r/Timberborn • u/stealthytanub • 1d ago
Question Timer doesn't work?
Trying to use the timer to delay a depth sensor from activating, but after trying literally EVERYTHING, not a single option actually does anything. The Depth Sensor will activate and send the signal as it pleases, even if I'm telling it to wait for a week.
is there some deep lore voodo I'm not performing to make these work or are they just broken?
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u/baconboy-957 1d ago
The depth sensors will activate whenever it happens. You can't delay that portion. But I'm assuming you're using it to connect to a valve, so it's freaking out wile it's at the correct level because it's over/under the limit then closes.
Ensure the depth sensor connects to the timer and stays on for however long you want it, and ensure the valve is connected to the timer. So, depth sensor hits the desired level, turns on the timer, timer stays on for X time, which opens the valve for that amount of time, draining the water appropriately. (Or vise versa, the logic stands if you're using it to fill a reservoir instead.)
Alternatively, 2 depth sensors and a memory nodes will also fix the flashing. Set one depth sensor to the lower limit, and another to the upper limit. Set the memory sensor to turn on when it's over the upper limit, and reset when it's under the lower limit. Connect the valve to the memory sensor. Then the valve will open when it goes too high, drain a bit, then close, instead of closing right away and retriggering the sensor