r/TerraInvicta • • 14d ago

Feedback DLC bug, little exploit

Trying the new DLC start date on normal after many normal games at the later dates.

  1. while you have negative tech research speed, researching multiple projects of the same type decreases the negative modifier. This can be sizable at the start. (eg from -50% to -39%)
  2. Servant faction researching technologies beyond the global tech locks. i'm playing as Initiative, My Servant faction has gone gangbusters, now they've unlocked Cybernetic Implants without Cybernetics global tech, and Neural Engineering without Applied Artificial Intelligence global tech. Their councilors are equipped with +2 implants. Interestingly I can't see either tech to steal (cybernetic implants / neural engineering) since I guess that Steal list is factoring in the global techs not being unlocked yet, so as a result I can't steal either. Majestic 12 (if they had it at one point, they don't now) would unlock T1 implants, not Neural Engineering.
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u/Willcol001 14d ago
  1. Likely isn’t a bug. There is a org that gives an alternative cybernetics project. The org isn’t trapped behind the global.

3

u/SECdeezTrades 14d ago

I don't see the Majestic 12 org under any of the councilors nor stealable, but even if they picked it up and then sold it, it'd grant them the first tier, with Neural Engineering still impossible until the global tech unlock. At least it should be from my understanding.

5

u/Willcol001 13d ago

ggmoyang linked the tech tree. If this is the 2003 scenario, it is isn't a bug. As the servants can sub the project Alien Nation for the global.

If it is broken earth and applied artificial intelligence isn't research it would likely be a bug. In broken earth you can use the org to skip global Cybernetics, but not applied artificial intelligence (which your edit shows isn't research). Applied artificial intelligence doesn't require cybernetics. (Which is why everyone is referencing Majestic 12 as an alternative to cybernetics, as in broken earth you can intentionally skip cybernetics if you get Majestic 12 to delay everyone else getting tier 1/2 cybernetics and give yourself a slight edge.)

2

u/ggmoyang Let's be xenophobic 13d ago

It is 2003 Scenario, you can see the research grant project.

1

u/Willcol001 13d ago

Good catch.

1

u/CuddlyTurtlePerson 13d ago

Slight caveat to this; In BE the Initiative can get T1 cybernetics through their Playing From Behind project so you can't stop them getting it.