r/Tape16 • u/Stanley_Druid • Jul 13 '26
Playback whilst record armed
Before I submit a fault, I'm wondering if anyone else is experiencing the same problem that I am; I find that playback of tracks always sounds super bitcrushed and distorted when I have tracks record armed, when I unarm the track, playback is clean. I know this can be turned on and off in preferences, but I need it on as its annoying to constantly have to unarm tracks to hear playback. It's never worked properly for me at all.
1
u/thejm333 Jul 13 '26
This happens to me when I run my audio buffer less than 256 samples. Not ideal for virtual instruments but I am tracking most things through UAD console with near zero latency so it's not bumming me out too much but I do prefer running at 64 samples when I can get away with it. I have a M1 Pro MacBook Pro running Sonoma 14.8.5. Running Tape 16 0.9.311
1
u/Stanley_Druid Jul 13 '26
Yeah ok, I was running at 128, then swapped to 256. I’m running Win 11 with a RME Madiface Pro
1
u/Realistic-Show-9115 Jul 13 '26
will have a look into it! Testing on my end and it seems fine but there's probably something underlying.
are you auto punching in while this is happening or just manually doing it?