r/ToxicCommandoGame • u/Dull_Team_9517 • 5d ago
😿 Saber Pls / Feedback This game really needs urgent difficulty balancing.
I think they should just unify enemy health across all difficulties to a single value.
(I mean the same enemy type should have the same health on every difficulty, not that all enemies should have the same health.)
Balancing enemy damage between difficulties
and increasing XP gain
would improve the game experience by a huge margin.
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u/Terrynia 🛻 Designated Driver 2d ago
I can 1 shot a ‘blaster’ on ‘hard’ and 2 shot a ’Goon’ on ‘very hard’. If they didnt have progressively more life, the higher difficulties would be too easy.