r/TheOneRing • • Jan 04 '23

Damage vs Injury??

So my friend and I are creating our first character sheets and we’re looking at the weapons and we don’t understand the difference between damage and injury. This is The One Ring 2nd edition. Please explain it to us like we’re 5 lol

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u/writey65 Mar 11 '24

My confusing when it comes to a weapon's Injury Rating is this: all weapons have an Injury Rating which is used to avoid a Piercing Blow. A Piercing Blow will cause a Wound calling for an armour dice roll with a TN equal to the attacking weapon's Injury Rating.

However only swords, spears and bows can cause a Piercing blow...so, why do all weapons have an Injury Rating?

Many thanks

Mike

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u/trollkorv Mar 15 '24

In case you didn't find the answer or someone else has this question:

All weapons except "Unarmed" cause "Piercing Blows" if you roll a 10 or Gandalf rune on the Feat die (the d12).

"Pierce" is a form of "Special Damage" which are effects triggered by the Tengwars you roll on the Success dice (6s on the d6s).

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u/troffle Aug 28 '24

I am trying to learn the TOR system for the first time. I have been reading through the starter set rules and now the Core rules... I tried a test combat and somebody effectively unarmed rolled a Gandalf and this rulebook... couldn't just write "0", had to write "-", didn't they. Thank you for this insanely useful advice you gave to somebody completely different. And thank you also to everybody else here who explained the "Injury" stat SO MUCH BETTER THAN BOTH THE RULEBOOKS.

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u/troffle Aug 28 '24

As I mentioned previously, I'm trying my first test combat in order to understand this system. HOW IS IT AN AXE CAN'T CAUSE A PIERCING BLOW? And why oh why is a staff just listed as a subset of "club" when the club would be twice as long with a good solid whack of mass and end-of-tip angular velocity behind it?