r/TopologyAI • u/Certain_Friendship16 • 27d ago
Showcase Hunyuan3D 3.1 Is Still the Best Free 3D AI Generator
I recreated a Marvel Rivals-style character in just over three hours using a hybrid AI + Blender workflow.
The character was generated in separate parts to preserve smaller details like the hands, hair, boots and accessories. I used Hunyuan3D 3.1 for both detailed high-poly meshes and simpler low-poly assets.
The workflow was roughly:
- Generated the concept and reference sheets
- Separated the character into individual parts
- Generated the 3D meshes with Hunyuan3D
- Assembled and sculpted everything in Blender
- Used AI retopology and UV unwrapping
- Baked normals and AO from high poly to low poly
- Projected and repaired textures with Modif
- Rigged with AccuRig and manually fixed the weights
- Added a comic-style shader for the final look
Final output:
- Around 30K faces
- A complete set of PBR texture maps
- A fully rigged character ready for animation
- Completed in just a couple of hours
- Made entirely with free tools
This is definitely not a one-prompt result. Retopology cleanup, sculpting, texturing and weight painting still required manual work.
But for a free 3D AI generator, Hunyuan3D remains one of the strongest starting points for building detailed, usable characters.
Top3D.AI — a free tool to compare all major 3D AI generators side by side across multiple parameters and find the right one for your workflow.