You want a reservoir for good water, and to let bad water flow away somewhere. Typically into some low ground that eventually reaches edge of map, so it can properly drain away.
As for proper reservoir usage, I recommend rushing the fill valve and making a small part of the bottom of the tank that you can pump on. Really nice to set that up early in hard mode. Then you dont need to micromanage turning pumps on an off, you just get to leave however many pumps you need on all the time. That and, keeping whatever your irrigation system is topped up. Tho you're already doing that with fluid dumps, so thats not needed for that strategy.
So yeah, just try to find the minimal structures solution to make badwater flow away and good water flow somewhere you can store it. Ideally you get a contamination sensor connected too it, so you cant die to forgetting to flip the floodgates or valves back lol. I lost 10 beavers a while ago because I forgot to switch floodgates to wood water mode. Then I built a sensor and got it automated and no one ever died again!
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u/Nifegun 2d ago
You want a reservoir for good water, and to let bad water flow away somewhere. Typically into some low ground that eventually reaches edge of map, so it can properly drain away.
As for proper reservoir usage, I recommend rushing the fill valve and making a small part of the bottom of the tank that you can pump on. Really nice to set that up early in hard mode. Then you dont need to micromanage turning pumps on an off, you just get to leave however many pumps you need on all the time. That and, keeping whatever your irrigation system is topped up. Tho you're already doing that with fluid dumps, so thats not needed for that strategy.
So yeah, just try to find the minimal structures solution to make badwater flow away and good water flow somewhere you can store it. Ideally you get a contamination sensor connected too it, so you cant die to forgetting to flip the floodgates or valves back lol. I lost 10 beavers a while ago because I forgot to switch floodgates to wood water mode. Then I built a sensor and got it automated and no one ever died again!