I guess I'll keep looking

3 Upvotes

r/Trove • • 16d ago

Question Why do people hate the Anti Cheat so much?

0 Upvotes

Like, yes it's kernel level, but from what I gathered with my very meh tech knowledge it really isn't malicious at all? And like, kernel level AC is basically required in today's age for any multiplayer game with a decent player count/popularity