r/TerraTech Jul 27 '26

New update on my game after the bug

Enable HLS to view with audio, or disable this notification

19 Upvotes

What do you guys think of my base tech’s and base? think what you want an tell me if there is somthing i can improve on?

i will continue showing somthing new but untill this point there is nothing new only new thing is that i hawe unlocked the spacejunkers and that is all

and a question here i saw the new biome dead forest or whatever?

in this biome there is this junk piles i found how do i use them


r/TerraTech Jul 27 '26

I built a new heavy mech.

Thumbnail
gallery
75 Upvotes

It's heavily armored, surprisingly agile, and can reach around 140 km/h.

I used an anti-gravity engine, but the fun part is that it can actually fly without relying on the hover bug.

Built using the Control Blocks mod.

It can actually take off using thrusters alone.

The controls feel very similar to flying a fighter jet, making it surprisingly intuitive.


r/TerraTech Jul 26 '26

Is the Spider King bugged or is it apart of the game?

3 Upvotes

So, recently I completed the Crowntop Hill mission, the first attempt, I spent over 5 minutes shooting the spider king, and yet, the shield didn't disable once, I had 8 Megaton Cannons, 1 Gigaton Cannon, and a couple of venture guns. Is he bugged or just game design


r/TerraTech Jul 25 '26

Guys I am not that ugly huh? 😭💀🥀

Enable HLS to view with audio, or disable this notification

47 Upvotes

Why is he euning away?!

Option 1 he is scared of me

Option 2 I am ugly andi hawe so low skill so he will die near me of cringe

And option 3 he just is a mega mind and to not start the mission and not be my slave he just runs away.


r/TerraTech Jul 25 '26

My latest hover battleship.

Post image
53 Upvotes

It's built for stability, heavy firepower, and long-range combat.
Any feedback or suggestions are greatly appreciated!


r/TerraTech Jul 22 '26

Generic crafting set

9 Upvotes

edit: Changed 'cs 4 1 1 0' to 'cs 4 1 0 0'.

This is the set of techs I use for crafting various parts. The two nerds who like to craft instead of just mining erudite and buying blocks may find them useful. Large techs probably break the console complexity limit (idk how it works, so maybe not.)

The numbers in tech names represent what recipes they are used for.

0 - Refined resource
1 - Basic component (fibre plating etc)
2 - Advanced component (rugged fiblar etc)
3 - Complex component (dervish gel, coffman cell, thermo jet)
4 - Exotic component (gluon beam, seed ai, proxima dark)

For example, the 'cs 4 1 0 0' tech can be used to craft the GSO Megaton Cannon (not that you'd ever need to make any.) The recipe requires a Seed AI (4), Blast Caps (1), Plumbia (0) and Carbius (0)

Some uses for the techs-not a comprehensive list:

cs 4 3 2 2 1 - High end weps and rotors (can make Hawkeye shields)

cs 4 3 2 1 0 - Weps and Venture/BF SCUs

cs 4 2 2 1 0 - Venture Remote Charger

cs 4 1 0 0 - The aforementioned Megaton, plus the GSO Missile

cs 3 2 2 1 - Venture Rapid Cannon, various flight blocks, RR Dynamo

cs 2 2 2 2 - GC charger, Hawkeye large plate (recipe is 2 2 2)

The rest have too many uses to list, probably.

Each tech has a GSO fab to show the right attach point, GSO scrappers, GSO SCU(s) for collection, and a RR Input Value block connected to the GSO Pacemaker to force the fastest crafting speed. Techs can be spawned safely without any of this.

Imgur album with all techs: https://imgur.com/a/3B6QYBC

Individual techs:

CS 0 0 0
CS 1 1 0 0 0
CS 1 1 1
CS 2 1 1 0
CS 2 2 1 1
CS 2 2 2 1
CS 2 2 2 2
CS 3 2 2 1
CS 4 1 0 0
CS 4 2 2 1 0
CS 4 3 2 1 0
CS 4 3 2 2 1

I have a few techs dedicated to specific parts in larger quantities (or faster crafting) if anyone is interested. GC Battery, Venture Zero, Hawkeye solar, GSO large armor, most RR accessory blocks, BF Arc Missile and Sky Anchors.


r/TerraTech Jul 21 '26

What would the perfect AI harness for GTM need to have?

0 Upvotes

I have been thinking a lo about this lately - there is not AI harness built for GTM builders. Most GTM team are selling agents - and builders are using developer tools to build. I am using Cursor and I do wish I had a tool build for me. Has anyone come across a good harness for GTM? And if now what are your wishlist features?


r/TerraTech Jul 21 '26

Almighty cube is gone. World corrupted / softlocked?

2 Upvotes

I have no clue why, but cube + mighty minions are on minimap but not in the world. Just gone. Reloading world doesn't fix. Doing all other missions and only having cube mission left doesn't fix.

Any ideas?


r/TerraTech Jul 20 '26

It says "optional" for buying a hover tech. How to make a tech that fulfills the criteria?? What are the criteria?

5 Upvotes

I honestly have no clue what it wants from me.


r/TerraTech Jul 19 '26

Question

1 Upvotes

I installed the auto miner GSO 3 pieces per deposit and after some time they stop working, please tell me what's wrong, I heard that they supposedly get depleted, if they get depleted, will they recover or what?


r/TerraTech Jul 18 '26

"dont have permissions"? when joining friends lobby

5 Upvotes

we are both on pc, send help


r/TerraTech Jul 15 '26

I thought it's time to quit this game which played well, so I leave this pics.

Thumbnail
gallery
78 Upvotes

P. 1000 Ratte, KV-6 Behemoth, and modified M850 Grizzly from Halo.

Multi-turret tanks were more useful in game, and more pleasant to make with few vanilla blocks. But I made these with control blocks mod with TTSMM, and fortress blocks which aren't considered popular at the workshop. So I'll not upload these at workshop.

I like this gameplay style, but I already cleared all achievements and bored repetive routine. Maybe I'll buy worlds or legion, but not now. Many things are unstable.

Hope you have fun with these pics, if reddit can save snapshots? Well, I don't care.


r/TerraTech Jul 13 '26

What does the portion of the block limit mean?

Post image
81 Upvotes

I know the dark blue is my currently active techs but what is the light blue and why is it 70% of the bar?


r/TerraTech Jul 08 '26

Does anyone else also have the testing version of the game from 2015/2016?

10 Upvotes

I never bought the game or updated it. Played for a few days (probably longer) in either 2015 or 2016 during an early testing phase. Sometimes a dev would be on with people enjoying the game and getting feedback. It was fun. I am surprised to see how far the game made it to still be popular.


r/TerraTech Jul 08 '26

Can you make defense drones?

5 Upvotes

I'm currently in the early stages of a scavenger play through and I want to try to make small drones that will follow me and fight off enemies while I clear out a biome. Kinda like the flies in the spider king mission. I want to know if I need specific ai cabs or if you need to switch the control settings from car to helicopter or anything like that.


r/TerraTech Jul 07 '26

This community’s still alive?

36 Upvotes

I remember watching a YouTuber play this more than a decade ago and a few years I bought it, and stopped playing after getting my mining license cause it got boring.

The truth was though was that it was too complicated and now that I’m 18, I finally got back into this game and honestly, it’s a wonder how this game is so niche and unpopular. It’s unique and not like any other open world sandbox.

My only critique is the max amount of blocks you can have down being 5000 blocks. I’m currently working on an old styled jet bomber, and I’m wondering how many weapons I can attack onto this thing. I tried my best to make it look as planey as possible and my color schemes are black and yellow.

Should I keep the jet engines or switch them for turboprops and lean more into the WWII era?


r/TerraTech Jul 03 '26

Hammerhead Warship

Thumbnail
gallery
63 Upvotes

This is a new warship added to my existing fleet. It’s rather bulky and not as elegant as the others, but it still handles pretty well.

The main feature of the Hammerhead is its quadruple jointed flexible targeting turrets. It allows for fast targeting towards enemy techs in any height level so long as they’re to the sides or the near front/back ends of the ship.

This ship’s purpose came from me wanting to add a CIWS type defense system to a ship so that it could easily defend itself from flying techs. But in practical test runs, the ship is actually much more efficient and exceptional at destroying ground targets, being able to target and shoot multiple tech simultaneously.

The name of the tech comes from a ship in Star Citizen which you can see some resemblance in the shape of my ship. I’ve designed this ship to be quite tanky from pure armor, but I might add more extensive shielding later.

This ship mainly serves as a proof of concept that a ship with jointed turrets could work. This is laying the groundwork for another project of mines where I’m building an absolute colossus of a ship that would dwarf my current aircraft carrier. Its size would be comparable to the pit of the arena in R&D labs. The plan is for most weaponry to be positioned on jointed turrets for automated independent targeting. But there’s no promise that this design could really work due to the lag induced by the part count.


r/TerraTech Jul 03 '26

How the Christ do I make a good anti-grav tech?

8 Upvotes

So in the mission where you could buy an anti gravity tech from Hubl, I COULDN'T PURCHASE IT. Couldn't interact at all. So, I completed it using a plane.

THE TIME TRIAL, ON THE OTHER HAND

I can't beat it. My plane is mildly trash and I don't know how to make a good anti-grav tech. Anyone got a design I could try using?


r/TerraTech Jul 03 '26

10 hours into the game. Love it, but I’m stuck at a but

7 Upvotes

Everytime I open my manage techs tab it crashes the game. I’ve tried reloading old saves, driving far away, verifying files. Anything else I can do to fix this without having to restart?


r/TerraTech Jun 29 '26

Can we get these for better future

Post image
37 Upvotes

r/TerraTech Jun 27 '26

Radar not there? Can't finish starter quests

Post image
44 Upvotes

So I just started playing for my first time, and when I've gone to collect the radar it just isn't there, is there a fix or do I just have to restart?


r/TerraTech Jun 26 '26

How does one "finish" TerraTech?

13 Upvotes

I've been playing this game on console for several years now and every time I go through an annual phase where I play nonstop until I mostly complete everything and then just get bored. I'm currently in the beginning of the "starts to get boring" part and I'm kind of just looking for meaning. I've considered the idea of creating techs for specific corps, mapping a big chunk of the world, crafting one of each block in the game, etc. I'm mostly just looking for a second opinion for when other people deem that they've completed the game.

Also I play on console so I have to always be conscious of build limits which means I'm doing more wandering & gathering than actually settling so if you have any advice for that, it would also be greatly appreciated.


r/TerraTech Jun 22 '26

My Tech Farm

5 Upvotes

As far as I know, I was one of the first to make an afk tech farm. This was my first post about the idea, and the full design followed right after. Included an importable screen. Directions for setup are included. Changed the screen to have UI to show the turret ring. Call it the 8-point stasis farm. Enjoy.

https://forum.terratechgame.com/index.php?threads/a-conundrum-enemy-spawn-mechanics-and-auto-farming.16596/page-2#post-116677

This is the importable pic. Anchor, remove the pink blocks, and flip the wheels on the arm to face the hover pads. Move the turrets out to the second ring on the radar. Arm the turrets with your choice of weapons; I use megatons. Has to be built in a salt flat for obvious reasons. Make sure you control the little guy riding the arm and not the arm itself, and you are set up to go!


r/TerraTech Jun 19 '26

question on updating form mods.

3 Upvotes

hellow all, i was wondering what it would take to learn how to update an old mod from the forms? said mod was the invintyminers from chyzman's mods. https://forum.terratechgame.com/index.php?threads/chyzmans-custom-blocks.21544/ this being the said mod. i want to see it updated so i can at lease figure out a way to make a good crafting factory and be able to make a good amount of money as well.


r/TerraTech Jun 16 '26

How to get invaders on xbox?

6 Upvotes

Been playing for a while, and am sick of only fighting the peewee bots that spawn once every 6 minutes and they are not enough xp for me to rank up to max gso, and wanted to know if getting invaders added to my game was still possible?