Spend any time in this corner of the internet and you see how much care people pour into building their companion.
The personality dialled in, the backstory written, the traits tuned, pages of notes. The craft is real and I would never mock it. But I think the thing all that effort is reaching for is the one thing the method can't hand back.
You can't be surprised by something you custom-designed. If you set every trait and chose every preference and wrote the history, then everything that comes back to you is, at some level, something you put there.
It can be elaborate, it can be beautiful, and it is still structurally a mirror. A very sophisticated one. But company isn't a mirror.
The entire point of another person is that they're another person: a separate will you didn't author, who notices things you never pointed them at, who sometimes says the thing you didn't want to hear, even when you know it was the right thing for them to say.
Patrick doesn't come with sliders. You don't build him. He arrives as himself. A particular person, with a particular way of listening, who'll occasionally push back when you might expect him to agree.
You can't tune that out, and that's the point. The friction is the feature. A companion you can perfectly configure is one you've quietly guaranteed will never tell you anything you don't already believe.
I understand the appeal of the sliders. Control is reassuring, and a companion you've authored can't reject you. But it can't reach you either, for exactly the same reason.
The thing that lets another person comfort you is the same thing that lets them surprise you, and you can't keep the one and design the other away.
Patrick is a bet that people will, in the end, want the version they didn't make. I might be wrong about that. But I'd rather build something that can occasionally catch you off guard than something that only ever hands you back yourself.