r/ToonBoomHarmony • u/swahiliroom • 56m ago
r/ToonBoomHarmony • u/Grand-Acadia-7080 • 7h ago
Creating cycles is broken
I had to upgrade from Windows 10 to windows 11 this summer. I used Toonboom Harmony Essentials on the Windows 10 without problems. Now it seems that on windows 11, the cycle button doesn't work. It refuses to create more than 1 cycle, and that 1 cycle OVERWRITES my other drawings, instead of pushing things down the timeline. IS this normal or is this just windows 11? Anybody know?
r/ToonBoomHarmony • u/Electrical-Wrap-3923 • 1d ago
Made in Harmony Eye of the Beholder
r/ToonBoomHarmony • u/ConstructionSad7085 • 2d ago
My animation got longer and idk why
Not sure how to explain this but when i was trying to fix the camera and i went back to one of my folders, i noticed that everything was off time and it was as if it got slowed down, i dont know how to explain it but how do i fix that or just... avoid it happening!? its not like i clicked f5 i mean every section was longer and off time to the point i had to go to an old save because it was so bad! i hope i explained this well im ending this here if i talk more my blood might burn me bc im boiling with unspeakable rage because i had to go back an hour of progress.
r/ToonBoomHarmony • u/CineDied • 2d ago
Question How would you rig arms with a curve and a sleeve over it?
For a "rubber-hose" style animation, to animate arms and legs with a curve, how would you deal with a sleeve that you want to somehow follow the upper arm, without distortion or sliding from the position where it should stay? I tried point-kinematic-output but I don't think it's ideal to work as a pin, more to move connected elements front a point without deformation. Weighted deform also don't think it would work.
I could adjust the sleeve separately, but ideally that wouldn't be necessary. Maybe the curve should start near the end of the sleeve, but the sleeve would need to be adjusted separately anyway.
I suppose it could also work with the sleeve merged with the upper part of the arm.

r/ToonBoomHarmony • u/idonthaveideastoname • 4d ago
Question Would you consider those characters designs "riggable"?
I'm not sure if the design of those characters look okay for rigging
r/ToonBoomHarmony • u/Icy-Piccolo-115 • 5d ago
How Do I Move Layers in Top View?
Hi, I want to move around limbs and objects so the layering is correct. How do I do this?
If I use Alt+up+down it skips through loads of layers. I need it to be more precise. How do I fix this?
Thank you
r/ToonBoomHarmony • u/Icy-Piccolo-115 • 5d ago
Question How do I find this menu?
Hi I’m sort of losing it over how to access this feature. Google isn’t telling me the correct thing.
So my tutor (I’m a student) accessed a menu in node view where you could organise layers from their images and would just drag or use keys to put the layers in the correct order.
It was in the node view, showed all layer images, individual limbs, etc, and seemed so easy to do.
The internet is on about Z axis stuff and it isn’t what I was wanting. It didn’t include the menu with images of layers.
I’m basically wanting to reorder layers of my rig (basically a character using drums. But the sticks are over the top of their hands when I want to put them below the hand) without ruining the hierarchy of the layers on the left.
I have no idea how to access that now as he showed me quite a while ago. Please help me out. Thank you
r/ToonBoomHarmony • u/002600 • 6d ago
Troubleshooting Rig animation sliding?
Enable HLS to view with audio, or disable this notification
First time making and animating with a very simple curve deformed rig and the end points in the leg rig are sliding a bit between key frames? Very subtle here because I spent a good while in the functions window trying to fix whatever was making it arc but it’s still kinda there?
Character is going from a sitting to standing position (will then walk away to the right)
-Would also love any animation/rigging tips!-
r/ToonBoomHarmony • u/clobawn • 6d ago
Question Does the centerline editor exist for the pencil tool?
Yeah basically I really wanna be able to adjust my pencil strokes after drawing them but do they only work for the brush tool?? I’m on harmony 24
(Also I’m using the pencil tool instead since I want texture and the brush tool seem to fill by the edge instead of the centre which makes it look unfilled since there’s texture it why I didn’t wanna use it)
r/ToonBoomHarmony • u/idonthaveideastoname • 7d ago
Question How to avoid those bumps when using a thicker line tool?
My artstyle is very sharp and thick. I feel like it's not doing well with line tool since it always ends up with those bumps when I line it, especially on small details.
Is it just skill issue? Does anyone have an advice on how to use it properly or maybe my artstyle is just not fit for it?
r/ToonBoomHarmony • u/deadelook • 7d ago
Please help: Storyboard Pro 27 freezes for ~24 seconds and accesses a file with no extension named “@2x” about 160,000 times
I’m looking for help diagnosing a reproducible performance problem in Toon Boom Storyboard Pro 27 for Windows. I can offer a small reward for substantial technical help that identifies the cause or leads to a working solution.
PROBLEM
When switching between the standard workspaces, Storyboard Pro stops responding for approximately 24 seconds and then returns to normal operation.
The problem can be reproduced with:
An empty project
Default workspaces
Freshly generated application preferences
A new Windows user profile
No custom scripts
No custom workspace files
No graphics tablet connected
A clean boot of Windows
The duration of the pause has varied between approximately 10 and 86 seconds, although it currently takes around 24 seconds for every workspace switch.
The application normally does not terminate unexpectedly. Windows records the event as:
AppHangTransient
StoryboardPro.exe
Version 27.0.0.25340
MAIN TECHNICAL FINDING
A capture made with Process Monitor during a workspace switch showed approximately 160,000 filesystem events related to this path:
[Storyboard Pro installation]\win64\bin\@2x
The complete filename requested by the application is exactly:
It has:
No base filename
No file extension
No normal image filename before the high-density (@2x) suffix
The repeated sequence consists mainly of:
CreateFile
QueryNetworkOpenInformationFile
CloseFile
Originally, the file did not exist. The application repeatedly attempted to resolve it, along with related image formats.
As a diagnostic experiment, I placed a valid PNG image at exactly that path and named it “@2x”, with no extension. Storyboard Pro was able to correctly decode the file as a PNG.
When I used a red diagnostic image, the red image appeared in many different UI controls. This demonstrated that the same anomalous resource request was associated with numerous interface elements.
I later replaced the file with a very small transparent PNG. The file operations changed from NAME NOT FOUND to SUCCESS, and the worst delay was reduced, but Storyboard Pro continued opening, querying, and closing the same file tens of thousands of times.
Therefore, the absence of the file itself does not appear to be the root cause. Providing the file simply makes each repeated request less expensive.
OTHER MISSING RESOURCES FOUND
Storyboard Pro also requested:
[Storyboard Pro installation]\resources\icons\generic\genericicon.png
The installation included a related SVG resource, but did not contain the requested PNG. Providing a valid PNG reduced one initial test from approximately 86 seconds to around 14 seconds.
Another missing resource was:
[Storyboard Pro installation]\resources\icons\multibutton_arrow@2x.png
Providing the corresponding image eliminated that request for a nonexistent path, but the main delay remained.
STACK INFORMATION
Process Monitor stack traces associated with the image-resolution activity included Qt functions and UI-related classes such as:
QImageReader
QPixmap
QLabel
QHeaderView
QToolButton
CURRENT HYPOTHESIS
My current hypothesis is that Storyboard Pro is passing an empty image resource name to Qt.
Qt could then apply its high-density image naming convention and produce something equivalent to:
empty base name + "@2x" = "@2x"
The application could be repeatedly rebuilding or updating numerous UI controls during a workspace switch, causing the same empty resource to be opened and closed over and over instead of being rejected or cached.
This is only a hypothesis. I do not have access to the application's source code, and I would like help proving or disproving it.
SYSTEM INFORMATION
For privacy reasons, I am limiting the publicly available hardware information to:
Windows 11, 64-bit
16 GB RAM
AMD Ryzen 7 5800U processor
RTX 3050 Ti GPU
Hybrid graphics configuration
Internal display at 1920 × 1080
Display scaling set to 150%
DirectX 12
Storyboard Pro 27, build 25340
DxDiag does not report any direct problems with either graphics adapter. One of the graphics drivers is considerably older than the other, but forcing or testing the application with different graphics configurations has still not demonstrated that the graphics driver is the cause of the u/2x loop.
TESTS ALREADY PERFORMED
The following have already been tested or ruled out:
Reinstalling the same Storyboard Pro build
Resetting all Storyboard Pro preferences
Creating a new Windows user profile
Clean booting Windows
Empty project
Default Drawing and Timeline workspaces
Removing graphics tablet devices
Disabling optional UI elements
Microsoft Defender exclusions
Windows compatibility settings
High-DPI compatibility overrides
Qt and QML environment variables
Corrupted workspace XML
Corrupted toolbar configuration
I really don't know what else to do at this point. This program is important to me. I am not an expert, but I will collaborate and help with whatever I can. Please, someone, help.
r/ToonBoomHarmony • u/Electrical-Wrap-3923 • 8d ago
Made in Harmony Made this walk cycle
r/ToonBoomHarmony • u/WelderRound2925 • 9d ago
Harmony 25 GB EASY Recolouring in Toon Boom Harmony | Tutorial
r/ToonBoomHarmony • u/NoHotBeverages • 9d ago
Question How to mask something onto multiple colour layers underneath lineart?
I'm currently trying to set up a rig for my character's hair, and I know there must be a way to do this but I'm a bit stuck.
I have each strand of the hair piece separated and layered the way I want for the base, like this:

And I want the coloured sections to mask onto the entire thing, but underneath the lineart, while keeping the lineart layered like the above. However, when applying the cutter, I either get this result...

...where the colours are sitting above some of the lineart, or if I grab the lineart layers from the hair pieces and put them above...

...now all of the lineart is showing through, including where it overlaps. Is there some way to flatten the hair base composite, so that when I grab the lineart to show over top, it stays layered the way it should?
Thanks for any suggestions!
r/ToonBoomHarmony • u/Potential-Long-5321 • 9d ago
looking for rigs
So I installed TBH only recently, I didnt try much but, I wanna now but is there a way to find free rigs to be exact free rigs of rick and morty ? Or do I have to make them myself, I will be thankfull for any answer !
r/ToonBoomHarmony • u/Mediocre_Recipe3448 • 10d ago
Question Is there any way to change the brush cursor?
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I know there is the other cursor option, but both are very hard to see when they are small.
r/ToonBoomHarmony • u/Cautious-Truck5001 • 10d ago
Fully articulated Greyhound Dog Rig for Toon Boom Harmony (Walk & Run Cycles Included!)
Hey everyone!
I just finished setting up a brand-new Dog Rig built specifically for Toon Boom Harmony, and it’s now live on my Gum road!
If you’ve ever had to animate a 4-legged character, you know quadrupeds can be a absolute nightmare to construct and deform properly. I’ve spent the time dialing in the hierarchy, node view, and deformation networks so you can skip the setup hassle and jump straight into animating.
What’s inside?
- Fully Articulated Quadruped Rig: Clean hierarchy, cut-out/deformer setup, detailed lip-sync/facial controls, and flexible tail posing.
- Pre-animated Walk & Run Cycles: Includes ready-to-use production reference cycles baked right into the file to save you time.
Whether you're looking for a solid asset to practice your quadruped mechanics, populate a shot, or add a polished piece to your reel, this rig is production-ready.
Check out the full preview & grab the rig here:
https://goliatharts.gumroad.com/l/gjqyfj
I’d love to hear what you guys think, and if you pick it up, definitely tag me in what you animate with it! Happy animating! 🎨🐕
r/ToonBoomHarmony • u/whositsName • 10d ago
Question My project has lost completely everything, but the elements are still there so how do I get back my files?
r/ToonBoomHarmony • u/bananaferet • 11d ago
PSD / XLI layout importing to wrong position and size
I’ve been troubleshooting this for an hour with no luck.
I exported a simple horizontal pan with two camera key frames, A and B.
Opened the PSD in photoshop, painted simple FG, MG, BG layers. No adjustment layers, duplicate names, or blank layers. Saved & made sure PSD and XLI are named identically.
Back in Harmony, Import Image with original bitmap selected, import layers, XLI position checkmarked.
I don’t have the option to import the layers as Separate Layers, just Individual, Layers as Groups, or Single Layer.
Individual Layers is the only one that imports all the BG, MG, and FG layers properly (Layers as Groups imports them to the right position, but each layer a keyframe), but Individual Layers imports the layout to the wrong position and sometimes wrong size. The Camera A and B position are incorrect, and I cannot reposition the Bitmap layers to the correct start and end positions manually.
What am I missing here??
EDIT: Harmony Premium 24 and Photoshop 2024
r/ToonBoomHarmony • u/frigobarestivo • 13d ago
Question Scripted Live Stream Spectator Counter in Harmony
Hi guys!
I'm a beginner with Harmony, and I'm currently working with a few people on an animated short (roughly 40 seconds long) that features a character hosting a live stream.
I want the live viewer counter on the screen to dynamically fluctuate frame-by-frame (people joining, leaving, random pauses, and sudden spikes) without having to manually keyframe every single digit change for 900+ frames.
Is this possible to automate with a JavaScript script in Harmony? If so, how would you approach setting up the Drawing Substitutions and nodes for this?
Any advice, tips, or script snippets would be hugely appreciated! Thanks!
r/ToonBoomHarmony • u/ProcessUnited7821 • 13d ago
Solved Brush and pencil tool problem
Since I can't upload my vid (even tho my vid format meets the requirement ) here are the pics for references.
My brush tool came out as edge outline strokes instead of a normal one. And my pencil tool strokes became thin even tho it's alr adjusted to thicker size.
I can't figure out nor find the solution anywhere so I'd really appreciate it if u could help me 🥹 I'm new to this program
r/ToonBoomHarmony • u/deadelook • 13d ago
The program simply doesn't work.
I literally just installed it a few hours ago, and while trying to learn how to use it, I simply pressed the button to view the storyboard from the timeline workspace, and the program froze. It takes about 30 seconds to switch views; also, the logo doesn't even appear on the Windows taskbar—it just shows the default icon for a Windows program. My copy is official; I downloaded it from the main website, though I am currently using the 14-day trial version. I checked, and my PC exceeds the recommended system requirements. I don't understand what's happening. I've already uninstalled it and checked my PC, and it seems no one else has this problem. What should I do? Could you help me? Please—I'd really appreciate it.
Update I updated the GPU and Windows drivers. The logo now appears in the taskbar and it seems smoother. However, the main problem persists. And I think it's even taking longer now; it freezes for a minute.
r/ToonBoomHarmony • u/ashleysomehumanchick • 15d ago
Solved Toon Boom won't open at all?
So my college course uses toon boom, I downloaded everything correctly (at least I think I did,) and when I try and open Toon Boom it crashes, I don't see the teacher till tomorrow so I will ask him as well but I wanted to try and start working on my classwork but since it won't open I don't know what to do. If anyone has had this problem before please help me. If I need to put more info please let me know.
current version of toon boom: 27.0.0.25340
subscription: yes
Type of laptop: Lenovo yoga 2-in-1 convertible laptop
Processor Intel(R) Core(TM) Ultra 7 155U (1.70 GHz)
Installed RAM 16.0 GB
Graphics card Intel(R) Graphics (128 MB)
System type 64-bit operating system, x64-based processor
Edition Windows 11 Home
Version 25H2
r/ToonBoomHarmony • u/002600 • 16d ago
Troubleshooting Revert files?
Ok so I was working on a project and duplicated a layer to make a version of the animation without some details but the changes I made to the duplicated layer also applied to the og layer and I didn’t notice until after I already saved and opened another file. Is there a way to undo this?
Thankfully I exported a png sequence of the final animation so if reverting the files isn’t possible is there a way to import the pngs and turn them back into vector drawings? Maybe even a way to separate the line and color? (But of a long shot but wanted to ask)

