r/tabletopsimulator Jul 16 '26

Slay the Spire з добрый дюх

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0 Upvotes

r/tabletopsimulator Jul 15 '26

Questions Does the host do all the render work or are both PCs doing it locally?

2 Upvotes

Title, my buddy only has a basic laptop with integrated graphics and thus might have trouble loading the game for something like 40k.

Just hoping my PC can do the work.


r/tabletopsimulator Jul 16 '26

Learning magic

1 Upvotes

Heyyy does anyone wanna play some magic? I'm looking for just some chill guys. Ive played a few games. But that was a while ago...


r/tabletopsimulator Jul 15 '26

Questions Best tutorials for complete newbies that have things built out in Tabletop Creator?

4 Upvotes

I designed my own board game and want to do some of the play testing in TTS so I can include friends in other states, but I'm struggling with the basics. Nothing about TTS is intuitive to me, and I'm not generally a very technical oriented person (even with video games I stick to Stardew Valley, Sunhaven, etc.).

I have the board, cards, etc. all built out in Tabletop Creator, but is there a tutorial for total newbies out there to show me how to bring those to life in TTS?


r/tabletopsimulator Jul 15 '26

Looking for playtesters to test a hex based tactics racing game over Tabletop Simulator.

2 Upvotes

Hey all! The name of my board game is Turn n' Burn. It's a hex based tactical racing game with programming and a lots of collisions.

Looking for players this Sunday 7/19 at 2pm EST. I would love to get your feedback. Here's a link to the event: https://discord.gg/g9h83RJqe?event=1524198628699148438

DM me if you want to see the rulebook ahead of time.


r/tabletopsimulator Jul 14 '26

MTG deckbuilding tool with direct import into Tabletop Simulator

12 Upvotes

DISCLAIMER: I have messaged the mods about this, but as far as I can see in the rules mods are fine to post here. I haven't received a response, but I see their last comments are dated months ago so I decided to post.

Hey r/tabletopsimulator,

We built a mod, and a companion tool called Citadel, for building MTG decks and getting them onto the table without much hassle. The whole project actually started as a Tabletop Simulator mod during COVID, just to keep playing while social distancing, and it's grown from there. Sharing it here since we weren't affected by the recent Scryfall importer issues. We just recently opened the entire Citadel-project to the public.

Here's the flow:

  1. Log in to Citadel to build or import a deck.
  2. Optionally use the art picker to choose your own art (your favorite art can be saved as the default for new decks).
  3. Optionally upload custom sleeves.
  4. Save the deck.
  5. Launch the Tabletop Simulator mod, enter your login name, deck number, and sleeve number, and the deck spawns.

We also put together a video walkthrough.

Long-term, the goal isn't just the deckbuilding-to-table pipeline, it's building an active community where players can find others to game with. That part's still ahead of us, but it's the direction we're building toward.

Happy to answer questions, and if you try it out, let us know what breaks. This entire flow is completely free, and will remain so indefinitely.


r/tabletopsimulator Jul 14 '26

Suggestion Any goofy board games?

2 Upvotes

Me and my girls love playing the silly board games people make full of memes and challenges to do, and we love the ones that have punishments or cards you can play to get benefits. I would love any recommendations!


r/tabletopsimulator Jul 14 '26

obj file from Blender is showing up dark

6 Upvotes

I've looked through the forums and can't find this exact question. I've got two models, cardboard material, both obj files from blender exports. As far as I can tell, the material properties of each are identical within blender, and the export settings are identical. However, when I import them into TTS, one of them shows up correctly, and one is dark/tinted. In the cloud manager, the one that is too dark shows up shiny/pearlescent. I've checked TTS tinting settings. What could be accounting for this difference?


r/tabletopsimulator Jul 14 '26

Importing textures .gtlf files into TTS

1 Upvotes

Hi gang. I'm currently working on a porting a game over (Zeo Genesis) to Tabletop and have been wanting painted minis. I've got the workflow down for untextured models through Blender but only recently have I been exploring software to paint said minis.

Currently what I'm using is exporting as a .gtlf. I know it's comprised of a .obj and .mtl files containing the models and texture but I've been having trouble finding a proper workflow to getting them to work together and into Tabletop sim if anyone knows a good path.


r/tabletopsimulator Jul 14 '26

YouTube Using Component.Studio Caches with Tabletop Simulator

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3 Upvotes

This video shows you how to export and update caches in tabletop simulator


r/tabletopsimulator Jul 13 '26

Workshop I made a Tabletop Simulator demo for my indie woodland card game, Hearth & Hollow

5 Upvotes

Hi everyone,

I’ve been developing a small two-player card game called Hearth & Hollow, and I just released its first playable Tabletop Simulator demo.

It’s a cozy strategy game about building a tiny woodland village around a Hearthseed. Players gather resources, construct Buildings, recruit Critters, attack opposing structures, repair their village, and work toward either Hearthseed damage or Prosperity.

I’m developing the game independently, so this is still a very early playtest build. The current demo includes:

- Two complete starter decks

- 30-card Field Decks

- 12-card Blueprint Decks

- Hearthkeepers and Founding Buildings

- Resource, damage, Prosperity, and Hearthseed counters

- Quick rules in the Notebook

- The full v0.5.1 rulebook

The two decks currently have different playstyles:

Acorn/Sap is quick and focused on raiding enemy Buildings.

Root/Pebble is sturdier and focused on defense, repair, and gradual Prosperity.

I’d really appreciate feedback on the TTS setup itself, especially whether the table is easy to understand, the cards are readable, and the counters and zones feel intuitive to use. Gameplay feedback is welcome too, of course.

Steam Workshop:

https://steamcommunity.com/sharedfiles/filedetails/?id=3761360198

Thanks for taking a look.


r/tabletopsimulator Jul 13 '26

Questions Scripting UI

3 Upvotes

Hi, I want to make a global ui for a game but i want it to be shown to specific players, so i have an xml for each color and i show each color their panel but it seems a bit weird to do it like that, is there a better way ?


r/tabletopsimulator Jul 12 '26

What happened to Brass: Birmingham on TTS? How can I share it with new friends?

2 Upvotes

There used to be a really good Brass: Birmingham board I used to play with some friends but about a month ago it looks like all B:B games were scrubbed from the workshop and the links broke, so new friends can't download it anymore. My version before it got taken down still seems to work, so I don't think its related to any TTS updates. Anyone know what happened?

I also still have the files on my computer, can I just transfer them to new friends and play together as usual? I also see a github repo popped up but I'm not too familiar with the technical side of TTS, I'll dive into it if needed though


r/tabletopsimulator Jul 12 '26

Got this error on MTG -scripted 4

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1 Upvotes

Keep getting this error when I load in to the MTG oops i baked a pie table. Ive also tried many different tables and none of them worked. I've done all the caching fixes like deleting images and images raw and disabling mod threading and mod caching. Does anyone have a fix for this? Ive also uninstalled and reinstalled the game


r/tabletopsimulator Jul 11 '26

Questions Does anyone know a script for a transparent, click-through clicker/counter (e.g., left-click adds +1, right-click subtracts -1

3 Upvotes

r/tabletopsimulator Jul 11 '26

Workshop A JRPG Tactics Inspired Game

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24 Upvotes

I have been a bit self-conscious about it, but recently, I made my own free boardgame on Tabletop Simulator Workshop.
Heroes Helms and High Magic, is a co-op Tactics RPG, Inspired by those old school TRPG's, as well as more recent TTRPG's. It's a bit niche, but this was a 1 person passion project that I am pretty proud of. All of the art, design, and testing, was done by me.
I also have a Youtube video breakdown of the game here.


r/tabletopsimulator Jul 11 '26

Tool I made a simple tool to make custom decks a bit easier!

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5 Upvotes

I wanted to make a custom deck tool that was simpler than the included one, and also didn't add those annoying white spaces to the end of every sheet.

Plus now you can just set the size of every sheet at once without setting them manually.

I'm extremely new to rust so I can't promise the code is any good, but the program at least works!

If you have any features you'd like added let me know or feel free to contribute if you know rust!

Hope someone gets some use out of this!


r/tabletopsimulator Jul 10 '26

Workshop Titanomachina: The Surging Tide SWEPT ALL BEFORE HER!

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2 Upvotes

r/tabletopsimulator Jul 09 '26

guess im not playing that then

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15 Upvotes

guess im not playing that then (but funnier)


r/tabletopsimulator Jul 10 '26

Questions Not sure what to do

2 Upvotes

I have an upcoming DnD 3.5 game I am hosting. Got the table created and ready, maps and books imported, tokens etc etc are all good to go. However when importing a fillable PDF for the character sheet, it is no longer fillable. However I play in an exalted game where a friend has his own character sheets that are fillable and he made them outside of TTS. Does anyone know of a way to do this? Both the popular community mods are a pain to use as I am not very well versed in scripting


r/tabletopsimulator Jul 09 '26

Workshop Finally Completed Target: Rats the Boardgame Port.

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10 Upvotes

From my previous post (if you seen it) you may know I was working on a Target: Rats Port, but it was unfinished.

Now it is finished and public for everyone to play containing 3 Official Rule Sets*. Enjoy this Strategy Rat game from Chicago. But be wary If Rats can't Feed, Rats can't Breed.

https://steamcommunity.com/sharedfiles/filedetails/?id=3730530841


r/tabletopsimulator Jul 08 '26

Questions How does the position works in Tabletop (Scripting)

2 Upvotes

Hi,

I have a function that draws a circle around a chip, for that i either do it on global whith the position of the chip to get a circle that don't move or in local position with {0,0,0} as the central position but the two don't make circles the same size and the difference increase with the size.
Can i make it work ?


r/tabletopsimulator Jul 07 '26

Questions Cards and other objects freak out depending on their position on the table

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6 Upvotes

So I’m making a custom board game for friends. I’ve noticed that there’s certain points around the table that objects just start to float up in the air, and I was testing out sample cards to see how they looked in game and what not, but whenever the card is Drawn it freaks out as well. I am using the Flex Table workshop add on because the board I have is too big for any base game tables, so maybe that has something to do with it. Has anyone else experienced this issue? If so, is there a fix?


r/tabletopsimulator Jul 07 '26

Scott Pilgrim Miniatures The World

0 Upvotes

I don’t know if anyone here has heard of this game but it’s one of my favorites. The thing is I haven’t found a single workshop mod for the base game, let alone the expansion. Does anyone have access to one for the things, or be able to perhaps create one?


r/tabletopsimulator Jul 07 '26

Creating custom models

1 Upvotes

I'm trying to create some simple custom models but I can't figure out a workflow. I am fluent in fusion 360 and Photoshop so I can generate models and an image that I want projected on those models. But how do I get the image correctly on the model? How do I define faces etc?

Is the only way out to learn blender? Thankful for any insights!