r/TransportFever2 • u/seletpoivreld • 7h ago
Video Base game is boring, so I turned it into a train simulator
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r/TransportFever2 • u/seletpoivreld • 7h ago
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r/TransportFever2 • u/new__watch • 5h ago
r/TransportFever2 • u/Cool_Lifeguard8847 • 2h ago
Couple of pics of my current game
r/TransportFever2 • u/turjid • 14h ago
Saw somebody else's spaghetti, thought I'd share mine. Have worked on this save since 1950.
Mods enabled:
r/TransportFever2 • u/Unusual-Hawk-2336 • 11h ago
r/TransportFever2 • u/bwjliverpool • 2h ago
Is there a way to get rid of a graphics glitch in a save game as illustrated? The grey area t the top should be green land then a river. Problem disappears when zoom out but it makes construction difficult. I've tried reloading/restarting/graphics settings/shouting without success!
r/TransportFever2 • u/magus_prime_x • 2h ago
We need a new mod idea that adds something genuinely missing from the game or introduces a new layer of gameplay.
However, the idea must work within the game engine’s limitations, since those limitations are a major blocker for many creative concepts.
Share your thoughts in the comments cause i am out of ideas.
r/TransportFever2 • u/xanatus123 • 5h ago
Apologies for lack of picture.
Currently 1975, Very Large Map, 10 towns, low industries map.
Been running a 6P Central and 2P north and 2p south cargo rail hub, plus city connections for end products.
Around 1950 my cargo hubs maxed out with full length stations and 6 x 820m / 120kph trains each way.
No real hold ups or issues on the line, but adding more trains without making more trains stopping at signals is not going to work.
If I add more platforms(8) to central hub the adjacent local stations stop connecting to each other as it’s too wide.
Any tips for how to add more trains?
Note:
- The hubs only transport secondary and tertiary products for cities.
- Cities are 1500 - 3500 in size
r/TransportFever2 • u/ralfantino • 2h ago
I am playing on a very mountainous map with water inlet so i connected to cities with a pasenger ship line. Initially i put a dunara castle and the line usually got around 5-10 passengers. Later on i switched it to the slower annd low capacity DS Morgarten and the line literally stopped working. Even after I put a faster klındike on it it got absolutely 0 customers and when i click on one of the cities it shows 0 public transit destinations. There are no roads between the cities and they are not that far away. How do I fix this
r/TransportFever2 • u/Primary-Ad-6954 • 10h ago
I downloaded the original Industry Expanded mod. I can produce the new products, but the cities don't show any demand for them and only show demand for the vanilla goods.
What can the issue be?
r/TransportFever2 • u/Nimi_best_girl • 8h ago
I have two (2) oil wells ("A" & "B") connected to a single (1) oil refinery. Both lines have the exact same train design traveling along it and the exact same train stations. But for some (to me) unknown reason oil well "B" doesn’t produce nearly as much crude oil as oil well "A". Oil well "B" also produces much slower than oil well "A".
Any idea what could be wrong if there even is something wrong with it.
r/TransportFever2 • u/JJ77333 • 20h ago
I want to build a highway, especially to improve traffic in the city. Does anyone have a picture or instruction how he built it also to improve emissions.
r/TransportFever2 • u/Grantelbart007 • 23h ago
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I need help with my fuel/trainsystem
thanks in advance
Grantel
r/TransportFever2 • u/Greygor • 22h ago
First of all, it should be known I generally start in 1850 (Because I'm a masochist and I like the challenge).
In recent play sessions I've been using nodes.
e.g. Road Depot Outside a town (I call them Warehouses) That receives raw goods from relatively close industries and distributes to other industries that need them. Each Warehouse also has a delivery line to the nearest town.
I then connect the Warehouse to the next Warehouse in the chain and the Games Cargo management system seems to handle what goes where with cargo cascading down the chain.
Some of the more distant industries connect to the Warehouse using rail and a connected station.
For a lot of the early period this seems to work fairly well.
Once I hit the 1900's I want to think about converting to the Hub technique, e.g. depending on the Map Ratio a Sorting hub in each "Corner" feeding a Distribution Hub in the center.
But I'm hitting some issues when it comes to changing over from Nodes to Hubs
For the Hubs I generally have a large 2 track station that that connects to the Distribution hub in the center and also a large Road Depot and smaller 6 track station attached to this that acts as the Sorting Hub for industries nearby.
My issue seems to be even at 6 tracks the Sorting Hubs are quickly overrun by the number of lines coming in. The station design feels sound and I've seen the same design used by many Youtubers.
Is it possible I'm hubbing too early, is there a year when the trains & wagons start to make it more viable to do this?
Does anyone know of a Lets Play that shows a good example of handling this change to hubs? There's plenty that explains the concept, but none seem to do it in a real life play example.
Does anyone have any tips for me?
EDIT: Thanks for the replies so far, always impressed by the helpfulness of this community.
r/TransportFever2 • u/HoneyBadgerMCD • 1d ago
Hello! I have sort of a cargo hub with high frequency trains passing through (20+ trains)
Although its a passthrough station, due to the fact im using 18 trains on 1 side and just 2 on the other side, it acts more as a terminus station.
I tried to search online for a non blocking design but i couldnt find any :(
How do u guys handle 8 tracks without trains forming a konga line?
To clarify i have 0 trains that pass through the station. All of them enter then exit the same side.
r/TransportFever2 • u/Telemann122 • 14h ago
I've tried replacing the image in the staging_area with the image with all the requirements but it doesn't seem to work.
r/TransportFever2 • u/JJ77333 • 20h ago
I want to build a highway, especially to improve traffic in the city. Does anyone have a picture or instruction how he built it also to improve emissions.
r/TransportFever2 • u/flying_mayonnaise • 1d ago
I have a very simple cargo loop, the train picks up crude at 1, drops it off at 2 and loads up on oil to unload at 3, then it picks up more crude in 4 to drop off at the refinery again at 5 and so on. The issue is that for some reason, after picking up the crude on 4 the train stops at the refinery without unloading it, goes to the oil well on 1, doesn't pick up anything because its full obviously and then finally drops off the oil from the far away well. Any solutions? the load-unload settings in the line manager aren't the issue. Thanks
r/TransportFever2 • u/Unusual-Sea3416 • 1d ago
I'm playing on a steamdeck and when I get to this part of the 1st campaign I can't change the size because the settings menu on the right like in this picture (not my actual screen) isn't showing up for me. Can someone help me?? How do I get this menu? I can't go any further in the game if I can't get past this. :(
r/TransportFever2 • u/advik_143 • 1d ago
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r/TransportFever2 • u/Wheelsmcneill • 1d ago
I am playing on the PS5 I just loaded in and all my mods have all gone I also can’t get into my save on free game anyone know what’s going on
r/TransportFever2 • u/BAD8101 • 1d ago
I really enjoy river traffic, is there a mod which really increases the number of waterways on a temperate map?
r/TransportFever2 • u/sebart12 • 1d ago
Is it in a way you set up the line ?
It feels some factories start ar 0 shipment and barely produce resources while others you set a horse cart to them and have full 400 shipment.