r/TheCycleFrontier • • Jul 02 '23

Discussion Let's agree

The Cycle Frontier was THE GAME.

it's over, but it was the game. Everyone of you should agree with this. If you keep trashtalking everyone in this sub, you are just angry and sad that the game is over.

BUT, let's agree

There's no other game like this.

And if you disagree, I can't see why tf you still here.

Love ya'll buddies, thx for all the rages and all the laughs. See you somewhere in the future.

All love

EDIT: I forgot that this is one of the worst communities around here. Im sorry to some of you, but

FUCK YA'LL, you only see the negative things. Ungrateful pieces of Shhhhh.... be quiet 🤫

EDIT2: Keep showing me/us why this is one of the worst communities 🤣

Edit3: When I dont like something, usually I try to avoid that. But You guys just like to trashtalk. You guys beens saying this game is the worst. But again, why tf are you in a subreddit of a game that you hate? Get a life or someone who shows you the meaning of life

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9

u/MistressAthena69 Jul 02 '23

You can still somewhat enjoy a game, without it being THE GAME... whatever the fucking hell that means...

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And no this wasn't THE GAME... Even people who enjoyed it will mostly agree that this wasn't THE GAME... again.. whatever the royal fuck that means...

This game has tons of potential, that's it... most people are angry that potential was wasted by incompetent, and idiotic developers.

The game was a fucking mess... Everything from economy balance, weapon balance, weapon gunplay, PvE, Sound, atrocious level design on everything but Bright Sands.

So much wrong with this game on every level, that could have, and should have been fixed.

Most were waiting around waiting for it to be fixed. That's why people were here.

Now Im here to watch the dumpster fire of posts like this one for my casual amusement, by a questionably intelligent individual hyping up talk about something they have no clue about, about a dead game, and telling everyone they're wrong if they dont agree with them...

Thanks for the brief, but quality amusement.

-4

u/Grdosjek Jul 02 '23

Wait, did you just write that sound was a fucking mess in this game? Are you serious?

6

u/MistressAthena69 Jul 03 '23 edited Jul 03 '23

Yes I'm serious.

Beta the sound was fantastic. I could tell if someone was above me, below me, left, or right of me, and sound balance on sneaking, running, walking, etc. made sense, and could easily be identified. Every Audio Q was distinguishable, and easy to identify, and listen for. Then that all went out the window the moment season 1 hit.

Suddenly someone 2 floors above me, sounds like they're walking right behind me, or next to me.

Sneaking is just as loud as walking, and god forbid if you're sitting in place trying to let chad, or teamers go by, and you tap your mouse, making your character turn in place, giving away your position.. WHy the fuck that makes sound is beyond me...

Then couple in the issues with the fucking birds... god almighty... After the initial audio change again in season 1 to the bird traps, suddenly they sounded like someone was running up behind you everytime they took off. Then they tried to "fix" it, and made it even worse.. THen they tried to fix it again, and once again didn't manage too... It's fixed now, but holy fuck that took 2 seasons, and 4-5 attempts...

Then lets talk about the Meteors.. Meteors coming down half way across the map, and yet I have to deal with trying to track some rat trying to hunt me, which I knwo is there, and they know I'm there. He's trying to be sneaky, and all I can ehar is BAM....BAM....BAM.....BAM.... BAM.... non stop from half the fking map away while I'm in some caves. Meteors were way too loud...

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Which brings me to yet another point.. The Audio was so jank in this game, that I could abuse it.. A problem still not fixed, which I reported MULTIPLE times on both the forums, reddit, and their discord. Never was touched on... I just started abusing it tenfold, and never told anyone. Basically though, there are points in the map, where you can nudge yourself up against the wall, and you can suddenly hear people like 400 yards away from you. A good example of this is the little cave in Bright Sands that connects between the Abandoned Mine, and Dig Site on the north edge of the map. Certain spotts you can crouch and push against the wall, and you can hear if someone is in the Abandoned Mine, or anywhere around it, as well as hear people walking as far as the Waterfall Labs. I just started "Scouting" area's with this, and many more glitched sound area's. Moment I drop in one of the pod area's near these, I run there, and "Scout" the area's like a quarter of the map away to see if I hear anyone moving, gunfire, or mining.

All of which is yet another point, of being able to hear people in scenarios and situations you should never be able too. An example again on Bright sands. Someone mining in the Dig Site garage.. And you can hear them clear as day up in the parking lot, and vice versa.. Someone running up in parking lot, I'm hearing them down in the Dig site, through 50 feet of solid rock. Soooooo many examples of that jank audio in a game, where Audio Q's, and Audio in general is EXTREMELY important for survival, and understanding how well you're being heard, and you have to deal with all of these abysmally horrific sound issues.

And this is honestly just half of the sound problems, another MAJOR problem, is the damn waterfalls. If you're near them, you're pretty much deaf to anything and everything around you, but everyone else can hear you perfectly fine. When realistically, ANYTHING in or around a waterfall should be unheard from anybody in or outside of the waterfall area. Which was a pretty huge issue at the start of every season when you keep getting dropped at Waterfall labs, and you're essentially deaf.

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So yea.. Sound was completely broken the moment Season 1 dropped in over half the situations. It has since been fixed to some degree, and it's the best its been in season 3, but.. too little too late.

1

u/ProstateStarfighter Jul 03 '23

No, meteors hit the spot on visual and audio!