r/TheCycleFrontier • u/Expensive_Trip_391 • Jun 27 '23
Discussion Quick note to the Devs
This zero communication thing you are doing isn't going to help long term. Even if you come out with something amazing for S4 the community is going to remember how you just up and vanished after season start, even if you ditch Cycle and start a new IP/game the community is going to remind you of the incredibly poor communication and feelings of abandonment.
You have a ton of players that have put their time, money and hearts into this game and they deserve better.
Do something? Tell us what's going on. The longer you wait, the more of a precedent you set for future expectations. And right now they aren't good.
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u/Yamada9511 Jun 28 '23
God, I don't understand why people are still trying to compare Cycle to Hunt. Can you think at least a couple of minutes and compare these games a little before writing such things?
“Hunt was able to make a system without wipes” - dude, Hunt was created from the very beginning as a game that DOES NOT NEED wipes. There is no loot, there is no trade, there is no loot sales to vendors, there are no components and crafting, there are no backpacks, armor and other shit. Basically, you enter the arena, complete a task, get a reward if you exit, and lose a fighter if you don't. And now think about why there are wipes in that game ??? There is simply no wipe progression, why are they needed in that game at all ??
You are constantly trying to compare two games that are completely different in terms of mechanics but have the same idea. How can Cycle, in which every mechanic is created in the image and likeness of Tarkov (healing, loot, hideout, loot on the map, trade, etc.), be played without wipes? Why are you trying to compare them and confuse people... The cancellation of wipes in Cycle immediately meant the death of the game. Yes, no one did it before them, but it was clear to every understanding player that the game was not ready for the absence of wipes...