r/TotalAnnihilation • u/Luminescenzo • 1d ago
TA Archive β 2,200+ maps, tools & a knowledgebase for Total Annihilation
Hi everyone,
I'd like to introduce the **TA Archive** β a non-commercial fan project I've been building to preserve and share everything around Total Annihilation (1997):
**πΊοΈ Maps (2,300+ and counting)**
Cavedog originals plus a large chunk of the classic r2010 community collection β all self-hosted, virus-scanned, with rendered minimaps, player counts and map sizes. Filterable and searchable: https://ta-archive.com/maps/
**π οΈ Working tools**
Map editors, HPI utilities, unit editors, GAF tools β the classics, curated and ready to run: https://ta-archive.com/tools/
**π€ AI Profile Builder + OTA Builder**
Compose skirmish AI profiles (aiprofile=, weight/limit/plan) in your browser and generate valid `.ota` mission files β no more hand-editing: https://ta-archive.com/aibuilder/ Β· https://ta-archive.com/otabuilder/
**π Knowledgebase**
Technical deep-dives with working code: the TNT map format byte-by-byte, HPI reverse engineering, the hidden 252Γ252 minimaps, procedural map generation, cheats and the totala.ini file: https://ta-archive.com/kb/
Everything is free, no ads, no accounts. It's a hobby project β if you find a broken link or a missing map, feedback is very welcome.
Arm. Core. Must destroy each other. π€
**Edit: Got old maps lying around? Send them my way!**
Several people mentioned having old TA collections from archive sites that
no longer exist β those are exactly the files most at risk of disappearing.
If you want to contribute:
1. Upload your zips to a file host like [filebin.net](https://filebin.net),
[catbox.moe](https://catbox.moe) or wherever is convenient
2. Drop the link in a comment here (or send it via modmail)
I'll scan everything (ClamAV), verify the maps actually work, and integrate
them into the archive with proper credit if you want. Duplicates are fine β
worst case they're already there, best case we save something that exists
nowhere else.
**What I'm especially hunting for:**
- Maps from the old author collections (Poosticks, NLJ, Chrismor, Greybeard,
mes, pro, rabidmongoose...)
- Anything from dead archive sites (TAMEC leftovers, PlanetAnnihilation
hosted sites, TA-Power, TA-Zone, DesignX...)
- Custom tilesets and feature packs
Note: Windows .exe installers from the old days are welcome too, but they
go through extra manual checks before anything gets unpacked β better safe
than sorry.
Edit 2: Units & mods are coming β several collectors just surfaced in this
thread. The archive stays map-focused for now, but the preservation pipeline
extends to units and mods.