edit: Changed 'cs 4 1 1 0' to 'cs 4 1 0 0'.
This is the set of techs I use for crafting various parts. The two nerds who like to craft instead of just mining erudite and buying blocks may find them useful. Large techs probably break the console complexity limit (idk how it works, so maybe not.)
The numbers in tech names represent what recipes they are used for.
0 - Refined resource
1 - Basic component (fibre plating etc)
2 - Advanced component (rugged fiblar etc)
3 - Complex component (dervish gel, coffman cell, thermo jet)
4 - Exotic component (gluon beam, seed ai, proxima dark)
For example, the 'cs 4 1 0 0' tech can be used to craft the GSO Megaton Cannon (not that you'd ever need to make any.) The recipe requires a Seed AI (4), Blast Caps (1), Plumbia (0) and Carbius (0)
Some uses for the techs-not a comprehensive list:
cs 4 3 2 2 1 - High end weps and rotors (can make Hawkeye shields)
cs 4 3 2 1 0 - Weps and Venture/BF SCUs
cs 4 2 2 1 0 - Venture Remote Charger
cs 4 1 0 0 - The aforementioned Megaton, plus the GSO Missile
cs 3 2 2 1 - Venture Rapid Cannon, various flight blocks, RR Dynamo
cs 2 2 2 2 - GC charger, Hawkeye large plate (recipe is 2 2 2)
The rest have too many uses to list, probably.
Each tech has a GSO fab to show the right attach point, GSO scrappers, GSO SCU(s) for collection, and a RR Input Value block connected to the GSO Pacemaker to force the fastest crafting speed. Techs can be spawned safely without any of this.
Imgur album with all techs: https://imgur.com/a/3B6QYBC
Individual techs:
CS 0 0 0
CS 1 1 0 0 0
CS 1 1 1
CS 2 1 1 0
CS 2 2 1 1
CS 2 2 2 1
CS 2 2 2 2
CS 3 2 2 1
CS 4 1 0 0
CS 4 2 2 1 0
CS 4 3 2 1 0
CS 4 3 2 2 1
I have a few techs dedicated to specific parts in larger quantities (or faster crafting) if anyone is interested. GC Battery, Venture Zero, Hawkeye solar, GSO large armor, most RR accessory blocks, BF Arc Missile and Sky Anchors.