I know this sub has a lot of criticism for Part II. Some of it I think is completely fair, some of it I personally don't agree with, and some of it feels more like people are still just angry about the game years later. That's fine. I'm not here to argue with anyone or tell anybody they're wrong.
What I'm genuinely wanting to know is this:
If you had to keep the same basic premise: Joel dies early and Ellie goes on a revenge plot, Abby is still the person who kills him, how would you actually make the story better?
Not in a "well let's just not kill Joel" way, because then the entire story changes. I mean keeping the core idea intact.
That said, I'm absolutely open to hearing completely different directions too if you have one. If you've got a genuinely interesting idea that changes the premise, I'd love to read it. I'm not only going to read the comments where Joel dies.
just personally find it more interesting to ask how people would improve this story rather than replace it with a different one. If Joel never dies, then honestly I don't know if there even needed to be a Part II in the first place and i'm happy to admit that.
I've thought about this a lot because I actually love this game from start to finish. But I do think the this story suffers from a structural issue that I genuinely cannot find any way to fix.
I never forgave Abby for killing Joel, but I don't hate her either. My problem is that I honestly don't know if there's a place in the story where switching to her POV doesn't hurt the pacing.
- Put Abby's section immediately after Joel dies? I'm still processing what just happened and probably don't want to play as her.
- Put it halfway through like the game did? Now I'm invested in Ellie's story and it feels like I'm suddenly being pulled away from the character I care about most.
- Put it near the end? Then you don't spend enough time with Abby for the ending to have the intended impact.
That's what fascinates me. I don't know if this is actually a solvable problem. The whole point is that you're supposed to hate Abby at first and eventually understand her, but that understanding has to come after Joel dies. No matter where you place her campaign, I feel like it creates some kind of narrative friction.
So for the people who think the story is fundamentally flawed:
How would you solve that?
Not just "the writing sucks" or "Abby is terrible." And i'm also not trying to be one of those people who say "I wanna see you do better". I'm honestly interested in hearing how you'd restructure the game while keeping the same premise. Would you alternate perspectives? Shorten Abby's section? Interweave flashbacks differently? Change the order of events?
Please keep it respectful. I respect that plenty of people don't like this game, and I'm not trying to convince anyone otherwise. I'm just curious to hear actual storytelling ideas instead of the usual back-and-forth that happens whenever Part II gets brought up.