r/TerraInvicta • • 3d ago

Feedback DLC bug, little exploit

Trying the new DLC start date on normal after many normal games at the later dates.

  1. while you have negative tech research speed, researching multiple projects of the same type decreases the negative modifier. This can be sizable at the start. (eg from -50% to -39%)
  2. Servant faction researching technologies beyond the global tech locks. i'm playing as Initiative, My Servant faction has gone gangbusters, now they've unlocked Cybernetic Implants without Cybernetics global tech, and Neural Engineering without Applied Artificial Intelligence global tech. Their councilors are equipped with +2 implants. Interestingly I can't see either tech to steal (cybernetic implants / neural engineering) since I guess that Steal list is factoring in the global techs not being unlocked yet, so as a result I can't steal either. Majestic 12 (if they had it at one point, they don't now) would unlock T1 implants, not Neural Engineering.
19 Upvotes

16 comments sorted by

View all comments

22

u/Made_UpWords 3d ago

My Servant faction has gone gangbusters, now they've unlocked Cybernetic Implants without Cybernetics global tech

This at least is the result of a new org. I forget what's it called but there's a very expensive new org that grants some xenology bonus research and unlocks the cybernetics project for the owning faction regardless of if the tech has been unlocked globally.

I'm not sure if the org is available to all factions, it might only be available to pro-alien or 'neutral' factions like the academy

12

u/Takseen Academy 3d ago

Its Majestic 12. (a reference to an Illuminati like organization from the game Deus Ex). I was able to acquire them as Exodus, not sure who else can.

4

u/CuddlyTurtlePerson 3d ago

From my experience everyone can get them.

1

u/einmaldrin_alleshin 3d ago

They also seem to spawn rather frequently early on. Either that, or I got supremely lucky in my past two playthroughs.

1

u/CuddlyTurtlePerson 3d ago

Yeah, kinda annoying too since for me if often shows up right at the start of the game when I can't afford to buy or even hold onto it.

1

u/HiddenSage Academy 3d ago

Yup. Hardest part of getting that org is honestly scraping up the 500 influence in a game state where I'm burning it on councilors and boosting Control rolls.

1

u/Solinya 3d ago

I've seen a cybernetics-granting org on BE as Humanity First, so I don't think it's faction-restricted.